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wine
wine-cw
Commits
4b0343dc
Commit
4b0343dc
authored
Jun 20, 2001
by
Alexandre Julliard
Browse files
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Plain Diff
Moved queue paint count to the server. Removed a few no longer used
routines.
parent
a8493440
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
98 additions
and
208 deletions
+98
-208
user_main.c
dlls/user/user_main.c
+1
-6
server.h
include/server.h
+7
-10
win.h
include/win.h
+2
-2
queue.c
server/queue.c
+20
-9
request.h
server/request.h
+2
-2
trace.c
server/trace.c
+6
-13
message.c
windows/message.c
+7
-6
painting.c
windows/painting.c
+24
-6
queue.c
windows/queue.c
+0
-94
win.c
windows/win.c
+29
-60
No files found.
dlls/user/user_main.c
View file @
4b0343dc
...
...
@@ -259,18 +259,13 @@ static void thread_detach(void)
if
(
hQueue
)
{
WND
*
desktop
=
WIN_GetDesktop
();
TIMER_RemoveQueueTimers
(
hQueue
);
HOOK_FreeQueueHooks
(
hQueue
);
QUEUE_SetExitingQueue
(
hQueue
);
WIN_ResetQueueWindows
(
desktop
,
hQueue
,
0
);
QUEUE_SetExitingQueue
(
0
);
WIN_DestroyThreadWindows
(
GetDesktopWindow
()
);
QUEUE_DeleteMsgQueue
(
hQueue
);
WIN_ReleaseDesktop
();
SetThreadQueue16
(
0
,
0
);
}
...
...
include/server.h
View file @
4b0343dc
...
...
@@ -1297,15 +1297,12 @@ struct get_msg_queue_request
};
/*
Set the message queue wake bits
*/
struct
set_queue_bits
_request
/*
Increment the message queue paint count
*/
struct
inc_queue_paint_count
_request
{
REQUEST_HEADER
;
/* request header */
IN
handle_t
handle
;
/* handle to the queue */
IN
unsigned
int
set
;
/* wake bits to set */
IN
unsigned
int
clear
;
/* wake bits to clear */
IN
unsigned
int
mask_cond
;
/* mask for conditional bit setting */
OUT
unsigned
int
changed_mask
;
/* changed bits wake mask */
IN
void
*
id
;
/* thread id */
IN
int
incr
;
/* increment (can be negative) */
};
...
...
@@ -1600,7 +1597,7 @@ enum request
REQ_get_atom_name
,
REQ_init_atom_table
,
REQ_get_msg_queue
,
REQ_
set_queue_bits
,
REQ_
inc_queue_paint_count
,
REQ_set_queue_mask
,
REQ_get_queue_status
,
REQ_wait_input_idle
,
...
...
@@ -1725,7 +1722,7 @@ union generic_request
struct
get_atom_name_request
get_atom_name
;
struct
init_atom_table_request
init_atom_table
;
struct
get_msg_queue_request
get_msg_queue
;
struct
set_queue_bits_request
set_queue_bits
;
struct
inc_queue_paint_count_request
inc_queue_paint_count
;
struct
set_queue_mask_request
set_queue_mask
;
struct
get_queue_status_request
get_queue_status
;
struct
wait_input_idle_request
wait_input_idle
;
...
...
@@ -1743,7 +1740,7 @@ union generic_request
struct
create_async_request
create_async
;
};
#define SERVER_PROTOCOL_VERSION 4
6
#define SERVER_PROTOCOL_VERSION 4
7
/* ### make_requests end ### */
/* Everything above this line is generated automatically by tools/make_requests */
...
...
include/win.h
View file @
4b0343dc
...
...
