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wine
wine-cw
Commits
6ac3c483
Commit
6ac3c483
authored
Dec 04, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 05, 2012
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Plain Diff
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
parent
b034f491
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4 changed files
with
35 additions
and
1 deletion
+35
-1
device.c
dlls/d3d10core/device.c
+20
-1
device.c
dlls/wined3d/device.c
+13
-0
wined3d.spec
dlls/wined3d/wined3d.spec
+1
-0
wined3d.h
include/wine/wined3d.h
+1
-0
No files found.
dlls/d3d10core/device.c
View file @
6ac3c483
...
...
@@ -600,8 +600,27 @@ static void STDMETHODCALLTYPE d3d10_device_VSGetShader(ID3D10Device *iface, ID3D
static
void
STDMETHODCALLTYPE
d3d10_device_PSGetConstantBuffers
(
ID3D10Device
*
iface
,
UINT
start_slot
,
UINT
buffer_count
,
ID3D10Buffer
**
buffers
)
{
FIXME
(
"iface %p, start_slot %u, buffer_count %u, buffer %p stub!
\n
"
,
struct
d3d10_device
*
device
=
impl_from_ID3D10Device
(
iface
);
unsigned
int
i
;
TRACE
(
"iface %p, start_slot %u, buffer_count %u, buffers %p.
\n
"
,
iface
,
start_slot
,
buffer_count
,
buffers
);
for
(
i
=
0
;
i
<
buffer_count
;
++
i
)
{
struct
wined3d_buffer
*
wined3d_buffer
;
struct
d3d10_buffer
*
buffer_impl
;
if
(
!
(
wined3d_buffer
=
wined3d_device_get_ps_cb
(
device
->
wined3d_device
,
start_slot
+
i
)))
{
buffers
[
i
]
=
NULL
;
continue
;
}
buffer_impl
=
wined3d_buffer_get_parent
(
wined3d_buffer
);
buffers
[
i
]
=
&
buffer_impl
->
ID3D10Buffer_iface
;
ID3D10Buffer_AddRef
(
buffers
[
i
]);
}
}
static
void
STDMETHODCALLTYPE
d3d10_device_IAGetInputLayout
(
ID3D10Device
*
iface
,
ID3D10InputLayout
**
input_layout
)
...
...
dlls/wined3d/device.c
View file @
6ac3c483
...
...
@@ -3005,6 +3005,19 @@ void CDECL wined3d_device_set_ps_cb(struct wined3d_device *device, UINT idx, str
}
}
struct
wined3d_buffer
*
CDECL
wined3d_device_get_ps_cb
(
const
struct
wined3d_device
*
device
,
UINT
idx
)
{
TRACE
(
"device %p, idx %u.
\n
"
,
device
,
idx
);
if
(
idx
>=
MAX_CONSTANT_BUFFERS
)
{
WARN
(
"Invalid constant buffer index %u.
\n
"
,
idx
);
return
NULL
;
}
return
device
->
stateBlock
->
state
.
ps_cb
[
idx
];
}
HRESULT
CDECL
wined3d_device_set_ps_consts_b
(
struct
wined3d_device
*
device
,
UINT
start_register
,
const
BOOL
*
constants
,
UINT
bool_count
)
{
...
...
dlls/wined3d/wined3d.spec
View file @
6ac3c483
...
...
@@ -74,6 +74,7 @@
@ cdecl wined3d_device_get_npatch_mode(ptr)
@ cdecl wined3d_device_get_pixel_shader(ptr)
@ cdecl wined3d_device_get_primitive_type(ptr ptr)
@ cdecl wined3d_device_get_ps_cb(ptr long)
@ cdecl wined3d_device_get_ps_consts_b(ptr long ptr long)
@ cdecl wined3d_device_get_ps_consts_f(ptr long ptr long)
@ cdecl wined3d_device_get_ps_consts_i(ptr long ptr long)
...
...
include/wine/wined3d.h
View file @
6ac3c483
...
...
@@ -2138,6 +2138,7 @@ float __cdecl wined3d_device_get_npatch_mode(const struct wined3d_device *device
struct
wined3d_shader
*
__cdecl
wined3d_device_get_pixel_shader
(
const
struct
wined3d_device
*
device
);
void
__cdecl
wined3d_device_get_primitive_type
(
const
struct
wined3d_device
*
device
,
enum
wined3d_primitive_type
*
primitive_topology
);
struct
wined3d_buffer
*
__cdecl
wined3d_device_get_ps_cb
(
const
struct
wined3d_device
*
device
,
UINT
idx
);
HRESULT
__cdecl
wined3d_device_get_ps_consts_b
(
const
struct
wined3d_device
*
device
,
UINT
start_register
,
BOOL
*
constants
,
UINT
bool_count
);
HRESULT
__cdecl
wined3d_device_get_ps_consts_f
(
const
struct
wined3d_device
*
device
,
...
...
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