Commit 61aac4ea authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

Fix some typos.

parent a104d91c
......@@ -348,7 +348,7 @@ static inline void EDIT_WM_Cut(EDITSTATE *es)
* get_app_version
*
* Returns the window version in case Wine emulates a later version
* of windows then the application expects.
* of windows than the application expects.
*
* In a number of cases when windows runs an application that was
* designed for an earlier windows version, windows reverts
......
......@@ -959,13 +959,13 @@ BOOL static do_file_copyW( LPCWSTR source, LPCWSTR target, DWORD style)
/*
* This is sort of an interesting workaround. You see, calling
* GetVersionInfoSize on a builtin dll loads that dll into memory.
* GetVersionInfoSize on a builtin dll loads that dll into memory
* and we do not properly unload builtin dlls.. so we effectively
* lock into memory all the targets we are replacing. This leads
* to problems when we try to register the replaced dlls.
*
* So I will test for the existance of the files first so that
* we just basically unconditionally replace the builtin versions
* So I will test for the existence of the files first so that
* we just basically unconditionally replace the builtin versions.
*/
if ((GetFileAttributesW(target) != INVALID_FILE_ATTRIBUTES) &&
(GetFileAttributesW(source) != INVALID_FILE_ATTRIBUTES))
......
......@@ -137,7 +137,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(xxx);
</programlisting>
</para>
<para>
I rare situations there is a need to output to more then one
In rare situations there is a need to output to more than one
debug channel per file. In such cases, you need to declare
all the additional channels at the top of the file, and
use the _-version of the debugging macros:
......
......@@ -422,9 +422,10 @@ static PROFILEKEY *PROFILE_Find( PROFILESECTION **section, LPCWSTR section_name,
while (*key)
{
/* If create_always is FALSE then we check if the keyname already exists.
* Otherwise we add it regardless of its existence, to allow
* keys to be added more then once in some cases.
/* If create_always is FALSE then we check if the keyname
* already exists. Otherwise we add it regardless of its
* existence, to allow keys to be added more than once in
* some cases.
*/
if(!create_always)
{
......
......@@ -1060,7 +1060,7 @@ DWORD WINAPI GetFreeMemInfo16(void)
#define POINTER_TO_HANDLE(p) (*(((HGLOBAL *)(p))-2))
#define ISHANDLE(h) (((ULONG_PTR)(h)&2)!=0)
#define ISPOINTER(h) (((ULONG_PTR)(h)&2)==0)
/* allign the storage needed for the HGLOBAL on an 8byte boundary thus
/* align the storage needed for the HGLOBAL on an 8byte boundary thus
* GlobalAlloc/GlobalReAlloc'ing with GMEM_MOVEABLE of memory with
* size = 8*k, where k=1,2,3,... alloc's exactly the given size.
* The Minolta DiMAGE Image Viewer heavily relies on this, corrupting
......
......@@ -79,7 +79,7 @@ void RPCSS_SetMaxLazyTimeout(long mlt)
{
/* FIXME: this max ensures that no caller will decrease our wait time,
but could have other bad results. fix: Store "next_max_lazy_timeout"
and install it as neccesary next time we "do work"? */
and install it as necessary next time we "do work"? */
max_lazy_timeout = max(RPCSS_GetLazyTimeRemaining(), mlt);
}
......
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