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wine
wine-cw
Commits
5114cbd2
Commit
5114cbd2
authored
Jan 24, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 24, 2013
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Plain Diff
d3drm: Avoid LPD3DRMRAY.
parent
e84e2e8c
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2 changed files
with
6 additions
and
8 deletions
+6
-8
frame.c
dlls/d3drm/frame.c
+2
-4
d3drmobj.h
include/d3drmobj.h
+4
-4
No files found.
dlls/d3drm/frame.c
View file @
5114cbd2
...
...
@@ -2452,10 +2452,8 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetQuaternion(IDirect3DRMFrame3* ifa
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame3Impl_RayPick
(
IDirect3DRMFrame3
*
iface
,
LPDIRECT3DRMFRAME3
reference
,
LPD3DRMRAY
ray
,
DWORD
flags
,
LPDIRECT3DRMPICKED2ARRAY
*
return_visuals
)
static
HRESULT
WINAPI
IDirect3DRMFrame3Impl_RayPick
(
IDirect3DRMFrame3
*
iface
,
IDirect3DRMFrame3
*
reference
,
D3DRMRAY
*
ray
,
DWORD
flags
,
IDirect3DRMPicked2Array
**
return_visuals
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame3
(
iface
);
...
...
include/d3drmobj.h
View file @
5114cbd2
...
...
@@ -1401,8 +1401,8 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
STDMETHOD
(
SetInheritAxes
)(
THIS_
BOOL
inherit_from_parent
);
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetQuaternion
)(
THIS_
LPDIRECT3DRMFRAME
reference
,
D3DRMQUATERNION
*
q
)
PURE
;
STDMETHOD
(
RayPick
)(
THIS_
LPDIRECT3DRMFRAME
reference
,
LPD3DRMRAY
ray
,
DWORD
flags
,
LPDIRECT3DRMPICKED2ARRAY
*
return_visuals
)
PURE
;
STDMETHOD
(
RayPick
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DRMRAY
*
ray
,
DWORD
flags
,
struct
IDirect3DRMPicked2Array
*
*
return_visuals
)
PURE
;
STDMETHOD
(
Save
)(
THIS_
LPCSTR
filename
,
D3DRMXOFFORMAT
d3dFormat
,
D3DRMSAVEOPTIONS
d3dSaveFlags
);
};
#undef INTERFACE
...
...
@@ -1680,8 +1680,8 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
STDMETHOD
(
SetInheritAxes
)(
THIS_
BOOL
inherit_from_parent
);
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL2
)
PURE
;
STDMETHOD
(
SetQuaternion
)(
THIS_
LPDIRECT3DRMFRAME3
reference
,
D3DRMQUATERNION
*
q
)
PURE
;
STDMETHOD
(
RayPick
)(
THIS_
LPDIRECT3DRMFRAME3
reference
,
LPD3DRMRAY
ray
,
DWORD
flags
,
LPDIRECT3DRMPICKED2ARRAY
*
return_visuals
)
PURE
;
STDMETHOD
(
RayPick
)(
THIS_
IDirect3DRMFrame3
*
reference
,
D3DRMRAY
*
ray
,
DWORD
flags
,
struct
IDirect3DRMPicked2Array
*
*
return_visuals
)
PURE
;
STDMETHOD
(
Save
)(
THIS_
LPCSTR
filename
,
D3DRMXOFFORMAT
d3dFormat
,
D3DRMSAVEOPTIONS
d3dSaveFlags
);
STDMETHOD
(
TransformVectors
)(
THIS_
IDirect3DRMFrame3
*
reference
,
DWORD
vector_count
,
D3DVECTOR
*
dst_vectors
,
D3DVECTOR
*
src_vectors
)
PURE
;
...
...
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