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wine
wine-cw
Commits
4ee8e895
Commit
4ee8e895
authored
Oct 30, 2007
by
David Adam
Committed by
Alexandre Julliard
Oct 31, 2007
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Plain Diff
d3dx8: Implement D3DXMatrixRotationX.
parent
4cd47e8b
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Showing
4 changed files
with
23 additions
and
2 deletions
+23
-2
d3dx8.spec
dlls/d3dx8/d3dx8.spec
+1
-1
math.c
dlls/d3dx8/math.c
+10
-0
math.c
dlls/d3dx8/tests/math.c
+11
-1
d3dx8math.h
include/d3dx8math.h
+1
-0
No files found.
dlls/d3dx8/d3dx8.spec
View file @
4ee8e895
...
...
@@ -26,7 +26,7 @@
@ stub D3DXMatrixInverse
@ stdcall D3DXMatrixScaling(ptr long long long)
@ stdcall D3DXMatrixTranslation(ptr long long long)
@ st
ub D3DXMatrixRotationX
@ st
dcall D3DXMatrixRotationX(ptr long)
@ stub D3DXMatrixRotationY
@ stub D3DXMatrixRotationZ
@ stub D3DXMatrixRotationAxis
...
...
dlls/d3dx8/math.c
View file @
4ee8e895
...
...
@@ -58,6 +58,16 @@ D3DXMATRIX* WINAPI D3DXMatrixMultiply(D3DXMATRIX *pout, CONST D3DXMATRIX *pm1, C
return
pout
;
}
D3DXMATRIX
*
WINAPI
D3DXMatrixRotationX
(
D3DXMATRIX
*
pout
,
FLOAT
angle
)
{
D3DXMatrixIdentity
(
pout
);
pout
->
m
[
1
][
1
]
=
cos
(
angle
);
pout
->
m
[
2
][
2
]
=
cos
(
angle
);
pout
->
m
[
1
][
2
]
=
sin
(
angle
);
pout
->
m
[
2
][
1
]
=
-
sin
(
angle
);
return
pout
;
}
D3DXMATRIX
*
WINAPI
D3DXMatrixScaling
(
D3DXMATRIX
*
pout
,
FLOAT
sx
,
FLOAT
sy
,
FLOAT
sz
)
{
D3DXMatrixIdentity
(
pout
);
...
...
dlls/d3dx8/tests/math.c
View file @
4ee8e895
...
...
@@ -150,7 +150,7 @@ static void D3DXMatrixTest(void)
{
D3DXMATRIX
expectedmat
,
gotmat
,
mat
,
mat2
,
mat3
;
BOOL
expected
,
got
;
FLOAT
expectedfloat
,
gotfloat
;
FLOAT
angle
,
expectedfloat
,
gotfloat
;
U
(
mat
).
m
[
0
][
1
]
=
5
.
0
f
;
U
(
mat
).
m
[
0
][
2
]
=
7
.
0
f
;
U
(
mat
).
m
[
0
][
3
]
=
8
.
0
f
;
U
(
mat
).
m
[
1
][
0
]
=
11
.
0
f
;
U
(
mat
).
m
[
1
][
2
]
=
16
.
0
f
;
U
(
mat
).
m
[
1
][
3
]
=
33
.
0
f
;
...
...
@@ -166,6 +166,8 @@ static void D3DXMatrixTest(void)
mat2
.
m
[
0
][
3
]
=
-
4
.
0
f
;
mat2
.
m
[
1
][
3
]
=
-
3
.
0
f
;
mat2
.
m
[
2
][
3
]
=
-
2
.
0
f
;
mat2
.
m
[
3
][
3
]
=
-
1
.
0
f
;
angle
=
D3DX_PI
/
3
.
0
f
;
/*____________D3DXMatrixfDeterminant_____________*/
expectedfloat
=
-
147888
.
0
f
;
gotfloat
=
D3DXMatrixfDeterminant
(
&
mat
);
...
...
@@ -196,6 +198,14 @@ static void D3DXMatrixTest(void)
D3DXMatrixMultiply
(
&
gotmat
,
&
mat
,
&
mat2
);
expect_mat
(
expectedmat
,
gotmat
);
/*____________D3DXMatrixRotationX______________*/
expectedmat
.
m
[
0
][
0
]
=
1
.
0
f
;
expectedmat
.
m
[
0
][
1
]
=
0
.
0
f
;
expectedmat
.
m
[
0
][
2
]
=
0
.
0
f
;
expectedmat
.
m
[
0
][
3
]
=
0
.
0
f
;
expectedmat
.
m
[
1
][
0
]
=
0
.
0
;
expectedmat
.
m
[
1
][
1
]
=
0
.
5
f
;
expectedmat
.
m
[
1
][
2
]
=
sqrt
(
3
.
0
f
)
/
2
.
0
f
;
expectedmat
.
m
[
1
][
3
]
=
0
.
0
f
;
expectedmat
.
m
[
2
][
0
]
=
0
.
0
f
;
expectedmat
.
m
[
2
][
1
]
=
-
sqrt
(
3
.
0
f
)
/
2
.
0
f
;
expectedmat
.
m
[
2
][
2
]
=
0
.
5
f
;
expectedmat
.
m
[
2
][
3
]
=
0
.
0
f
;
expectedmat
.
m
[
3
][
0
]
=
0
.
0
f
;
expectedmat
.
m
[
3
][
1
]
=
0
.
0
f
;
expectedmat
.
m
[
3
][
2
]
=
0
.
0
f
;
expectedmat
.
m
[
3
][
3
]
=
1
.
0
f
;
D3DXMatrixRotationX
(
&
gotmat
,
angle
);
expect_mat
(
expectedmat
,
gotmat
);
/*____________D3DXMatrixScaling______________*/
expectedmat
.
m
[
0
][
0
]
=
0
.
69
f
;
expectedmat
.
m
[
0
][
1
]
=
0
.
0
f
;
expectedmat
.
m
[
0
][
2
]
=
0
.
0
f
;
expectedmat
.
m
[
0
][
3
]
=
0
.
0
f
;
expectedmat
.
m
[
1
][
0
]
=
0
.
0
;
expectedmat
.
m
[
1
][
1
]
=
0
.
53
f
;
expectedmat
.
m
[
1
][
2
]
=
0
.
0
f
;
expectedmat
.
m
[
1
][
3
]
=
0
.
0
f
;
...
...
include/d3dx8math.h
View file @
4ee8e895
...
...
@@ -60,6 +60,7 @@ typedef struct D3DXCOLOR
FLOAT
WINAPI
D3DXMatrixfDeterminant
(
CONST
D3DXMATRIX
*
pm
);
D3DXMATRIX
*
WINAPI
D3DXMatrixMultiply
(
D3DXMATRIX
*
pout
,
CONST
D3DXMATRIX
*
pm1
,
CONST
D3DXMATRIX
*
pm2
);
D3DXMATRIX
*
WINAPI
D3DXMatrixRotationX
(
D3DXMATRIX
*
pout
,
FLOAT
angle
);
D3DXMATRIX
*
WINAPI
D3DXMatrixScaling
(
D3DXMATRIX
*
pout
,
FLOAT
sx
,
FLOAT
sy
,
FLOAT
sz
);
D3DXMATRIX
*
WINAPI
D3DXMatrixTranslation
(
D3DXMATRIX
*
pout
,
FLOAT
x
,
FLOAT
y
,
FLOAT
z
);
D3DXMATRIX
*
WINAPI
D3DXMatrixTranspose
(
D3DXMATRIX
*
pout
,
CONST
D3DXMATRIX
*
pm
);
...
...
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