@@ -107,8 +107,8 @@ extern void WIN_DumpWindow( HWND hwnd );
extern
void
WIN_WalkWindows
(
HWND
hwnd
,
int
indent
);
extern
BOOL
WIN_UnlinkWindow
(
HWND
hwnd
);
extern
BOOL
WIN_LinkWindow
(
HWND
hwnd
,
HWND
hwndInsertAfter
);
extern
HWND
WIN_FindWinToRepaint
(
HWND
hwnd
,
HQUEUE16
hQueue
);
extern
BOOL
WIN_
ResetQueueWindows
(
WND
*
wnd
,
HQUEUE16
hQueue
,
HQUEUE16
hNew
);
extern
HWND
WIN_FindWinToRepaint
(
HWND
hwnd
);
extern
BOOL
WIN_
DestroyThreadWindows
(
HWND
hwnd
);
extern
BOOL
WIN_CreateDesktopWindow
(
void
);
extern
HWND
WIN_GetTopParent
(
HWND
hwnd
);
extern
WND
*
WIN_GetTopParentPtr
(
WND
*
pWnd
);
...
...
server/queue.c
View file @
4b0343dc
...
...
@@ -69,6 +69,7 @@ struct msg_queue
unsigned
int
wake_mask
;
/* wakeup mask */
unsigned
int
changed_bits
;
/* changed wakeup bits */
unsigned
int
changed_mask
;
/* changed wakeup mask */
int
paint_count
;
/* pending paint messages count */
struct
message_list
msg_list
[
NB_MSG_KINDS
];
/* lists of messages */
struct
message_result
*
send_result
;
/* stack of sent messages waiting for result */
struct
message_result
*
recv_result
;
/* stack of received messages waiting for result */
...
...
@@ -114,6 +115,7 @@ static struct msg_queue *create_msg_queue( struct thread *thread )
queue
->
wake_mask
=
0
;
queue
->
changed_bits
=
0
;
queue
->
changed_mask
=
0
;
queue
->
paint_count
=
0
;
queue
->
send_result
=
NULL
;
queue
->
recv_result
=
NULL
;
queue
->
first_timer
=
NULL
;
...
...
@@ -581,18 +583,27 @@ DECL_HANDLER(get_msg_queue)
}
/*
set the message queue wake bits
*/
DECL_HANDLER
(
set_queue_bits
)
/*
increment the message queue paint count
*/
DECL_HANDLER
(
inc_queue_paint_count
)
{
struct
msg_queue
*
queue
=
(
struct
msg_queue
*
)
get_handle_obj
(
current
->
process
,
req
->
handle
,
0
,
&
msg_queue_ops
);
if
(
queue
)
struct
msg_queue
*
queue
;
struct
thread
*
thread
=
get_thread_from_id
(
req
->
id
);
if
(
!
thread
)
return
;
if
((
queue
=
thread
->
queue
))
{
req
->
changed_mask
=
queue
->
changed_mask
;
if
(
!
req
->
mask_cond
||
(
queue
->
changed_mask
&
req
->
mask_cond
))
change_queue_bits
(
queue
,
req
->
set
,
req
->
clear
);
release_object
(
queue
);
if
((
queue
->
paint_count
+=
req
->
incr
)
<
0
)
queue
->
paint_count
=
0
;
if
(
queue
->
paint_count
)
change_queue_bits
(
queue
,
QS_PAINT
,
0
);
else
change_queue_bits
(
queue
,
0
,
QS_PAINT
);
}
else
set_error
(
STATUS_INVALID_PARAMETER
);
release_object
(
thread
);
}
...
...
server/request.h
View file @
4b0343dc
...
...
@@ -170,7 +170,7 @@ DECL_HANDLER(find_atom);
DECL_HANDLER
(
get_atom_name
);
DECL_HANDLER
(
init_atom_table
);
DECL_HANDLER
(
get_msg_queue
);
DECL_HANDLER
(
set_queue_bits
);
DECL_HANDLER
(
inc_queue_paint_count
);
DECL_HANDLER
(
set_queue_mask
);
DECL_HANDLER
(
get_queue_status
);
DECL_HANDLER
(
wait_input_idle
);
...
...
