Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
4f91eb3f
Commit
4f91eb3f
authored
Apr 03, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 04, 2012
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ddraw: Keep track of the ddraw version used to create a device.
This also obsoletes the "from_surface" device field.
parent
f1651e92
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
80 additions
and
64 deletions
+80
-64
ddraw.c
dlls/ddraw/ddraw.c
+23
-51
ddraw_private.h
dlls/ddraw/ddraw_private.h
+4
-4
device.c
dlls/ddraw/device.c
+48
-2
surface.c
dlls/ddraw/surface.c
+5
-7
No files found.
dlls/ddraw/ddraw.c
View file @
4f91eb3f
...
...
@@ -4426,50 +4426,17 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
TRACE
(
"iface %p, riid %s, surface %p, device %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
surface
,
device
);
wined3d_mutex_lock
();
*
device
=
NULL
;
/* Fail device creation if non-opengl surfaces are used. */
if
(
DefaultSurfaceType
!=
WINED3D_SURFACE_TYPE_OPENGL
)
{
ERR
(
"The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.
\n
"
);
ERR
(
"Please set the surface implementation to opengl or autodetection to allow 3D rendering.
\n
"
);
/* We only hit this path if a default surface is set in the registry. Incorrect autodetection
* is caught in CreateSurface or QueryInterface. */
wined3d_mutex_unlock
();
return
DDERR_NO3D
;
}
if
(
ddraw
->
d3ddevice
)
{
FIXME
(
"Only one Direct3D device per DirectDraw object supported.
\n
"
);
wined3d_mutex_unlock
();
return
DDERR_INVALIDPARAMS
;
}
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
hr
=
d3d_device_create
(
ddraw
,
target
,
7
,
&
object
);
if
(
SUCCEEDED
(
hr
))
*
device
=
&
object
->
IDirect3DDevice7_iface
;
else
{
ERR
(
"Failed to allocate device memory.
\n
"
);
wined3d_mutex_unlock
();
return
DDERR_OUTOFMEMORY
;
WARN
(
"Failed to create device, hr %#x.
\n
"
,
hr
);
*
device
=
NULL
;
}
hr
=
d3d_device_init
(
object
,
ddraw
,
target
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to initialize device, hr %#x.
\n
"
,
hr
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
wined3d_mutex_unlock
();
return
hr
;
}
TRACE
(
"Created device %p.
\n
"
,
object
);
*
device
=
&
object
->
IDirect3DDevice7_iface
;
wined3d_mutex_unlock
();
return
D3D_OK
;
return
hr
;
}
static
HRESULT
WINAPI
d3d3_CreateDevice
(
IDirect3D3
*
iface
,
REFCLSID
riid
,
...
...
@@ -4477,22 +4444,25 @@ static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
{
struct
ddraw_surface
*
surface_impl
=
unsafe_impl_from_IDirectDrawSurface4
(
surface
);
struct
ddraw
*
ddraw
=
impl_from_IDirect3D3
(
iface
);
IDirect3DDevice7
*
device7
;
IDirect3DDeviceImpl
*
device_impl
;
HRESULT
hr
;
TRACE
(
"iface %p, riid %s, surface %p, device %p, outer_unknown %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
surface
,
device
,
outer_unknown
);
if
(
outer_unknown
)
return
CLASS_E_NOAGGREGATION
;
if
(
outer_unknown
)
return
CLASS_E_NOAGGREGATION
;
hr
=
d3d7_CreateDevice
(
&
ddraw
->
IDirect3D7_iface
,
riid
,
surface_impl
?
&
surface_impl
->
IDirectDrawSurface7_iface
:
NULL
,
device
?
&
device7
:
NULL
);
wined3d_mutex_lock
();
hr
=
d3d_device_create
(
ddraw
,
surface_impl
,
3
,
&
device_impl
);
if
(
SUCCEEDED
(
hr
))
{
device_impl
=
impl_from_IDirect3DDevice7
(
device7
);
*
device
=
&
device_impl
->
IDirect3DDevice3_iface
;
else
{
WARN
(
"Failed to create device, hr %#x.
