Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
50734ad5
Commit
50734ad5
authored
Dec 07, 2017
by
Matteo Bruni
Committed by
Alexandre Julliard
Dec 08, 2017
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9: Implement D3DXGetShader{Input|Output}Semantics().
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
3a5688a7
Hide whitespace changes
Inline
Side-by-side
Showing
21 changed files
with
286 additions
and
40 deletions
+286
-40
d3dx9_24.spec
dlls/d3dx9_24/d3dx9_24.spec
+2
-2
d3dx9_25.spec
dlls/d3dx9_25/d3dx9_25.spec
+2
-2
d3dx9_26.spec
dlls/d3dx9_26/d3dx9_26.spec
+2
-2
d3dx9_27.spec
dlls/d3dx9_27/d3dx9_27.spec
+2
-2
d3dx9_28.spec
dlls/d3dx9_28/d3dx9_28.spec
+2
-2
d3dx9_29.spec
dlls/d3dx9_29/d3dx9_29.spec
+2
-2
d3dx9_30.spec
dlls/d3dx9_30/d3dx9_30.spec
+2
-2
d3dx9_31.spec
dlls/d3dx9_31/d3dx9_31.spec
+2
-2
d3dx9_32.spec
dlls/d3dx9_32/d3dx9_32.spec
+2
-2
d3dx9_33.spec
dlls/d3dx9_33/d3dx9_33.spec
+2
-2
d3dx9_34.spec
dlls/d3dx9_34/d3dx9_34.spec
+2
-2
d3dx9_35.spec
dlls/d3dx9_35/d3dx9_35.spec
+2
-2
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+2
-2
shader.c
dlls/d3dx9_36/shader.c
+246
-0
d3dx9_37.spec
dlls/d3dx9_37/d3dx9_37.spec
+2
-2
d3dx9_38.spec
dlls/d3dx9_38/d3dx9_38.spec
+2
-2
d3dx9_39.spec
dlls/d3dx9_39/d3dx9_39.spec
+2
-2
d3dx9_40.spec
dlls/d3dx9_40/d3dx9_40.spec
+2
-2
d3dx9_41.spec
dlls/d3dx9_41/d3dx9_41.spec
+2
-2
d3dx9_42.spec
dlls/d3dx9_42/d3dx9_42.spec
+2
-2
d3dx9_43.spec
dlls/d3dx9_43/d3dx9_43.spec
+2
-2
No files found.
dlls/d3dx9_24/d3dx9_24.spec
View file @
50734ad5
...
...
@@ -154,8 +154,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_25/d3dx9_25.spec
View file @
50734ad5
...
...
@@ -154,8 +154,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_26/d3dx9_26.spec
View file @
50734ad5
...
...
@@ -158,8 +158,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_27/d3dx9_27.spec
View file @
50734ad5
...
...
@@ -158,8 +158,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_28/d3dx9_28.spec
View file @
50734ad5
...
...
@@ -158,8 +158,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_29/d3dx9_29.spec
View file @
50734ad5
...
...
@@ -158,8 +158,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_30/d3dx9_30.spec
View file @
50734ad5
...
...
@@ -158,8 +158,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_31/d3dx9_31.spec
View file @
50734ad5
...
...
@@ -157,8 +157,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_32/d3dx9_32.spec
View file @
50734ad5
...
...
@@ -157,8 +157,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_33/d3dx9_33.spec
View file @
50734ad5
...
...
@@ -157,8 +157,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_34/d3dx9_34.spec
View file @
50734ad5
...
...
@@ -157,8 +157,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_35/d3dx9_35.spec
View file @
50734ad5
...
...
@@ -157,8 +157,8 @@
@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_36/d3dx9_36.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_36/shader.c
View file @
50734ad5
...
...
@@ -2416,3 +2416,249 @@ HRESULT WINAPI D3DXCreateTextureShader(const DWORD *function, ID3DXTextureShader
return
D3D_OK
;
}
static
unsigned
int
get_instr_length
(
const
DWORD
*
byte_code
,
unsigned
int
major
,
unsigned
int
minor
)
{
unsigned
int
len
=
0
;
if
(
major
>
1
)
return
(
*
byte_code
&
D3DSI_INSTLENGTH_MASK
)
>>
D3DSI_INSTLENGTH_SHIFT
;
switch
(
*
byte_code
&
0xffff
)
{
case
D3DSIO_END
:
ERR
(
"Unexpected END token.