@@ -294,7 +294,7 @@ static const req_handler req_handlers[REQ_NB_REQUESTS] =
(
req_handler
)
req_get_atom_name
,
(
req_handler
)
req_init_atom_table
,
(
req_handler
)
req_get_msg_queue
,
(
req_handler
)
req_
set_queue_bits
,
(
req_handler
)
req_
inc_queue_paint_count
,
(
req_handler
)
req_set_queue_mask
,
(
req_handler
)
req_get_queue_status
,
(
req_handler
)
req_wait_input_idle
,
...
...
server/trace.c
View file @
4b0343dc
...
...
@@ -1414,17 +1414,10 @@ static void dump_get_msg_queue_reply( const struct get_msg_queue_request *req )
fprintf
(
stderr
,
" handle=%d"
,
req
->
handle
);
}
static
void
dump_
set_queue_bits_request
(
const
struct
set_queue_bits
_request
*
req
)
static
void
dump_
inc_queue_paint_count_request
(
const
struct
inc_queue_paint_count
_request
*
req
)
{
fprintf
(
stderr
,
" handle=%d,"
,
req
->
handle
);
fprintf
(
stderr
,
" set=%08x,"
,
req
->
set
);
fprintf
(
stderr
,
" clear=%08x,"
,
req
->
clear
);
fprintf
(
stderr
,
" mask_cond=%08x"
,
req
->
mask_cond
);
}
static
void
dump_set_queue_bits_reply
(
const
struct
set_queue_bits_request
*
req
)
{
fprintf
(
stderr
,
" changed_mask=%08x"
,
req
->
changed_mask
);
fprintf
(
stderr
,
" id=%p,"
,
req
->
id
);
fprintf
(
stderr
,
" incr=%d"
,
req
->
incr
);
}
static
void
dump_set_queue_mask_request
(
const
struct
set_queue_mask_request
*
req
)
...
...
@@ -1703,7 +1696,7 @@ static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
(
dump_func
)
dump_get_atom_name_request
,
(
dump_func
)
dump_init_atom_table_request
,
(
dump_func
)
dump_get_msg_queue_request
,
(
dump_func
)
dump_
set_queue_bits
_request
,
(
dump_func
)
dump_
inc_queue_paint_count
_request
,
(
dump_func
)
dump_set_queue_mask_request
,
(
dump_func
)
dump_get_queue_status_request
,
(
dump_func
)
dump_wait_input_idle_request
,
...
...
@@ -1824,7 +1817,7 @@ static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
(
dump_func
)
dump_get_atom_name_reply
,
(
dump_func
)
0
,
(
dump_func
)
dump_get_msg_queue_reply
,
(
dump_func
)
dump_set_queue_bits_reply
,
(
dump_func
)
0
,
(
dump_func
)
dump_set_queue_mask_reply
,
(
dump_func
)
dump_get_queue_status_reply
,
(
dump_func
)
dump_wait_input_idle_reply
,
...
...
@@ -1945,7 +1938,7 @@ static const char * const req_names[REQ_NB_REQUESTS] = {
"get_atom_name"
,
"init_atom_table"
,
"get_msg_queue"
,
"
set_queue_bits
"
,
"
inc_queue_paint_count
"
,
"set_queue_mask"
,
"get_queue_status"
,
"wait_input_idle"
,
...
...
windows/message.c
View file @
4b0343dc
...
...
@@ -767,7 +767,6 @@ static BOOL MSG_PeekMessage( int type, LPMSG msg_out, HWND hwnd,
{
int
mask
;
MESSAGEQUEUE
*
msgQueue
;
HQUEUE16
hQueue
=
GetFastQueue16
();
int
iWndsLocks
;
QMSG
qmsg
;
...
...
