Commit 62877d4d authored by Eric Pouech's avatar Eric Pouech Committed by Alexandre Julliard

uianimation: Enable compilation with long types.

parent ca4cc572
EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = uianimation.dll
IMPORTS = uuid
......
......@@ -139,7 +139,7 @@ static ULONG WINAPI animation_storyboard_AddRef( IUIAnimationStoryboard *iface )
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -148,7 +148,7 @@ static ULONG WINAPI animation_storyboard_Release( IUIAnimationStoryboard *iface
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
......@@ -359,7 +359,7 @@ static ULONG WINAPI animation_var_AddRef( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -368,7 +368,7 @@ static ULONG WINAPI animation_var_Release( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
......@@ -548,7 +548,7 @@ static ULONG WINAPI manager_AddRef( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -557,7 +557,7 @@ static ULONG WINAPI manager_Release( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
{
......@@ -781,7 +781,7 @@ static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -790,7 +790,7 @@ static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
......@@ -918,7 +918,7 @@ static ULONG WINAPI tr_factory_AddRef( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -927,7 +927,7 @@ static ULONG WINAPI tr_factory_Release( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
......@@ -1005,7 +1005,7 @@ static ULONG WINAPI tr_library_AddRef( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
......@@ -1014,7 +1014,7 @@ static ULONG WINAPI tr_library_Release( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
......
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