\n
"
);
return
0
;
case
D3DSIO_COMMENT
:
return
(
*
byte_code
&
D3DSI_COMMENTSIZE_MASK
)
>>
D3DSI_COMMENTSIZE_SHIFT
;
case
D3DSIO_DEF
:
case
D3DSIO_DEFI
:
return
5
;
case
D3DSIO_DEFB
:
return
2
;
default:
++
byte_code
;
while
(
*
byte_code
&
0x80000000
)
{
++
byte_code
;
++
len
;
}
}
return
len
;
}
static
HRESULT
get_shader_semantics
(
const
DWORD
*
byte_code
,
D3DXSEMANTIC
*
semantics
,
UINT
*
count
,
BOOL
output
)
{
static
const
D3DDECLUSAGE
regtype_usage
[]
=
{
D3DDECLUSAGE_COLOR
,
D3DDECLUSAGE_COLOR
,
0
,
D3DDECLUSAGE_TEXCOORD
,
0
,
D3DDECLUSAGE_COLOR
,
D3DDECLUSAGE_TEXCOORD
,
0
,
0
,
D3DDECLUSAGE_DEPTH
};
static
const
D3DDECLUSAGE
rast_usage
[]
=
{
D3DDECLUSAGE_POSITION
,
D3DDECLUSAGE_FOG
,
D3DDECLUSAGE_PSIZE
};
DWORD
reg_type
,
usage
,
index
,
version_token
=
*
byte_code
;
BOOL
is_ps
=
version_token
>>
16
==
0xffff
;
unsigned
int
major
,
minor
,
i
=
0
,
j
;
BYTE
colors
=
0
,
rastout
=
0
;
BOOL
has_dcl
,
depth
=
0
;
WORD
texcoords
=
0
;
if
((
version_token
&
0xffff0000
)
!=
0xfffe0000
&&
(
version_token
&
0xffff0000
)
!=
0xffff0000
)
return
D3DXERR_INVALIDDATA
;
major
=
version_token
>>
8
&
0xff
;
minor
=
version_token
&
0xff
;
TRACE
(
"%s shader, version %u.%u.
\n
"
,
is_ps
?
"Pixel"
:
"Vertex"
,
major
,
minor
);
++
byte_code
;
has_dcl
=
(
!
is_ps
&&
(
!
output
||
major
==
3
))
||
(
is_ps
&&
!
output
&&
major
>=
2
);
while
(
*
byte_code
!=
D3DSIO_END
)
{
if
(
has_dcl
&&
(
*
byte_code
&
0xffff
)
==
D3DSIO_DCL
)
{
DWORD
usage_token
=
byte_code
[
1
];
DWORD
reg
=
byte_code
[
2
];
reg_type
=
((
reg
&
D3DSP_REGTYPE_MASK
)
>>
D3DSP_REGTYPE_SHIFT
)
|
((
reg
&
D3DSP_REGTYPE_MASK2
)
>>
D3DSP_REGTYPE_SHIFT2
);
if
(
is_ps
&&
!
output
&&
major
==
2
)
{
/* dcl with no explicit usage, look at the register. */
reg_type
=
((
reg
&
D3DSP_REGTYPE_MASK
)
>>
D3DSP_REGTYPE_SHIFT
)
|
((
reg
&
D3DSP_REGTYPE_MASK2
)
>>
D3DSP_REGTYPE_SHIFT2
);
index
=
reg
&
D3DSP_REGNUM_MASK
;
if
(
reg_type
>=
ARRAY_SIZE
(
regtype_usage
))
{
WARN
(
"Invalid register type %u.
\n
"
,
reg_type
);
reg_type
=
0
;
}
usage
=
regtype_usage
[
reg_type
];
if
(
semantics
)
{
semantics
[
i
].
Usage
=
usage
;
semantics
[
i
].
UsageIndex
=
index
;
}
++
i
;
}
else
if
((
!
output
&&
reg_type
==
D3DSPR_INPUT
)
||
(
output
&&
reg_type
==
D3DSPR_OUTPUT
))
{
if
(
semantics
)
{
semantics
[
i
].
Usage
=
(
usage_token
&
D3DSP_DCL_USAGE_MASK
)
>>
D3DSP_DCL_USAGE_SHIFT
;
semantics
[
i
].