@@ -820,7 +819,7 @@ static BOOL MSG_PeekMessage( int type, LPMSG msg_out, HWND hwnd,
/* need to fill the window handle for WM_PAINT message */
if
(
qmsg
.
msg
.
message
==
WM_PAINT
)
{
if
((
qmsg
.
msg
.
hwnd
=
WIN_FindWinToRepaint
(
hwnd
,
hQueue
)))
if
((
qmsg
.
msg
.
hwnd
=
WIN_FindWinToRepaint
(
hwnd
)))
{
if
(
IsIconic
(
qmsg
.
msg
.
hwnd
)
&&
GetClassLongA
(
qmsg
.
msg
.
hwnd
,
GCL_HICON
))
{
...
...
@@ -856,7 +855,7 @@ static BOOL MSG_PeekMessage( int type, LPMSG msg_out, HWND hwnd,
WIN_RestoreWndsLock
(
iWndsLocks
);
if
((
msgQueue
=
QUEUE_Lock
(
hQueue
)))
if
((
msgQueue
=
QUEUE_Lock
(
GetFastQueue16
()
)))
{
msgQueue
->
GetMessageTimeVal
=
qmsg
.
msg
.
time
;
msgQueue
->
GetMessagePosVal
=
MAKELONG
(
qmsg
.
msg
.
pt
.
x
,
qmsg
.
msg
.
pt
.
y
);
...
...
@@ -1992,7 +1991,8 @@ LONG WINAPI DispatchMessage16( const MSG16* msg )
msg
->
hwnd
);
wndPtr
->
flags
&=
~
WIN_NEEDS_BEGINPAINT
;
/* Validate the update region to avoid infinite WM_PAINT loop */
ValidateRect
(
msg
->
hwnd
,
NULL
);
RedrawWindow
(
wndPtr
->
hwndSelf
,
NULL
,
0
,
RDW_NOFRAME
|
RDW_VALIDATE
|
RDW_NOCHILDREN
|
RDW_NOINTERNALPAINT
);
}
END:
WIN_ReleaseWndPtr
(
wndPtr
);
...
...
@@ -2079,7 +2079,7 @@ LONG WINAPI DispatchMessageA( const MSG* msg )
wndPtr
->
flags
&=
~
WIN_NEEDS_BEGINPAINT
;
/* Validate the update region to avoid infinite WM_PAINT loop */
RedrawWindow
(
wndPtr
->
hwndSelf
,
NULL
,
0
,
RDW_FRAME
|
RDW_VALIDATE
|
RDW_NOCHILDREN
|
RDW_NOINTERNALPAINT
);
RDW_
NO
FRAME
|
RDW_VALIDATE
|
RDW_NOCHILDREN
|
RDW_NOINTERNALPAINT
);
}
END:
WIN_ReleaseWndPtr
(
wndPtr
);
...
...
@@ -2161,7 +2161,8 @@ LONG WINAPI DispatchMessageW( const MSG* msg )
msg
->
hwnd
);
wndPtr
->
flags
&=
~
WIN_NEEDS_BEGINPAINT
;
/* Validate the update region to avoid infinite WM_PAINT loop */
ValidateRect
(
msg
->
hwnd
,
NULL
);
RedrawWindow
(
wndPtr
->
hwndSelf
,
NULL
,
0
,
RDW_NOFRAME
|
RDW_VALIDATE
|
RDW_NOCHILDREN
|
RDW_NOINTERNALPAINT
);
}
END:
WIN_ReleaseWndPtr
(
wndPtr
);
...
...
windows/painting.c
View file @
4b0343dc
...
...
@@ -10,6 +10,7 @@
#include "wingdi.h"
#include "wine/winuser16.h"
#include "wine/unicode.h"
#include "server.h"
#include "region.h"
#include "user.h"
#include "win.h"
...
...
@@ -47,6 +48,23 @@ DECLARE_DEBUG_CHANNEL(nonclient);
/***********************************************************************
* add_paint_count
*
* Add an increment (normally 1 or -1) to the current paint count of a window.
