Commit 53716ba8 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11/tests: Add test for DXGI_FORMAT_BC5_UNORM format.

parent 9447ce43
......@@ -3276,6 +3276,13 @@ static void test_texture(void)
0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb,
};
static const BYTE bc5_data[4 * 16] =
{
0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00, 0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00,
0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24,
0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb,
};
static const struct texture rgba_texture =
{
4, 4, 3, DXGI_FORMAT_R8G8B8A8_UNORM,
......@@ -3291,6 +3298,7 @@ static void test_texture(void)
static const struct texture bc2_texture = {8, 8, 1, DXGI_FORMAT_BC2_UNORM, {{bc2_data, 2 * 16}}};
static const struct texture bc3_texture = {8, 8, 1, DXGI_FORMAT_BC3_UNORM, {{bc3_data, 2 * 16}}};
static const struct texture bc4_texture = {8, 8, 1, DXGI_FORMAT_BC4_UNORM, {{bc4_data, 2 * 8}}};
static const struct texture bc5_texture = {8, 8, 1, DXGI_FORMAT_BC5_UNORM, {{bc5_data, 2 * 16}}};
static const struct texture bc1_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC1_UNORM_SRGB, {{bc1_data, 2 * 8}}};
static const struct texture bc2_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC2_UNORM_SRGB, {{bc2_data, 2 * 16}}};
static const struct texture bc3_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC3_UNORM_SRGB, {{bc3_data, 2 * 16}}};
......@@ -3340,6 +3348,13 @@ static void test_texture(void)
0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000,
0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000,
};
static const DWORD bc5_colors[] =
{
0xff002626, 0xff001010, 0xff007f7f, 0xff007f7f,
0xff001010, 0xff001010, 0xff007f7f, 0xff007f7f,
0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000,
0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000,
};
static const DWORD sint8_colors[] =
{
0x7e80807e, 0x7e807e7e, 0x7e807e80, 0x7e7e7e80,
......@@ -3378,12 +3393,14 @@ static void test_texture(void)
{&ps_ld, &bc2_texture_srgb, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_ld, &bc3_texture_srgb, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_ld, &bc4_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
{&ps_ld, &bc5_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
{&ps_ld_sint8, &sint8_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, sint8_colors},
{&ps_ld_uint8, &uint8_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0},
{&ps_sample, &bc1_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_sample, &bc2_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_sample, &bc3_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_sample, &bc4_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
{&ps_sample, &bc5_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
{&ps_sample, &rgba_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0},
{&ps_sample, &rgba_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, D3D11_FLOAT32_MAX, 0.0f, rgba_level_0},
{&ps_sample, &rgba_texture, D3D11_FILTER_MIN_MAG_MIP_POINT, 2.0f, 0.0f, D3D11_FLOAT32_MAX, 0.0f, rgba_level_0},
......
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