Commit 66aaaed3 authored by Sven Hesse's avatar Sven Hesse Committed by Alexandre Julliard

d3d11: Implement d3d10_texture1d_Map().

parent bc808acf
......@@ -347,10 +347,25 @@ static UINT STDMETHODCALLTYPE d3d10_texture1d_GetEvictionPriority(ID3D10Texture1
static HRESULT STDMETHODCALLTYPE d3d10_texture1d_Map(ID3D10Texture1D *iface, UINT sub_resource_idx,
D3D10_MAP map_type, UINT map_flags, void **data)
{
FIXME("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, data %p stub!\n",
struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
struct wined3d_map_desc wined3d_map_desc;
HRESULT hr;
TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, data %p.\n",
iface, sub_resource_idx, map_type, map_flags, data);
return E_NOTIMPL;
if (map_flags)
FIXME("Ignoring map_flags %#x.\n", map_flags);
wined3d_mutex_lock();
if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
&wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type))))
{
*data = wined3d_map_desc.data;
}
wined3d_mutex_unlock();
return hr;
}
static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT sub_resource_idx)
......
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