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wine
wine-cw
Commits
48c0d51d
Commit
48c0d51d
authored
Feb 25, 2005
by
Alexandre Julliard
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Plain Diff
Convert the global process list to a standard list.
parent
3b78212f
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
33 additions
and
30 deletions
+33
-30
process.c
server/process.c
+32
-28
process.h
server/process.h
+1
-2
No files found.
server/process.c
View file @
48c0d51d
...
...
@@ -48,7 +48,7 @@
/* process structure */
static
struct
process
*
first_process
;
static
struct
list
process_list
=
LIST_INIT
(
process_list
)
;
static
int
running_processes
;
/* process operations */
...
...
@@ -249,8 +249,6 @@ struct thread *create_process( int fd )
int
request_pipe
[
2
];
if
(
!
(
process
=
alloc_object
(
&
process_ops
)))
goto
error
;
process
->
next
=
NULL
;
process
->
prev
=
NULL
;
process
->
parent
=
NULL
;
process
->
thread_list
=
NULL
;
process
->
debugger
=
NULL
;
...
...
@@ -283,8 +281,7 @@ struct thread *create_process( int fd )
list_init
(
&
process
->
classes
);
gettimeofday
(
&
process
->
start_time
,
NULL
);
if
((
process
->
next
=
first_process
)
!=
NULL
)
process
->
next
->
prev
=
process
;
first_process
=
process
;
list_add_head
(
&
process_list
,
&
process
->
entry
);
if
(
!
(
process
->
id
=
alloc_ptid
(
process
)))
goto
error
;
if
(
!
(
process
->
msg_fd
=
create_anonymous_fd
(
&
process_fd_ops
,
fd
,
&
process
->
obj
)))
goto
error
;
...
...
@@ -409,9 +406,7 @@ static void process_destroy( struct object *obj )
if
(
process
->
console
)
release_object
(
process
->
console
);
if
(
process
->
parent
)
release_object
(
process
->
parent
);
if
(
process
->
msg_fd
)
release_object
(
process
->
msg_fd
);
if
(
process
->
next
)
process
->
next
->
prev
=
process
->
prev
;
if
(
process
->
prev
)
process
->
prev
->
next
=
process
->
next
;
else
first_process
=
process
->
next
;
list_remove
(
&
process
->
entry
);
if
(
process
->
idle_event
)
release_object
(
process
->
idle_event
);
if
(
process
->
queue
)
release_object
(
process
->
queue
);
if
(
process
->
atom_table
)
release_object
(
process
->
atom_table
);
...
...
@@ -427,8 +422,7 @@ static void process_dump( struct object *obj, int verbose )
struct
process
*
process
=
(
struct
process
*
)
obj
;
assert
(
obj
->
ops
==
&
process_ops
);
fprintf
(
stderr
,
"Process id=%04x next=%p prev=%p handles=%p
\n
"
,
process
->
id
,
process
->
next
,
process
->
prev
,
process
->
handles
);
fprintf
(
stderr
,
"Process id=%04x handles=%p
\n
"
,
process
->
id
,
process
->
handles
);
}
static
int
process_signaled
(
struct
object
*
obj
,
struct
thread
*
thread
)
...
...
@@ -548,11 +542,14 @@ void kill_all_processes( struct process *skip, int exit_code )
{
for
(;;)
{
struct
process
*
process
=
first_process
;
struct
process
*
process
;
while
(
process
&&
(
!
process
->
running_threads
||
process
==
skip
))
process
=
process
->
next
;
if
(
!
process
)
break
;
LIST_FOR_EACH_ENTRY
(
process
,
&
process_list
,
struct
process
,
entry
)
{
if
(
process
==
skip
)
continue
;
if
(
process
->
running_threads
)
break
;
}
if
(
&
process
->
entry
==
&
process_list
)
break
;
/* no process found */
kill_process
(
process
,
NULL
,
exit_code
);
}
}
...
...