*/
static
void
add_paint_count
(
HWND
hwnd
,
int
incr
)
{
SERVER_START_REQ
(
inc_queue_paint_count
)
{
req
->
id
=
(
void
*
)
GetWindowThreadProcessId
(
hwnd
,
NULL
);
req
->
incr
=
incr
;
SERVER_CALL
();
}
SERVER_END_REQ
;
}
/***********************************************************************
* WIN_HaveToDelayNCPAINT
*
* Currently, in the Wine painting mechanism, the WM_NCPAINT message
...
...
@@ -210,7 +228,7 @@ static HRGN WIN_UpdateNCRgn(WND* wnd, HRGN hRgn, UINT uncFlags )
DeleteObject
(
wnd
->
hrgnUpdate
);
wnd
->
hrgnUpdate
=
0
;
if
(
!
(
wnd
->
flags
&
WIN_INTERNAL_PAINT
))
QUEUE_DecPaintCount
(
wnd
->
hmemTaskQ
);
add_paint_count
(
wnd
->
hwndSelf
,
-
1
);
wnd
->
flags
&=
~
WIN_NEEDS_ERASEBKGND
;
}
...
...
@@ -325,7 +343,7 @@ HDC WINAPI BeginPaint( HWND hwnd, PAINTSTRUCT *lps )
}
if
(
((
hrgnUpdate
=
wndPtr
->
hrgnUpdate
)
!=
0
)
||
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
))
QUEUE_DecPaintCount
(
wndPtr
->
hmemTaskQ
);
add_paint_count
(
hwnd
,
-
1
);
wndPtr
->
hrgnUpdate
=
0
;
wndPtr
->
flags
&=
~
WIN_INTERNAL_PAINT
;
...
...
@@ -605,7 +623,7 @@ static void RDW_UpdateRgns( WND* wndPtr, HRGN hRgn, UINT flags, BOOL firstRecurs
hRgn
=
wndPtr
->
hrgnUpdate
;
/* this is a trick that depends on code in PAINT_RedrawWindow() */
if
(
!
bHadOne
&&
!
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
)
)
QUEUE_IncPaintCount
(
wndPtr
->
hmemTaskQ
);
add_paint_count
(
wndPtr
->
hwndSelf
,
1
);
if
(
flags
&
RDW_FRAME
)
wndPtr
->
flags
|=
WIN_NEEDS_NCPAINT
;
if
(
flags
&
RDW_ERASE
)
wndPtr
->
flags
|=
WIN_NEEDS_ERASEBKGND
;
...
...
@@ -637,7 +655,7 @@ static void RDW_UpdateRgns( WND* wndPtr, HRGN hRgn, UINT flags, BOOL firstRecurs
{
wndPtr
->
flags
&=
~
WIN_NEEDS_ERASEBKGND
;
if
(
!
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
)
)
QUEUE_DecPaintCount
(
wndPtr
->
hmemTaskQ
);
add_paint_count
(
wndPtr
->
hwndSelf
,
-
1
);
}
}
...
...
@@ -711,13 +729,13 @@ end:
if
(
flags
&
RDW_INTERNALPAINT
)
{
if
(
!
wndPtr
->
hrgnUpdate
&&
!
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
))
QUEUE_IncPaintCount
(
wndPtr
->
hmemTaskQ
);
add_paint_count
(
wndPtr
->
hwndSelf
,
1
);
wndPtr
->
flags
|=
WIN_INTERNAL_PAINT
;
}
else
if
(
flags
&
RDW_NOINTERNALPAINT
)
{
if
(
!
wndPtr
->
hrgnUpdate
&&
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
))
QUEUE_DecPaintCount
(
wndPtr
->
hmemTaskQ
);
add_paint_count
(
wndPtr
->
hwndSelf
,
-
1
);
wndPtr
->
flags
&=
~
WIN_INTERNAL_PAINT
;
}
}
...
...
windows/queue.c
View file @
4b0343dc
...
...