\n
"
,
hr
);
*
device
=
NULL
;
}
wined3d_mutex_unlock
();
return
hr
;
}
...
...
@@ -4502,20 +4472,22 @@ static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
{
struct
ddraw_surface
*
surface_impl
=
unsafe_impl_from_IDirectDrawSurface
(
surface
);
struct
ddraw
*
ddraw
=
impl_from_IDirect3D2
(
iface
);
IDirect3DDevice7
*
device7
;
IDirect3DDeviceImpl
*
device_impl
;
HRESULT
hr
;
TRACE
(
"iface %p, riid %s, surface %p, device %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
surface
,
device
);
hr
=
d3d7_CreateDevice
(
&
ddraw
->
IDirect3D7_iface
,
riid
,
surface_impl
?
&
surface_impl
->
IDirectDrawSurface7_iface
:
NULL
,
device
?
&
device7
:
NULL
);
wined3d_mutex_lock
();
hr
=
d3d_device_create
(
ddraw
,
surface_impl
,
2
,
&
device_impl
);
if
(
SUCCEEDED
(
hr
))
{
device_impl
=
impl_from_IDirect3DDevice7
(
device7
);
*
device
=
&
device_impl
->
IDirect3DDevice2_iface
;
else
{
WARN
(
"Failed to create device, hr %#x.
\n
"
,
hr
);
*
device
=
NULL
;
}
wined3d_mutex_unlock
();
return
hr
;
}
...
...
dlls/ddraw/ddraw_private.h
View file @
4f91eb3f
...
...
@@ -278,7 +278,8 @@ struct IDirect3DDeviceImpl
IDirect3DDevice3
IDirect3DDevice3_iface
;
IDirect3DDevice2
IDirect3DDevice2_iface
;
IDirect3DDevice
IDirect3DDevice_iface
;
LONG
ref
;
LONG
ref
;
UINT
version
;
/* Other object connections */
struct
wined3d_device
*
wined3d_device
;
...
...
@@ -293,7 +294,6 @@ struct IDirect3DDeviceImpl
/* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
BOOL
legacyTextureBlending
;
BOOL
from_surface
;
D3DMATRIX
legacy_projection
;
D3DMATRIX
legacy_clipspace
;
...
...
@@ -315,8 +315,8 @@ struct IDirect3DDeviceImpl
D3DMATRIXHANDLE
world
,
proj
,
view
;
};
HRESULT
d3d_device_
init
(
IDirect3DDeviceImpl
*
device
,
struct
ddraw
*
ddraw
,
struct
ddraw_surface
*
target
)
DECLSPEC_HIDDEN
;
HRESULT
d3d_device_
create
(
struct
ddraw
*
ddraw
,
struct
ddraw_surface
*
target
,
UINT
version
,
IDirect3DDeviceImpl
**
device
)
DECLSPEC_HIDDEN
;
/* The IID */
extern
const
GUID
IID_D3DDEVICE_WineD3D
DECLSPEC_HIDDEN
;
...
...
dlls/ddraw/device.c
View file @
4f91eb3f
...
...
@@ -33,6 +33,7 @@
#include "ddraw_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
ddraw
);
WINE_DECLARE_DEBUG_CHANNEL
(
winediag
);
/* The device ID */
const
GUID
IID_D3DDEVICE_WineD3D
=
{
...
...
@@ -180,7 +181,7 @@ IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
}
/* DirectDrawSurface */
else
if
(
IsEqualGUID
(
&
IID_IDirectDrawSurface
,
refiid
)
&&
This
->
from_surface
)
else
if
(
IsEqualGUID
(
&
IID_IDirectDrawSurface
,
refiid
)
&&
This
->
version
==
1
)
{
*
obj
=
&
This
->
target
->
IDirectDrawSurface_iface
;
TRACE
(
"Returning IDirectDrawSurface interface %p.
