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wine
wine-cw
Commits
5eaf49f8
Commit
5eaf49f8
authored
Jun 07, 2006
by
H. Verbeet
Committed by
Alexandre Julliard
Jun 07, 2006
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Plain Diff
d3d9: Add a test for GetContainer (Volumes & Surfaces).
parent
07a3173b
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Showing
4 changed files
with
270 additions
and
2 deletions
+270
-2
.gitignore
dlls/d3d9/tests/.gitignore
+2
-0
Makefile.in
dlls/d3d9/tests/Makefile.in
+4
-2
surface.c
dlls/d3d9/tests/surface.c
+132
-0
volume.c
dlls/d3d9/tests/volume.c
+132
-0
No files found.
dlls/d3d9/tests/.gitignore
View file @
5eaf49f8
...
...
@@ -2,5 +2,7 @@ Makefile
device.ok
shader.ok
stateblock.ok
surface.ok
testlist.c
vertexdeclaration.ok
volume.ok
dlls/d3d9/tests/Makefile.in
View file @
5eaf49f8
...
...
@@ -4,13 +4,15 @@ SRCDIR = @srcdir@
VPATH
=
@srcdir@
TESTDLL
=
d3d9.dll
IMPORTS
=
user32 kernel32
EXTRALIBS
=
-ldxerr9
EXTRALIBS
=
-ldxerr9
-luuid
-ldxguid
CTESTS
=
\
device.c
\
shader.c
\
stateblock.c
\
vertexdeclaration.c
surface.c
\
vertexdeclaration.c
\
volume.c
@MAKE_TEST_RULES@
...
...
dlls/d3d9/tests/surface.c
0 → 100644
View file @
5eaf49f8
/*
* Copyright (C) 2006 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <d3d9.h>
#include "wine/test.h"
static
HWND
create_window
(
void
)
{
WNDCLASS
wc
=
{
0
};
wc
.
lpfnWndProc
=
&
DefWindowProc
;
wc
.
lpszClassName
=
"d3d9_test_wc"
;
RegisterClass
(
&
wc
);
return
CreateWindow
(
"d3d9_test_wc"
,
"d3d9_test"
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
);
}
static
IDirect3DDevice9
*
init_d3d9
(
HMODULE
d3d9_handle
)
{
IDirect3D9
*
(
__stdcall
*
d3d9_create
)(
UINT
SDKVersion
)
=
0
;
IDirect3D9
*
d3d9_ptr
=
0
;
IDirect3DDevice9
*
device_ptr
=
0
;
D3DPRESENT_PARAMETERS
present_parameters
;
HRESULT
hr
;
d3d9_create
=
(
void
*
)
GetProcAddress
(
d3d9_handle
,
"Direct3DCreate9"
);
ok
(
d3d9_create
!=
NULL
,
"Failed to get address of Direct3DCreate9
\n
"
);
if
(
!
d3d9_create
)
return
NULL
;
d3d9_ptr
=
d3d9_create
(
D3D_SDK_VERSION
);
ok
(
d3d9_ptr
!=
NULL
,
"Failed to create IDirect3D9 object
\n
"
);
if
(
!
d3d9_ptr
)
return
NULL
;
ZeroMemory
(
&
present_parameters
,
sizeof
(
present_parameters
));
present_parameters
.
Windowed
=
TRUE
;
present_parameters
.
hDeviceWindow
=
create_window
();
present_parameters
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
hr
=
IDirect3D9_CreateDevice
(
d3d9_ptr
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
NULL
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device_ptr
);
ok
(
SUCCEEDED
(
hr
),
"IDirect3D_CreateDevice returned %#lx
\n
"
,
hr
);
return
device_ptr
;
}
static
void
test_surface_get_container
(
IDirect3DDevice9
*
device_ptr
)
{
IDirect3DTexture9
*
texture_ptr
=
0
;
IDirect3DSurface9
*
surface_ptr
=
0
;
void
*
container_ptr
;
HRESULT
hr
;
hr
=
IDirect3DDevice9_CreateTexture
(
device_ptr
,
128
,
128
,
1
,
0
,
D3DFMT_A8R8G8B8
,
D3DPOOL_DEFAULT
,
&
texture_ptr
,
0
);
ok
(
SUCCEEDED
(
hr
)
&&
texture_ptr
!=
NULL
,
"CreateTexture returned: hr %#lx, texture_ptr %p. "
"Expected hr %#lx, texture_ptr != %p
\n
"
,
hr
,
texture_ptr
,
D3D_OK
,
NULL
);
if
(
!