@@ -580,38 +580,6 @@ static void process_sent_messages(void)
/***********************************************************************
* QUEUE_SetWakeBit
*
* See "Windows Internals", p.449
*/
void
QUEUE_SetWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
set
,
WORD
clear
)
{
TRACE_
(
msg
)(
"queue = %04x, set = %04x, clear = %04x
\n
"
,
queue
->
self
,
set
,
clear
);
if
(
!
queue
->
server_queue
)
return
;
SERVER_START_REQ
(
set_queue_bits
)
{
req
->
handle
=
queue
->
server_queue
;
req
->
set
=
set
;
req
->
clear
=
clear
;
req
->
mask_cond
=
0
;
SERVER_CALL
();
}
SERVER_END_REQ
;
}
/***********************************************************************
* QUEUE_ClearWakeBit
*/
void
QUEUE_ClearWakeBit
(
MESSAGEQUEUE
*
queue
,
WORD
bit
)
{
QUEUE_SetWakeBit
(
queue
,
0
,
bit
);
}
/***********************************************************************
* QUEUE_WaitBits
*
* See "Windows Internals", p.447
...
...
@@ -724,35 +692,6 @@ BOOL QUEUE_FindMsg( HWND hwnd, UINT first, UINT last, BOOL remove, QMSG *msg )
/***********************************************************************
* QUEUE_RemoveMsg
*
* Remove a message from the queue (pos must be a valid position).
*/
void
QUEUE_RemoveMsg
(
MESSAGEQUEUE
*
msgQueue
,
QMSG
*
qmsg
)
{
EnterCriticalSection
(
&
msgQueue
->
cSection
);
/* set the linked list */
if
(
qmsg
->
prevMsg
)
qmsg
->
prevMsg
->
nextMsg
=
qmsg
->
nextMsg
;
if
(
qmsg
->
nextMsg
)
qmsg
->
nextMsg
->
prevMsg
=
qmsg
->
prevMsg
;
if
(
msgQueue
->
firstMsg
==
qmsg
)
msgQueue
->
firstMsg
=
qmsg
->
nextMsg
;
if
(
msgQueue
->
lastMsg
==
qmsg
)
msgQueue
->
lastMsg
=
qmsg
->
prevMsg
;
/* deallocate the memory for the message */
HeapFree
(
GetProcessHeap
(),
0
,
qmsg
);
LeaveCriticalSection
(
&
msgQueue
->
cSection
);
}
/***********************************************************************
* QUEUE_CleanupWindow
*
* Cleanup the queue to account for a window being deleted.
...
...
@@ -787,39 +726,6 @@ HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue )
}
/***********************************************************************
* QUEUE_IncPaintCount
*/
void
QUEUE_IncPaintCount
(
HQUEUE16
hQueue
)
{
MESSAGEQUEUE
*
queue
;
if
(
!
(
queue
=
QUEUE_Lock
(
hQueue
)))
return
;
EnterCriticalSection
(
&
queue
->
cSection
);
queue
->
wPaintCount
++
;
LeaveCriticalSection
(
&
queue
->
cSection
);
QUEUE_SetWakeBit
(
queue
,
QS_PAINT
,
0
);
QUEUE_Unlock
(
queue
);
}
/***********************************************************************
* QUEUE_DecPaintCount
*/
void
QUEUE_DecPaintCount
(
HQUEUE16
hQueue
)
{
MESSAGEQUEUE
*
queue
;
if
(
!
(
queue
=
QUEUE_Lock
(
hQueue
)))
return
;
EnterCriticalSection
(
&
queue
->
cSection
);
queue
->
wPaintCount
--
;
if
(
!
queue
->
wPaintCount
)
QUEUE_ClearWakeBit
(
queue
,
QS_PAINT
);
LeaveCriticalSection
(
&
queue
->
cSection
);
QUEUE_Unlock
(
queue
);
}
/***********************************************************************
* PostQuitMessage (USER.6)
*/
...
...
windows/win.c
View file @
4b0343dc
...
...
@@ -349,7 +349,7 @@ BOOL WIN_LinkWindow( HWND hwnd, HWND hwndInsertAfter )
*
* Find a window that needs repaint.
