wined3d: Don't require the ARB program shader backend for the ARB fragment…
wined3d: Don't require the ARB program shader backend for the ARB fragment program FFP implementation.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Showing
Please
register
or
sign in
to comment