Commit 41be1096 authored by Vincent Pelletier's avatar Vincent Pelletier Committed by Alexandre Julliard

dinput: On Unacquire, stop all effects and unload them.

parent a0c10c2a
......@@ -678,6 +678,18 @@ static HRESULT WINAPI JoystickAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface)
TRACE("(this=%p)\n",This);
res = IDirectInputDevice2AImpl_Unacquire(iface);
if (res==DI_OK && This->joyfd!=-1) {
effect_list_item *itr;
/* For each known effect:
* - stop it
* - unload it
* But, unlike DISFFC_RESET, do not release the effect.
*/
LIST_FOR_EACH_ENTRY(itr, &This->ff_effects, effect_list_item, entry) {
IDirectInputEffect_Stop(itr->ref);
IDirectInputEffect_Unload(itr->ref);
}
close(This->joyfd);
This->joyfd = -1;
}
......
......@@ -387,7 +387,7 @@ static BOOL CALLBACK EnumJoysticks(
hr = IDirectInputDevice_Acquire(pJoystick);
ok(hr==DI_OK,"IDirectInputDevice_Acquire() failed: %08x\n", hr);
hr = IDirectInputEffect_SetParameters(effect, &eff, DIEP_GAIN);
todo_wine ok(hr==DI_OK,"IDirectInputEffect_SetParameters failed: %08x\n", hr);
ok(hr==DI_OK,"IDirectInputEffect_SetParameters failed: %08x\n", hr);
}
ref = IUnknown_Release(effect);
ok(ref == 0, "IDirectInputDevice_Release() reference count = %d\n", ref);
......
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