Commit 4d53115c authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

d3drm: Add support for frame with fake data in IDirect3DRMX:Load methods + tests.

parent 5763eb16
......@@ -1389,6 +1389,8 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
else if (IsEqualGUID(pGuid, &TID_D3DRMFrame))
{
BOOL requested = FALSE;
HRESULT hr;
LPDIRECT3DRMFRAME3 frame;
TRACE("Found TID_D3DRMFrame\n");
......@@ -1400,7 +1402,18 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
if (requested)
{
FIXME("Processing frame not supported yet\n");
FIXME("Fake frame data and notify application\n");
hr = IDirect3DRM3_CreateFrame(iface, NULL, &frame);
if (SUCCEEDED(hr))
{
LoadProc((LPDIRECT3DRMOBJECT)frame, &IID_IDirect3DRMFrame, ArgLP);
IDirect3DRMFrame3_Release(frame);
}
if (FAILED(hr))
ERR("Cannot process mesh\n");
}
}
else if (IsEqualGUID(pGuid, &TID_D3DRMMaterial))
......
......@@ -153,6 +153,11 @@ static char data_d3drm_load[] =
" 0.1; 0.2; 0.3;,\n"
" 1;\n"
" 3; 0, 1, 2;;\n"
"}\n"
"Frame Scene\n"
"{\n"
" {Object1}\n"
" {Object2}\n"
"}\n";
static void test_MeshBuilder(void)
......@@ -604,7 +609,8 @@ static int nb_objects = 0;
static const GUID* refiids[] =
{
&IID_IDirect3DRMMeshBuilder,
&IID_IDirect3DRMMeshBuilder
&IID_IDirect3DRMMeshBuilder,
&IID_IDirect3DRMFrame
};
void __cdecl object_load_callback(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg)
......@@ -620,16 +626,16 @@ static void test_d3drm_load(void)
HRESULT hr;
LPDIRECT3DRM pD3DRM;
D3DRMLOADMEMORY info;
const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder };
const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder, &IID_IDirect3DRMFrame };
hr = pDirect3DRMCreate(&pD3DRM);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
info.lpMemory = data_d3drm_load;
info.dSize = strlen(data_d3drm_load);
hr = IDirect3DRM_Load(pD3DRM, &info, NULL, (GUID**)req_refiids, 1, D3DRMLOAD_FROMMEMORY, object_load_callback, (LPVOID)0xdeadbeef, NULL, NULL, NULL);
hr = IDirect3DRM_Load(pD3DRM, &info, NULL, (GUID**)req_refiids, 2, D3DRMLOAD_FROMMEMORY, object_load_callback, (LPVOID)0xdeadbeef, NULL, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr);
ok(nb_objects == 2, "Should have loaded 2 objects (got %d)\n", nb_objects);
ok(nb_objects == 3, "Should have loaded 3 objects (got %d)\n", nb_objects);
IDirect3DRM_Release(pD3DRM);
}
......
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