*/
HWND
WIN_FindWinToRepaint
(
HWND
hwnd
,
HQUEUE16
hQueue
)
HWND
WIN_FindWinToRepaint
(
HWND
hwnd
)
{
HWND
hwndRet
;
WND
*
pWnd
;
...
...
@@ -369,12 +369,12 @@ HWND WIN_FindWinToRepaint( HWND hwnd, HQUEUE16 hQueue )
TRACE
(
"skipping window %04x
\n
"
,
pWnd
->
hwndSelf
);
}
else
if
((
pWnd
->
h
memTaskQ
==
hQueue
)
&&
(
pWnd
->
hrgnUpdate
||
(
pWnd
->
flags
&
WIN_INTERNAL_PAINT
)
))
else
if
((
pWnd
->
h
rgnUpdate
||
(
pWnd
->
flags
&
WIN_INTERNAL_PAINT
)
)
&&
GetWindowThreadProcessId
(
pWnd
->
hwndSelf
,
NULL
)
==
GetCurrentThreadId
(
))
break
;
else
if
(
pWnd
->
child
)
if
((
hwndRet
=
WIN_FindWinToRepaint
(
pWnd
->
child
->
hwndSelf
,
hQueue
))
)
if
((
hwndRet
=
WIN_FindWinToRepaint
(
pWnd
->
child
->
hwndSelf
))
)
{
WIN_ReleaseWndPtr
(
pWnd
);
return
hwndRet
;
...
...
@@ -430,15 +430,8 @@ static WND* WIN_DestroyWindow( WND* wndPtr )
* Clear the update region to make sure no WM_PAINT messages will be
* generated for this window while processing the WM_NCDESTROY.
*/
if
((
wndPtr
->
hrgnUpdate
)
||
(
wndPtr
->
flags
&
WIN_INTERNAL_PAINT
))
{
if
(
wndPtr
->
hrgnUpdate
>
1
)
DeleteObject
(
wndPtr
->
hrgnUpdate
);
QUEUE_DecPaintCount
(
wndPtr
->
hmemTaskQ
);
wndPtr
->
hrgnUpdate
=
0
;
}
RedrawWindow
(
wndPtr
->
hwndSelf
,
NULL
,
0
,
RDW_VALIDATE
|
RDW_NOFRAME
|
RDW_NOERASE
|
RDW_NOINTERNALPAINT
|
RDW_NOCHILDREN
);
/*
* Send the WM_NCDESTROY to the window being destroyed.
...
...
@@ -484,58 +477,38 @@ static WND* WIN_DestroyWindow( WND* wndPtr )
}
/***********************************************************************
* WIN_
ResetQueue
Windows
* WIN_
DestroyThread
Windows
*
*
Reset the queue of all the children of a given window
.
*
Destroy all children of 'wnd' owned by the current thread
.
* Return TRUE if something was done.
*/
BOOL
WIN_
ResetQueueWindows
(
WND
*
wnd
,
HQUEUE16
hQueue
,
HQUEUE16
hNew
)
BOOL
WIN_
DestroyThreadWindows
(
HWND
hwnd
)
{
BOOL
ret
=
FALSE
;
WND
*
wnd
=
WIN_FindWndPtr
(
hwnd
);
if
(
hNew
)
/* Set a new queue */
if
(
!