@@ -562,16 +559,16 @@ void kill_console_processes( struct thread *renderer, int exit_code )
{
for
(;;)
/* restart from the beginning of the list every time */
{
struct
process
*
process
=
first_process
;
struct
process
*
process
;
/* find the first process being attached to 'renderer' and still running */
while
(
process
&&
(
process
==
renderer
->
process
||
!
process
->
console
||
process
->
console
->
renderer
!=
renderer
||
!
process
->
running_threads
))
LIST_FOR_EACH_ENTRY
(
process
,
&
process_list
,
struct
process
,
entry
)
{
process
=
process
->
next
;
if
(
process
==
renderer
->
process
)
continue
;
if
(
!
process
->
running_threads
)
continue
;
if
(
process
->
console
&&
process
->
console
->
renderer
==
renderer
)
break
;
}
if
(
!
process
)
break
;
if
(
&
process
->
entry
==
&
process_list
)
break
;
/* no process found */
kill_process
(
process
,
NULL
,
exit_code
);
}
}
...
...
@@ -685,11 +682,15 @@ void kill_debugged_processes( struct thread *debugger, int exit_code )
{
for
(;;)
/* restart from the beginning of the list every time */
{
struct
process
*
process
=
first_process
;
struct
process
*
process
;
/* find the first process being debugged by 'debugger' and still running */
while
(
process
&&
(
process
->
debugger
!=
debugger
||
!
process
->
running_threads
))
process
=
process
->
next
;
if
(
!
process
)
return
;
LIST_FOR_EACH_ENTRY
(
process
,
&
process_list
,
struct
process
,
entry
)
{
if
(
!
process
->
running_threads
)
continue
;
if
(
process
->
debugger
==
debugger
)
break
;
}
if
(
&
process
->
entry
==
&
process_list
)
break
;
/* no process found */
process
->
debugger
=
NULL
;
kill_process
(
process
,
NULL
,
exit_code
);
}
...
...
@@ -700,7 +701,8 @@ void kill_debugged_processes( struct thread *debugger, int exit_code )
void
detach_debugged_processes
(
struct
thread
*
debugger
)
{
struct
process
*
process
;
for
(
process
=
first_process
;
process
;
process
=
process
->
next
)
LIST_FOR_EACH_ENTRY
(
process
,
&
process_list
,
struct
process
,
entry
)
{
if
(
process
->
debugger
==
debugger
&&
process
->
running_threads
)
{
...
...
@@ -712,9 +714,11 @@ void detach_debugged_processes( struct thread *debugger )
void
enum_processes
(
int
(
*
cb
)(
struct
process
*
,
void
*
),
void
*
user
)
{
struct
process
*
process
;
for
(
process
=
first_process
;
process
;
process
=
process
->
next
)
struct
list
*
ptr
,
*
next
;
LIST_FOR_EACH_SAFE
(
ptr
,
next
,
&
process_list
)
{
struct
process
*
process
=
LIST_ENTRY
(
ptr
,
struct
process
,
entry
);
if
((
cb
)(
process
,
user
))
break
;
}
}
...
...
@@ -828,7 +832,7 @@ struct process_snapshot *process_snap( int *count )
if
(
!
(
snapshot
=
mem_alloc
(
sizeof
(
*
snapshot
)
*
running_processes
)))
return
NULL
;
ptr
=
snapshot
;
for
(
process
=
first_process
;
process
;
process
=
process
->
next
)
LIST_FOR_EACH_ENTRY
(
process
,
&
process_list
,
struct
process
,
entry
)
{
if
(
!
process
->
running_threads
)
continue
;
ptr
->
process
=
process
;
...
...
server/process.h
View file @
48c0d51d
...
...
@@ -50,8 +50,7 @@ struct process_dll
struct
process
{
struct
object
obj
;
/* object header */
struct
process
*
next
;
/* system-wide process list */
struct
process
*
prev
;
struct
list
entry
;
/* entry in system-wide process list */
struct
process
*
parent
;
/* parent process */
struct
thread
*
thread_list
;
/* head of the thread list */
struct
thread
*
debugger
;
/* thread debugging this process */
...
...
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