texture_ptr
||
FAILED
(
hr
))
goto
cleanup
;
hr
=
IDirect3DTexture9_GetSurfaceLevel
(
texture_ptr
,
0
,
&
surface_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
surface_ptr
!=
NULL
,
"GetSurfaceLevel returned: hr %#lx, surface_ptr %p. "
"Expected hr %#lx, surface_ptr != %p
\n
"
,
hr
,
surface_ptr
,
D3D_OK
,
NULL
);
if
(
!
surface_ptr
||
FAILED
(
hr
))
goto
cleanup
;
/* These should work... */
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DSurface9_GetContainer
(
surface_ptr
,
&
IID_IUnknown
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DSurface9_GetContainer
(
surface_ptr
,
&
IID_IDirect3DResource9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DSurface9_GetContainer
(
surface_ptr
,
&
IID_IDirect3DBaseTexture9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DSurface9_GetContainer
(
surface_ptr
,
&
IID_IDirect3DTexture9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
/* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DSurface9_GetContainer
(
surface_ptr
,
&
IID_IDirect3DSurface9
,
&
container_ptr
);
ok
(
hr
==
E_NOINTERFACE
&&
container_ptr
==
NULL
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
E_NOINTERFACE
,
NULL
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
cleanup:
if
(
texture_ptr
)
IDirect3DTexture9_Release
(
texture_ptr
);
if
(
surface_ptr
)
IDirect3DSurface9_Release
(
surface_ptr
);
}
START_TEST
(
surface
)
{
HMODULE
d3d9_handle
;
IDirect3DDevice9
*
device_ptr
;
d3d9_handle
=
LoadLibraryA
(
"d3d9.dll"
);
if
(
!
d3d9_handle
)
{
trace
(
"Could not load d3d9.dll, skipping tests
\n
"
);
return
;
}
device_ptr
=
init_d3d9
(
d3d9_handle
);
if
(
!
device_ptr
)
return
;
test_surface_get_container
(
device_ptr
);
}
dlls/d3d9/tests/volume.c
0 → 100644
View file @
5eaf49f8
/*
* Copyright (C) 2006 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <d3d9.h>
#include "wine/test.h"
static
HWND
create_window
(
void
)
{
WNDCLASS
wc
=
{
0
};
wc
.
lpfnWndProc
=
&
DefWindowProc
;
wc
.
lpszClassName
=
"d3d9_test_wc"
;
RegisterClass
(
&
wc
);
return
CreateWindow
(
"d3d9_test_wc"
,
"d3d9_test"
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
);
}
static
IDirect3DDevice9
*
init_d3d9
(
HMODULE
d3d9_handle
)
{
IDirect3D9
*
(
__stdcall
*
d3d9_create
)(
UINT
SDKVersion
)
=
0
;
IDirect3D9
*
d3d9_ptr
=
0
;
IDirect3DDevice9
*
device_ptr
=
0
;
D3DPRESENT_PARAMETERS
present_parameters
;
HRESULT
hr
;
d3d9_create
=
(
void
*
)
GetProcAddress
(
d3d9_handle
,
"Direct3DCreate9"
);
ok
(
d3d9_create
!=
NULL
,
"Failed to get address of Direct3DCreate9
\n
"
);
if
(
!
d3d9_create
)
return
NULL
;
d3d9_ptr
=
d3d9_create
(
D3D_SDK_VERSION
);
ok
(
d3d9_ptr
!=
NULL
,
"Failed to create IDirect3D9 object
\n
"
);
if
(
!
d3d9_ptr
)
return
NULL
;
ZeroMemory
(
&
present_parameters
,
sizeof
(
present_parameters
));
present_parameters
.
