Commit 696515d8 authored by Conor McCarthy's avatar Conor McCarthy Committed by Alexandre Julliard

d3d11: Apply the 'KEEP' options when sending RTVs and UAVs to wined3d.

parent 3356ba68
...@@ -1156,8 +1156,9 @@ static void STDMETHODCALLTYPE d3d11_device_context_OMSetRenderTargetsAndUnordere ...@@ -1156,8 +1156,9 @@ static void STDMETHODCALLTYPE d3d11_device_context_OMSetRenderTargetsAndUnordere
} }
} }
wined3d_device_context_set_render_targets_and_unordered_access_views(context->wined3d_context, ARRAY_SIZE(wined3d_rtvs), wined3d_device_context_set_render_targets_and_unordered_access_views(context->wined3d_context,
wined3d_rtvs, dsv ? dsv->wined3d_view : NULL, ARRAY_SIZE(wined3d_uavs), wined3d_uavs, render_target_view_count == ~0u ? ~0u : ARRAY_SIZE(wined3d_rtvs), wined3d_rtvs,
dsv ? dsv->wined3d_view : NULL, uav_count == ~0u ? ~0u : ARRAY_SIZE(wined3d_uavs), wined3d_uavs,
wined3d_initial_counts); wined3d_initial_counts);
} }
......
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