Commit 53c6cdf9 authored by Rob Shearman's avatar Rob Shearman Committed by Alexandre Julliard

comctl32: Get the background colour in ANIMATE_PaintFrame, instead of just in WM_PAINT.

This fixes the rendering of transparent animations when using a background thread.
parent 7bc9e425
......@@ -317,6 +317,9 @@ static BOOL ANIMATE_PaintFrame(ANIMATE_INFO* infoPtr, HDC hDC)
rect.right = nWidth;
rect.bottom = nHeight;
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
(WPARAM)hDC, (LPARAM)infoPtr->hwndSelf);
if(!infoPtr->hbrushBG)
infoPtr->hbrushBG = GetCurrentObject(hDC, OBJ_BRUSH);
......@@ -929,11 +932,6 @@ static LRESULT WINAPI ANIMATE_WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LP
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
if (infoPtr->dwStyle & ACS_TRANSPARENT)
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
wParam, (LPARAM)infoPtr->hwndSelf);
if (wParam)
{
EnterCriticalSection(&infoPtr->cs);
......
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