Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
46b4c15a
Commit
46b4c15a
authored
May 06, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
May 06, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Remove some redundant code.
parent
9e8f2a70
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
0 additions
and
8 deletions
+0
-8
pixelshader.c
dlls/wined3d/pixelshader.c
+0
-8
No files found.
dlls/wined3d/pixelshader.c
View file @
46b4c15a
...
...
@@ -341,18 +341,10 @@ static GLuint pixelshader_compile(IWineD3DPixelShaderImpl *This, const struct ps
CONST
DWORD
*
function
=
This
->
baseShader
.
function
;
GLuint
retval
;
SHADER_BUFFER
buffer
;
const
struct
wined3d_shader_frontend
*
fe
;
IWineD3DDeviceImpl
*
device
=
(
IWineD3DDeviceImpl
*
)
This
->
baseShader
.
device
;
TRACE
(
"(%p) : function %p
\n
"
,
This
,
function
);
fe
=
shader_select_frontend
(
This
->
baseShader
.
reg_maps
.
shader_version
);
if
(
!
fe
)
{
FIXME
(
"Unable to find frontend for shader.
\n
"
);
return
WINED3DERR_INVALIDCALL
;
}
pixelshader_update_samplers
(
&
This
->
baseShader
.
reg_maps
,
((
IWineD3DDeviceImpl
*
)
This
->
baseShader
.
device
)
->
stateBlock
->
textures
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment