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wine
wine-cw
Commits
5bcdee38
Commit
5bcdee38
authored
Feb 07, 2017
by
Matteo Bruni
Committed by
Alexandre Julliard
Feb 08, 2017
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d3dx10: Make use of data_size when tracing data string.
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
a65f16bf
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3 additions
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2 deletions
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-2
async.c
dlls/d3dx10_43/async.c
+3
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dlls/d3dx10_43/async.c
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5bcdee38
...
...
@@ -226,8 +226,9 @@ HRESULT WINAPI D3DX10CompileFromMemory(const char *data, SIZE_T data_size, const
{
TRACE
(
"data %s, data_size %lu, filename %s, defines %p, include %p, entry_point %s, target %s, "
"sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.
\n
"
,
debugstr_a
(
data
),
data_size
,
debugstr_a
(
filename
),
defines
,
include
,
debugstr_a
(
entry_point
),
debugstr_a
(
target
),
sflags
,
eflags
,
pump
,
shader
,
error_messages
,
hresult
);
debugstr_an
(
data
,
data_size
),
data_size
,
debugstr_a
(
filename
),
defines
,
include
,
debugstr_a
(
entry_point
),
debugstr_a
(
target
),
sflags
,
eflags
,
pump
,
shader
,
error_messages
,
hresult
);
if
(
pump
)
FIXME
(
"Unimplemented ID3DX10ThreadPump handling.
\n
"
);
...
...
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