Windowed
=
TRUE
;
present_parameters
.
hDeviceWindow
=
create_window
();
present_parameters
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
hr
=
IDirect3D9_CreateDevice
(
d3d9_ptr
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
NULL
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device_ptr
);
ok
(
SUCCEEDED
(
hr
),
"IDirect3D_CreateDevice returned %#lx
\n
"
,
hr
);
return
device_ptr
;
}
static
void
test_volume_get_container
(
IDirect3DDevice9
*
device_ptr
)
{
IDirect3DVolumeTexture9
*
texture_ptr
=
0
;
IDirect3DVolume9
*
volume_ptr
=
0
;
void
*
container_ptr
;
HRESULT
hr
;
hr
=
IDirect3DDevice9_CreateVolumeTexture
(
device_ptr
,
128
,
128
,
128
,
1
,
0
,
D3DFMT_A8R8G8B8
,
D3DPOOL_DEFAULT
,
&
texture_ptr
,
0
);
ok
(
SUCCEEDED
(
hr
)
&&
texture_ptr
!=
NULL
,
"CreateVolumeTexture returned: hr %#lx, texture_ptr %p. "
"Expected hr %#lx, texture_ptr != %p
\n
"
,
hr
,
texture_ptr
,
D3D_OK
,
NULL
);
if
(
!
texture_ptr
||
FAILED
(
hr
))
goto
cleanup
;
hr
=
IDirect3DVolumeTexture9_GetVolumeLevel
(
texture_ptr
,
0
,
&
volume_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
volume_ptr
!=
NULL
,
"GetVolumeLevel returned: hr %#lx, volume_ptr %p. "
"Expected hr %#lx, volume_ptr != %p
\n
"
,
hr
,
volume_ptr
,
D3D_OK
,
NULL
);
if
(
!
volume_ptr
||
FAILED
(
hr
))
goto
cleanup
;
/* These should work... */
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DVolume9_GetContainer
(
volume_ptr
,
&
IID_IUnknown
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DVolume9_GetContainer
(
volume_ptr
,
&
IID_IDirect3DResource9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DVolume9_GetContainer
(
volume_ptr
,
&
IID_IDirect3DBaseTexture9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DVolume9_GetContainer
(
volume_ptr
,
&
IID_IDirect3DVolumeTexture9
,
&
container_ptr
);
ok
(
SUCCEEDED
(
hr
)
&&
container_ptr
==
texture_ptr
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
S_OK
,
texture_ptr
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
/* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
container_ptr
=
(
void
*
)
0x1337c0d3
;
hr
=
IDirect3DVolume9_GetContainer
(
volume_ptr
,
&
IID_IDirect3DVolume9
,
&
container_ptr
);
ok
(
hr
==
E_NOINTERFACE
&&
container_ptr
==
NULL
,
"GetContainer returned: hr %#lx, container_ptr %p. "
"Expected hr %#lx, container_ptr %p
\n
"
,
hr
,
container_ptr
,
E_NOINTERFACE
,
NULL
);
if
(
container_ptr
&&
container_ptr
!=
(
void
*
)
0x1337c0d3
)
IUnknown_Release
((
IUnknown
*
)
container_ptr
);
cleanup:
if
(
texture_ptr
)
IDirect3DVolumeTexture9_Release
(
texture_ptr
);
if
(
volume_ptr
)
IDirect3DVolume9_Release
(
volume_ptr
);
}
START_TEST
(
volume
)
{
HMODULE
d3d9_handle
;
IDirect3DDevice9
*
device_ptr
;
d3d9_handle
=
LoadLibraryA
(
"d3d9.dll"
);
if
(
!
d3d9_handle
)
{
trace
(
"Could not load d3d9.dll, skipping tests
\n
"
);
return
;
}
device_ptr
=
init_d3d9
(
d3d9_handle
);
if
(
!
device_ptr
)
return
;
test_volume_get_container
(
device_ptr
);
}
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