Commit 6905ea5f authored by Andrey Gusev's avatar Andrey Gusev Committed by Alexandre Julliard

d3d11/tests: Fix a typo in ok() message.

parent bf9eaac5
......@@ -19808,7 +19808,7 @@ static void test_gather(void)
hr = ID3D11Device_CreateTexture2D(device, &texture_desc, &resource_data, &texture);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)texture, NULL, &srv);
ok(SUCCEEDED(hr), "Fialed to create shader resource view, hr %#x.\n", hr);
ok(SUCCEEDED(hr), "Failed to create shader resource view, hr %#x.\n", hr);
ID3D11DeviceContext_PSSetShaderResources(context, 0, 1, &srv);
constant.width = texture_desc.Width;
......
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