\n
"
,
*
obj
);
...
...
@@ -7015,7 +7016,8 @@ enum wined3d_depth_buffer_type IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DD
return
WINED3D_ZB_TRUE
;
}
HRESULT
d3d_device_init
(
IDirect3DDeviceImpl
*
device
,
struct
ddraw
*
ddraw
,
struct
ddraw_surface
*
target
)
static
HRESULT
d3d_device_init
(
IDirect3DDeviceImpl
*
device
,
struct
ddraw
*
ddraw
,
struct
ddraw_surface
*
target
,
UINT
version
)
{
static
const
D3DMATRIX
ident
=
{
...
...
@@ -7035,6 +7037,7 @@ HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw, struct
device
->
IDirect3DDevice2_iface
.
lpVtbl
=
&
d3d_device2_vtbl
;
device
->
IDirect3DDevice_iface
.
lpVtbl
=
&
d3d_device1_vtbl
;
device
->
ref
=
1
;
device
->
version
=
version
;
device
->
ddraw
=
ddraw
;
device
->
target
=
target
;
list_init
(
&
device
->
viewport_list
);
...
...
@@ -7092,3 +7095,46 @@ HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw, struct
return
D3D_OK
;
}
HRESULT
d3d_device_create
(
struct
ddraw
*
ddraw
,
struct
ddraw_surface
*
target
,
UINT
version
,
IDirect3DDeviceImpl
**
device
)
{
IDirect3DDeviceImpl
*
object
;
HRESULT
hr
;
TRACE
(
"ddraw %p, target %p, version %u, device %p.
\n
"
,
ddraw
,
target
,
version
,
device
);
if
(
DefaultSurfaceType
!=
WINED3D_SURFACE_TYPE_OPENGL
)
{
ERR_
(
winediag
)(
"The application wants to create a Direct3D device, "
"but the current DirectDrawRenderer does not support this.
\n
"
);
return
DDERR_NO3D
;
}
if
(
ddraw
->
d3ddevice
)
{
FIXME
(
"Only one Direct3D device per DirectDraw object supported.
\n
"
);
return
DDERR_INVALIDPARAMS
;
}
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
{
ERR
(
"Failed to allocate device memory.
\n
"
);
return
DDERR_OUTOFMEMORY
;
}
hr
=
d3d_device_init
(
object
,
ddraw
,
target
,
version
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to initialize device, hr %#x.
\n
"
,
hr
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
hr
;
}
TRACE
(
"Created device %p.
\n
"
,
object
);
*
device
=
object
;
return
D3D_OK
;
}
dlls/ddraw/surface.c
View file @
4f91eb3f
...
...
@@ -204,21 +204,19 @@ static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface,
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DHALDevice
)
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DRGBDevice
))
{
IDirect3DDeviceImpl
*
device_impl
;
IDirect3DDevice7
*
device
;
IDirect3DDeviceImpl
*
device
;
HRESULT
hr
;
hr
=
IDirect3D7_CreateDevice
(
&
This
->
ddraw
->
IDirect3D7_iface
,
riid
,
&
This
->
IDirectDrawSurface7_iface
,
&
device
);
wined3d_mutex_lock
();
hr
=
d3d_device_create
(
This
->
ddraw
,
This
,
1
,
&
device
);
wined3d_mutex_unlock
();
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create device, hr %#x.
\n
"
,
hr
);
return
hr
;
}
device_impl
=
impl_from_IDirect3DDevice7
(
device
);
device_impl
->
from_surface
=
TRUE
;
*
obj
=
&
device_impl
->
IDirect3DDevice_iface
;
*
obj
=
&
device
->
IDirect3DDevice_iface
;
return
S_OK
;
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment