Commit 55ce85ad authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Merge the wined3d_surface_flip() implementations.

parent b587b853
...@@ -1057,31 +1057,6 @@ static HRESULT surface_getdc(struct wined3d_surface *surface) ...@@ -1057,31 +1057,6 @@ static HRESULT surface_getdc(struct wined3d_surface *surface)
return hr; return hr;
} }
static HRESULT surface_flip(struct wined3d_surface *surface, struct wined3d_surface *override)
{
TRACE("surface %p, override %p.\n", surface, override);
/* Flipping is only supported on render targets and overlays. */
if (!(surface->resource.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_OVERLAY)))
{
WARN("Tried to flip a non-render target, non-overlay surface.\n");
return WINEDDERR_NOTFLIPPABLE;
}
if (surface->resource.usage & WINED3DUSAGE_OVERLAY)
{
flip_surface(surface, override);
/* Update the overlay if it is visible */
if (surface->overlay_dest)
return surface->surface_ops->surface_draw_overlay(surface);
else
return WINED3D_OK;
}
return WINED3D_OK;
}
static BOOL surface_is_full_rect(const struct wined3d_surface *surface, const RECT *r) static BOOL surface_is_full_rect(const struct wined3d_surface *surface, const RECT *r)
{ {
if ((r->left && r->right) || abs(r->right - r->left) != surface->resource.width) if ((r->left && r->right) || abs(r->right - r->left) != surface->resource.width)
...@@ -1884,7 +1859,6 @@ static const struct wined3d_surface_ops surface_ops = ...@@ -1884,7 +1859,6 @@ static const struct wined3d_surface_ops surface_ops =
surface_map, surface_map,
surface_unmap, surface_unmap,
surface_getdc, surface_getdc,
surface_flip,
}; };
/***************************************************************************** /*****************************************************************************
...@@ -2060,13 +2034,6 @@ static HRESULT gdi_surface_getdc(struct wined3d_surface *surface) ...@@ -2060,13 +2034,6 @@ static HRESULT gdi_surface_getdc(struct wined3d_surface *surface)
return hr; return hr;
} }
static HRESULT gdi_surface_flip(struct wined3d_surface *surface, struct wined3d_surface *override)
{
TRACE("surface %p, override %p.\n", surface, override);
return WINED3D_OK;
}
static const struct wined3d_surface_ops gdi_surface_ops = static const struct wined3d_surface_ops gdi_surface_ops =
{ {
gdi_surface_private_setup, gdi_surface_private_setup,
...@@ -2077,7 +2044,6 @@ static const struct wined3d_surface_ops gdi_surface_ops = ...@@ -2077,7 +2044,6 @@ static const struct wined3d_surface_ops gdi_surface_ops =
gdi_surface_map, gdi_surface_map,
gdi_surface_unmap, gdi_surface_unmap,
gdi_surface_getdc, gdi_surface_getdc,
gdi_surface_flip,
}; };
void surface_set_texture_name(struct wined3d_surface *surface, GLuint new_name, BOOL srgb) void surface_set_texture_name(struct wined3d_surface *surface, GLuint new_name, BOOL srgb)
...@@ -3779,10 +3745,11 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc) ...@@ -3779,10 +3745,11 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
HRESULT CDECL wined3d_surface_flip(struct wined3d_surface *surface, struct wined3d_surface *override, DWORD flags) HRESULT CDECL wined3d_surface_flip(struct wined3d_surface *surface, struct wined3d_surface *override, DWORD flags)
{ {
struct wined3d_swapchain *swapchain; struct wined3d_swapchain *swapchain;
HRESULT hr;
TRACE("surface %p, override %p, flags %#x.\n", surface, override, flags); TRACE("surface %p, override %p, flags %#x.\n", surface, override, flags);
/* FIXME: This will also prevent overlay flips, since overlays aren't on
* a swapchain either. */
if (surface->container.type != WINED3D_CONTAINER_SWAPCHAIN) if (surface->container.type != WINED3D_CONTAINER_SWAPCHAIN)
{ {
ERR("Flipped surface is not on a swapchain.\n"); ERR("Flipped surface is not on a swapchain.\n");
...@@ -3790,9 +3757,23 @@ HRESULT CDECL wined3d_surface_flip(struct wined3d_surface *surface, struct wined ...@@ -3790,9 +3757,23 @@ HRESULT CDECL wined3d_surface_flip(struct wined3d_surface *surface, struct wined
} }
swapchain = surface->container.u.swapchain; swapchain = surface->container.u.swapchain;
hr = surface->surface_ops->surface_flip(surface, override); /* Flipping is only supported on render targets and overlays. */
if (FAILED(hr)) if (!(surface->resource.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_OVERLAY)))
return hr; {
WARN("Tried to flip a non-render target, non-overlay surface.\n");
return WINEDDERR_NOTFLIPPABLE;
}
if (surface->resource.usage & WINED3DUSAGE_OVERLAY)
{
flip_surface(surface, override);
/* Update the overlay if it is visible */
if (surface->overlay_dest)
return surface->surface_ops->surface_draw_overlay(surface);
else
return WINED3D_OK;
}
/* Just overwrite the swapchain presentation interval. This is ok because /* Just overwrite the swapchain presentation interval. This is ok because
* only ddraw apps can call Flip, and only d3d8 and d3d9 applications * only ddraw apps can call Flip, and only d3d8 and d3d9 applications
......
...@@ -1997,7 +1997,6 @@ struct wined3d_surface_ops ...@@ -1997,7 +1997,6 @@ struct wined3d_surface_ops
void (*surface_map)(struct wined3d_surface *surface, const RECT *rect, DWORD flags); void (*surface_map)(struct wined3d_surface *surface, const RECT *rect, DWORD flags);
void (*surface_unmap)(struct wined3d_surface *surface); void (*surface_unmap)(struct wined3d_surface *surface);
HRESULT (*surface_getdc)(struct wined3d_surface *surface); HRESULT (*surface_getdc)(struct wined3d_surface *surface);
HRESULT (*surface_flip)(struct wined3d_surface *surface, struct wined3d_surface *override);
}; };
struct wined3d_surface struct wined3d_surface
......
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