wined3d: Simplify "glsl_generate_ffp" texture projection.
This is to simplify the code before adding the FETCH4
modifications. No change is intended in the shader generation.
Signed-off-by:
Daniel Ansorregui <mailszeros@gmail.com>
Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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