Commit 5f3425b8 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of stateblock_copy().

parent 345b3292
......@@ -228,23 +228,6 @@ static void stateblock_copy_values(IWineD3DStateBlockImpl *dst, const IWineD3DSt
memcpy(dst->pixelShaderConstantF, src->pixelShaderConstantF, sizeof(float) * gl_info->max_pshader_constantsF * 4);
}
static void stateblock_copy(IWineD3DStateBlockImpl *dst, const IWineD3DStateBlockImpl *src)
{
const struct wined3d_gl_info *gl_info = &src->wineD3DDevice->adapter->gl_info;
dst->lpVtbl = src->lpVtbl;
dst->ref = src->ref;
dst->parent = src->parent;
dst->wineD3DDevice = src->wineD3DDevice;
dst->blockType = src->blockType;
/* Saved states */
stateblock_savedstates_copy(&dst->changed, &src->changed, gl_info);
/* Saved values */
stateblock_copy_values(dst, src, gl_info);
}
/**********************************************************
* IWineD3DStateBlockImpl IUnknown parts follows
**********************************************************/
......@@ -1387,13 +1370,18 @@ HRESULT stateblock_init(IWineD3DStateBlockImpl *stateblock, IWineD3DDeviceImpl *
if (type == WINED3DSBT_INIT || type == WINED3DSBT_RECORDED) return WINED3D_OK;
/* Otherwise, might as well set the whole state block to the appropriate values */
if (device->stateBlock) stateblock_copy(stateblock, device->stateBlock);
else memset(stateblock->streamFreq, 1, sizeof(stateblock->streamFreq));
if (device->stateBlock)
{
/* Saved states */
stateblock_savedstates_copy(&stateblock->changed, &device->stateBlock->changed, gl_info);
/* Reset the ref and type after kludging it. */
stateblock->wineD3DDevice = device;
stateblock->ref = 1;
stateblock->blockType = type;
/* Saved values */
stateblock_copy_values(stateblock, device->stateBlock, gl_info);
}
else
{
memset(stateblock->streamFreq, 1, sizeof(stateblock->streamFreq));
}
TRACE("Updating changed flags appropriate for type %#x.\n", type);
......
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