wnd
)
return
FALSE
;
while
(
wnd
->
child
)
{
for
(
wnd
=
WIN_LockWndPtr
(
wnd
->
child
);
(
wnd
);
WIN_UpdateWndPtr
(
&
wnd
,
wnd
->
next
))
WND
*
tmp
=
WIN_LockWndPtr
(
wnd
->
child
);
ret
=
FALSE
;
while
(
tmp
)
{
if
(
wnd
->
hmemTaskQ
==
hQueue
)
if
(
GetWindowThreadProcessId
(
tmp
->
hwndSelf
,
NULL
)
==
GetCurrentThreadId
()
)
{
wnd
->
hmemTaskQ
=
hNew
;
DestroyWindow
(
tmp
->
hwndSelf
)
;
ret
=
TRUE
;
break
;
}
if
(
wnd
->
child
)
{
ret
|=
WIN_ResetQueueWindows
(
wnd
,
hQueue
,
hNew
);
}
}
}
else
/* Queue is being destroyed */
{
while
(
wnd
->
child
)
{
WND
*
tmp
=
WIN_LockWndPtr
(
wnd
->
child
);
WND
*
tmp2
;
ret
=
FALSE
;
while
(
tmp
)
{
if
(
tmp
->
hmemTaskQ
==
hQueue
)
{
DestroyWindow
(
tmp
->
hwndSelf
);
ret
=
TRUE
;
break
;
}
tmp2
=
WIN_LockWndPtr
(
tmp
->
child
);
if
(
tmp2
&&
WIN_ResetQueueWindows
(
tmp2
,
hQueue
,
0
))
ret
=
TRUE
;
else
{
WIN_UpdateWndPtr
(
&
tmp
,
tmp
->
next
);
}
WIN_ReleaseWndPtr
(
tmp2
);
}
WIN_ReleaseWndPtr
(
tmp
);
if
(
!
ret
)
break
;
if
(
tmp
->
child
&&
WIN_DestroyThreadWindows
(
tmp
->
hwndSelf
))
ret
=
TRUE
;
else
WIN_UpdateWndPtr
(
&
tmp
,
tmp
->
next
);
}
WIN_ReleaseWndPtr
(
tmp
);
if
(
!
ret
)
break
;
}
WIN_ReleaseWndPtr
(
wnd
);
return
ret
;
}
...
...
@@ -1938,11 +1911,9 @@ static LONG WIN_SetWindowLong( HWND hwnd, INT offset, LONG newval,
case
GWL_STYLE
:
style
.
styleOld
=
wndPtr
->
dwStyle
;
style
.
styleNew
=
newval
;
if
(
wndPtr
->
flags
&
WIN_ISWIN32
)
SendMessageA
(
hwnd
,
WM_STYLECHANGING
,
GWL_STYLE
,(
LPARAM
)
&
style
);
SendMessageA
(
hwnd
,
WM_STYLECHANGING
,
GWL_STYLE
,(
LPARAM
)
&
style
);
wndPtr
->
dwStyle
=
style
.
styleNew
;
if
(
wndPtr
->
flags
&
WIN_ISWIN32
)
SendMessageA
(
hwnd
,
WM_STYLECHANGED
,
GWL_STYLE
,(
LPARAM
)
&
style
);
SendMessageA
(
hwnd
,
WM_STYLECHANGED
,
GWL_STYLE
,(
LPARAM
)
&
style
);
retval
=
style
.
styleOld
;
goto
end
;
...
...
@@ -1952,11 +1923,9 @@ static LONG WIN_SetWindowLong( HWND hwnd, INT offset, LONG newval,
case
GWL_EXSTYLE
:
style
.
styleOld
=
wndPtr
->
dwExStyle
;
style
.
styleNew
=
newval
;
if
(
wndPtr
->
flags
&
WIN_ISWIN32
)
SendMessageA
(
hwnd
,
WM_STYLECHANGING
,
GWL_EXSTYLE
,(
LPARAM
)
&
style
);
SendMessageA
(
hwnd
,
WM_STYLECHANGING
,
GWL_EXSTYLE
,(
LPARAM
)
&
style
);
wndPtr
->
dwExStyle
=
newval
;
if
(
wndPtr
->
flags
&
WIN_ISWIN32
)
SendMessageA
(
hwnd
,
WM_STYLECHANGED
,
GWL_EXSTYLE
,(
LPARAM
)
&
style
);
SendMessageA
(
hwnd
,
WM_STYLECHANGED
,
GWL_EXSTYLE
,(
LPARAM
)
&
style
);
retval
=
style
.
styleOld
;
goto
end
;
...
...
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