UsageIndex
=
(
usage_token
&
D3DSP_DCL_USAGEINDEX_MASK
)
>>
D3DSP_DCL_USAGEINDEX_SHIFT
;
}
++
i
;
}
byte_code
+=
3
;
}
else
if
(
!
has_dcl
)
{
unsigned
int
len
=
get_instr_length
(
byte_code
,
major
,
minor
)
+
1
;
switch
(
*
byte_code
&
0xffff
)
{
case
D3DSIO_COMMENT
:
case
D3DSIO_DEF
:
case
D3DSIO_DEFB
:
case
D3DSIO_DEFI
:
byte_code
+=
len
;
break
;
default:
++
byte_code
;
while
(
*
byte_code
&
0x80000000
)
{
reg_type
=
((
*
byte_code
&
D3DSP_REGTYPE_MASK
)
>>
D3DSP_REGTYPE_SHIFT
)
|
((
*
byte_code
&
D3DSP_REGTYPE_MASK2
)
>>
D3DSP_REGTYPE_SHIFT2
);
index
=
*
byte_code
&
D3DSP_REGNUM_MASK
;
if
((
reg_type
==
D3DSPR_TEMP
&&
is_ps
&&
major
==
1
)
||
(
reg_type
==
D3DSPR_INPUT
&&
is_ps
)
||
(
reg_type
==
D3DSPR_TEXTURE
&&
is_ps
&&
!
output
)
||
reg_type
==
D3DSPR_RASTOUT
||
reg_type
==
D3DSPR_ATTROUT
||
reg_type
==
D3DSPR_OUTPUT
||
reg_type
==
D3DSPR_DEPTHOUT
)
{
if
(
reg_type
==
D3DSPR_RASTOUT
)
rastout
|=
1u
<<
index
;
else
if
(
reg_type
==
D3DSPR_DEPTHOUT
)
depth
=
TRUE
;
else
if
(
reg_type
==
D3DSPR_TEXTURE
||
reg_type
==
D3DSPR_OUTPUT
)
texcoords
|=
1u
<<
index
;
else
colors
|=
1u
<<
index
;
}
++
byte_code
;
}
}
}
else
{
byte_code
+=
get_instr_length
(
byte_code
,
major
,
minor
)
+
1
;
}
}
if
(
!
has_dcl
)
{
i
=
j
=
0
;
while
(
texcoords
)
{
if
(
texcoords
&
1
)
{
if
(
semantics
)
{
semantics
[
i
].
Usage
=
D3DDECLUSAGE_TEXCOORD
;
semantics
[
i
].
UsageIndex
=
j
;
}
++
i
;
}
texcoords
>>=
1
;
++
j
;
}
j
=
0
;
while
(
colors
)
{
if
(
colors
&
1
)
{
if
(
semantics
)
{
semantics
[
i
].
Usage
=
D3DDECLUSAGE_COLOR
;
semantics
[
i
].
UsageIndex
=
j
;
}
++
i
;
}
colors
>>=
1
;
++
j
;
}
j
=
0
;
while
(
rastout
)
{
if
(
rastout
&
1
)
{
if
(
j
>=
ARRAY_SIZE
(
rast_usage
))
{
WARN
(
"Invalid RASTOUT register index.
\n
"
);
usage
=
0
;
}
else
{
usage
=
rast_usage
[
j
];
}
if
(
semantics
)
{
semantics
[
i
].
Usage
=
usage
;
semantics
[
i
].
UsageIndex
=
0
;
}
++
i
;
}
rastout
>>=
1
;
++
j
;
}
if
(
depth
)
{
if
(
semantics
)
{
semantics
[
i
].
Usage
=
D3DDECLUSAGE_DEPTH
;
semantics
[
i
].
UsageIndex
=
0
;
}
++
i
;
}
}
if
(
count
)
*
count
=
i
;
return
D3D_OK
;
}
HRESULT
WINAPI
D3DXGetShaderInputSemantics
(
const
DWORD
*
byte_code
,
D3DXSEMANTIC
*
semantics
,
UINT
*
count
)
{
TRACE
(
"byte_code %p, semantics %p, count %p.
\n
"
,
byte_code
,
semantics
,
count
);
return
get_shader_semantics
(
byte_code
,
semantics
,
count
,
FALSE
);
}
HRESULT
WINAPI
D3DXGetShaderOutputSemantics
(
const
DWORD
*
byte_code
,
D3DXSEMANTIC
*
semantics
,
UINT
*
count
)
{
TRACE
(
"byte_code %p, semantics %p, count %p.
\n
"
,
byte_code
,
semantics
,
count
);
return
get_shader_semantics
(
byte_code
,
semantics
,
count
,
TRUE
);
}
dlls/d3dx9_37/d3dx9_37.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_38/d3dx9_38.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_39/d3dx9_39.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_40/d3dx9_40.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_41/d3dx9_41.spec
View file @
50734ad5
...
...
@@ -159,8 +159,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_42/d3dx9_42.spec
View file @
50734ad5
...
...
@@ -152,8 +152,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
dlls/d3dx9_43/d3dx9_43.spec
View file @
50734ad5
...
...
@@ -152,8 +152,8 @@
@ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ st
ub
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
ub
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderInputSemantics(ptr ptr ptr)
@ st
dcall
D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment