Commit 403221c2 authored by Jan de Mooij's avatar Jan de Mooij Committed by Alexandre Julliard

comctl32/treeview: Fix pszText NULL pointer dereference.

parent a72fbdd0
......@@ -64,6 +64,13 @@ static const struct message DoTest2Seq[] = {
{ 0 }
};
static const struct message DoTest3Seq[] = {
{ TVM_INSERTITEM, sent },
{ TVM_GETITEM, sent },
{ TVM_DELETEITEM, sent },
{ 0 }
};
static const struct message DoFocusTestSeq[] = {
{ TVM_INSERTITEM, sent },
{ TVM_INSERTITEM, sent },
......@@ -295,6 +302,35 @@ static void DoTest2(void)
ok(!strcmp(sequence, "1(nR)nR23(RC)RC45(CR)CR."), "root-child select test\n");
}
static void DoTest3(void)
{
TVINSERTSTRUCTA ins;
HTREEITEM hChild;
TVITEM tvi;
int nBufferSize = 80;
CHAR szBuffer[80] = "Blah";
/* add an item without TVIF_TEXT mask and pszText == NULL */
ins.hParent = hRoot;
ins.hInsertAfter = TVI_ROOT;
U(ins).item.mask = 0;
U(ins).item.pszText = NULL;
U(ins).item.cchTextMax = 0;
hChild = TreeView_InsertItem(hTree, &ins);
assert(hChild);
/* retrieve it with TVIF_TEXT mask */
tvi.hItem = hChild;
tvi.mask = TVIF_TEXT;
tvi.cchTextMax = nBufferSize;
tvi.pszText = szBuffer;
SendMessageA( hTree, TVM_GETITEM, 0, (LPARAM)&tvi );
ok(!strcmp(szBuffer, ""), "szBuffer=\"%s\", expected \"\"\n", szBuffer);
ok(SendMessageA(hTree, TVM_DELETEITEM, 0, (LPARAM)hChild), "DeleteItem failed\n");
}
static void DoFocusTest(void)
{
TVINSERTSTRUCTA ins;
......@@ -700,6 +736,10 @@ START_TEST(treeview)
ok_sequence(MsgSequences, LISTVIEW_SEQ_INDEX, DoTest2Seq, "DoTest2", FALSE);
flush_sequences(MsgSequences, NUM_MSG_SEQUENCES);
DoTest3();
ok_sequence(MsgSequences, LISTVIEW_SEQ_INDEX, DoTest3Seq, "DoTest3", FALSE);
flush_sequences(MsgSequences, NUM_MSG_SEQUENCES);
DoFocusTest();
ok_sequence(MsgSequences, LISTVIEW_SEQ_INDEX, DoFocusTestSeq, "DoFocusTest", TRUE);
......
......@@ -23,8 +23,7 @@
*
* Note that TREEVIEW_INFO * and HTREEITEM are the same thing.
*
* Note2: All items always! have valid (allocated) pszText field.
* If item's text == LPSTR_TEXTCALLBACKA we allocate buffer
* Note2: If item's text == LPSTR_TEXTCALLBACKA we allocate buffer
* of size TEXT_CALLBACK_SIZE in DoSetItem.
* We use callbackMask to keep track of fields to be updated.
*
......@@ -2083,7 +2082,12 @@ TREEVIEW_GetItemT(const TREEVIEW_INFO *infoPtr, LPTVITEMEXW tvItem, BOOL isW)
if (tvItem->mask & TVIF_TEXT)
{
if (isW)
if (wineItem->pszText == NULL)
{
if (tvItem->cchTextMax > 0)
tvItem->pszText[0] = '\0';
}
else if (isW)
{
if (wineItem->pszText == LPSTR_TEXTCALLBACKW)
{
......@@ -3662,8 +3666,11 @@ TREEVIEW_EditLabel(TREEVIEW_INFO *infoPtr, HTREEITEM hItem)
}
/* Get string length in pixels */
if (editItem->pszText)
GetTextExtentPoint32W(hdc, editItem->pszText, strlenW(editItem->pszText),
&sz);
else
GetTextExtentPoint32A(hdc, "", 0, &sz);
/* Add Extra spacing for the next character */
GetTextMetricsW(hdc, &textMetric);
......@@ -3712,7 +3719,10 @@ TREEVIEW_EditLabel(TREEVIEW_INFO *infoPtr, HTREEITEM hItem)
}
infoPtr->selectedItem = hItem;
if (editItem->pszText)
SetWindowTextW(hwndEdit, editItem->pszText);
SetFocus(hwndEdit);
SendMessageW(hwndEdit, EM_SETSEL, 0, -1);
ShowWindow(hwndEdit, SW_SHOW);
......@@ -4186,10 +4196,14 @@ TREEVIEW_CreateDragImage(TREEVIEW_INFO *infoPtr, LPARAM lParam)
hdc = CreateCompatibleDC(htopdc);
hOldFont = SelectObject(hdc, infoPtr->hFont);
if (dragItem->pszText)
GetTextExtentPoint32W(hdc, dragItem->pszText, strlenW(dragItem->pszText),
&size);
TRACE("%d %d %s %d\n", size.cx, size.cy, debugstr_w(dragItem->pszText),
strlenW(dragItem->pszText));
else
GetTextExtentPoint32A(hdc, "", 0, &size);
TRACE("%d %d %s\n", size.cx, size.cy, debugstr_w(dragItem->pszText));
hbmp = CreateCompatibleBitmap(htopdc, size.cx, size.cy);
hOldbmp = SelectObject(hdc, hbmp);
......@@ -4210,8 +4224,11 @@ TREEVIEW_CreateDragImage(TREEVIEW_INFO *infoPtr, LPARAM lParam)
/* draw item text */
SetRect(&rc, cx, 0, size.cx, size.cy);
if (dragItem->pszText)
DrawTextW(hdc, dragItem->pszText, strlenW(dragItem->pszText), &rc,
DT_LEFT);
SelectObject(hdc, hOldFont);
SelectObject(hdc, hOldbmp);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment