Commit 6c1e2480 authored by Huw Davies's avatar Huw Davies Committed by Alexandre Julliard

Scale the patterns so that they're rendered at 300dpi.

Create the image dictionary once, rather than every time the PaintProc is called - should speed printing up somewhat.
parent 418f82b7
...@@ -149,8 +149,8 @@ static BOOL PSDRV_WriteImageHeader(PSDRV_PDEVICE *physDev, const BITMAPINFO *inf ...@@ -149,8 +149,8 @@ static BOOL PSDRV_WriteImageHeader(PSDRV_PDEVICE *physDev, const BITMAPINFO *inf
break; break;
} }
PSDRV_WriteImageDict(physDev, info->bmiHeader.biBitCount, xDst, yDst, PSDRV_WriteImage(physDev, info->bmiHeader.biBitCount, xDst, yDst,
widthDst, heightDst, widthSrc, heightSrc, NULL, FALSE); widthDst, heightDst, widthSrc, heightSrc, FALSE);
return TRUE; return TRUE;
} }
...@@ -198,8 +198,8 @@ static BOOL PSDRV_WriteImageMaskHeader(PSDRV_PDEVICE *physDev, const BITMAPINFO ...@@ -198,8 +198,8 @@ static BOOL PSDRV_WriteImageMaskHeader(PSDRV_PDEVICE *physDev, const BITMAPINFO
PSDRV_WriteGRestore(physDev); PSDRV_WriteGRestore(physDev);
PSDRV_WriteSetColor(physDev, &foregnd); PSDRV_WriteSetColor(physDev, &foregnd);
PSDRV_WriteImageDict(physDev, 1, xDst, yDst, widthDst, heightDst, PSDRV_WriteImage(physDev, 1, xDst, yDst, widthDst, heightDst,
widthSrc, heightSrc, NULL, TRUE); widthSrc, heightSrc, TRUE);
return TRUE; return TRUE;
} }
......
...@@ -647,26 +647,22 @@ BOOL PSDRV_WriteRGB(PSDRV_PDEVICE *physDev, COLORREF *map, int number) ...@@ -647,26 +647,22 @@ BOOL PSDRV_WriteRGB(PSDRV_PDEVICE *physDev, COLORREF *map, int number)
return TRUE; return TRUE;
} }
static BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth,
BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst, INT widthSrc, INT heightSrc, char *bits)
INT widthDst, INT heightDst, INT widthSrc,
INT heightSrc, char *bits, BOOL mask)
{ {
static const char start[] = "%d %d translate\n%d %d scale\n<<\n" static const char start[] = "<<\n"
" /ImageType 1\n /Width %d\n /Height %d\n /BitsPerComponent %d\n" " /ImageType 1\n /Width %d\n /Height %d\n /BitsPerComponent %d\n"
" /ImageMatrix [%d 0 0 %d 0 %d]\n"; " /ImageMatrix [%d 0 0 %d 0 %d]\n";
static const char decode1[] = " /Decode [0 %d]\n"; static const char decode1[] = " /Decode [0 %d]\n";
static const char decode3[] = " /Decode [0 1 0 1 0 1]\n"; static const char decode3[] = " /Decode [0 1 0 1 0 1]\n";
static const char end[] = " /DataSource currentfile /ASCII85Decode filter /RunLengthDecode filter\n>> image\n"; static const char end[] = " /DataSource currentfile /ASCII85Decode filter /RunLengthDecode filter\n>>\n";
static const char endmask[] = " /DataSource currentfile /ASCII85Decode filter /RunLengthDecode filter\n>> imagemask\n"; static const char endbits[] = " /DataSource <%s>\n>>\n";
static const char endbits[] = " /DataSource <%s>\n>> image\n";
char *buf = HeapAlloc(PSDRV_Heap, 0, 1000); char *buf = HeapAlloc(PSDRV_Heap, 0, 1000);
sprintf(buf, start, xDst, yDst, widthDst, heightDst, widthSrc, heightSrc, sprintf(buf, start, widthSrc, heightSrc,
(depth < 8) ? depth : 8, widthSrc, -heightSrc, heightSrc); (depth < 8) ? depth : 8, widthSrc, -heightSrc, heightSrc);
PSDRV_WriteSpool(physDev, buf, strlen(buf)); PSDRV_WriteSpool(physDev, buf, strlen(buf));
...@@ -692,10 +688,7 @@ BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst ...@@ -692,10 +688,7 @@ BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst
PSDRV_WriteSpool(physDev, buf, strlen(buf)); PSDRV_WriteSpool(physDev, buf, strlen(buf));
if(!bits) { if(!bits) {
if(!mask)
PSDRV_WriteSpool(physDev, end, sizeof(end) - 1); PSDRV_WriteSpool(physDev, end, sizeof(end) - 1);
else
PSDRV_WriteSpool(physDev, endmask, sizeof(endmask) - 1);
} else { } else {
sprintf(buf, endbits, bits); sprintf(buf, endbits, bits);
PSDRV_WriteSpool(physDev, buf, strlen(buf)); PSDRV_WriteSpool(physDev, buf, strlen(buf));
...@@ -705,6 +698,25 @@ BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst ...@@ -705,6 +698,25 @@ BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst
return TRUE; return TRUE;
} }
BOOL PSDRV_WriteImage(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst,
INT widthDst, INT heightDst, INT widthSrc,
INT heightSrc, BOOL mask)
{
static const char start[] = "%d %d translate\n%d %d scale\n";
static const char image[] = "image\n";
static const char imagemask[] = "imagemask\n";
char buf[100];
sprintf(buf, start, xDst, yDst, widthDst, heightDst);
PSDRV_WriteSpool(physDev, buf, strlen(buf));
PSDRV_WriteImageDict(physDev, depth, widthSrc, heightSrc, NULL);
if(mask)
PSDRV_WriteSpool(physDev, imagemask, sizeof(imagemask) - 1);
else
PSDRV_WriteSpool(physDev, image, sizeof(image) - 1);
return TRUE;
}
BOOL PSDRV_WriteBytes(PSDRV_PDEVICE *physDev, const BYTE *bytes, DWORD number) BOOL PSDRV_WriteBytes(PSDRV_PDEVICE *physDev, const BYTE *bytes, DWORD number)
{ {
...@@ -784,25 +796,19 @@ BOOL PSDRV_WriteRectClip2(PSDRV_PDEVICE *physDev, CHAR *pszArrayName) ...@@ -784,25 +796,19 @@ BOOL PSDRV_WriteRectClip2(PSDRV_PDEVICE *physDev, CHAR *pszArrayName)
BOOL PSDRV_WritePatternDict(PSDRV_PDEVICE *physDev, BITMAP *bm, BYTE *bits) BOOL PSDRV_WritePatternDict(PSDRV_PDEVICE *physDev, BITMAP *bm, BYTE *bits)
{ {
static const char start[] = "<<\n /PaintType 1\n /PatternType 1\n /TilingType 1\n " static const char mypat[] = "/mypat\n";
"/BBox [0 0 %d %d]\n /XStep %d\n /YStep %d\n /PaintProc {\n begin\n"; static const char do_pattern[] = "<<\n /PaintType 1\n /PatternType 1\n /TilingType 1\n "
"/BBox [0 0 %d %d]\n /XStep %d\n /YStep %d\n /PaintProc {\n begin\n 0 0 translate\n"
" %d %d scale\n mypat image\n end\n }\n>>\n matrix makepattern setpattern\n";
static const char end[] = " end\n }\n>>\n matrix makepattern setpattern\n";
char *buf, *ptr; char *buf, *ptr;
INT w, h, x, y; INT w, h, x, y, w_mult, h_mult;
COLORREF map[2]; COLORREF map[2];
w = bm->bmWidth & ~0x7; w = bm->bmWidth & ~0x7;
h = bm->bmHeight & ~0x7; h = bm->bmHeight & ~0x7;
buf = HeapAlloc(PSDRV_Heap, 0, sizeof(start) + 100); buf = HeapAlloc(PSDRV_Heap, 0, sizeof(do_pattern) + 100);
sprintf(buf, start, w, h, w, h);
PSDRV_WriteSpool(physDev, buf, strlen(buf));
PSDRV_WriteIndexColorSpaceBegin(physDev, 1);
map[0] = GetTextColor( physDev->hdc );
map[1] = GetBkColor( physDev->hdc );
PSDRV_WriteRGB(physDev, map, 2);
PSDRV_WriteIndexColorSpaceEnd(physDev);
ptr = buf; ptr = buf;
for(y = h-1; y >= 0; y--) { for(y = h-1; y >= 0; y--) {
for(x = 0; x < w/8; x++) { for(x = 0; x < w/8; x++) {
...@@ -810,21 +816,35 @@ BOOL PSDRV_WritePatternDict(PSDRV_PDEVICE *physDev, BITMAP *bm, BYTE *bits) ...@@ -810,21 +816,35 @@ BOOL PSDRV_WritePatternDict(PSDRV_PDEVICE *physDev, BITMAP *bm, BYTE *bits)
ptr += 2; ptr += 2;
} }
} }
PSDRV_WriteImageDict(physDev, 1, 0, 0, 8, 8, 8, 8, buf, FALSE); PSDRV_WriteSpool(physDev, mypat, sizeof(mypat) - 1);
PSDRV_WriteSpool(physDev, end, sizeof(end) - 1); PSDRV_WriteImageDict(physDev, 1, 8, 8, buf);
PSDRV_WriteSpool(physDev, "def\n", 4);
PSDRV_WriteIndexColorSpaceBegin(physDev, 1);
map[0] = GetTextColor( physDev->hdc );
map[1] = GetBkColor( physDev->hdc );
PSDRV_WriteRGB(physDev, map, 2);
PSDRV_WriteIndexColorSpaceEnd(physDev);
/* Windows seems to scale patterns so that a one pixel corresponds to 1/300" */
w_mult = (physDev->logPixelsX + 150) / 300;
h_mult = (physDev->logPixelsY + 150) / 300;
sprintf(buf, do_pattern, w * w_mult, h * h_mult, w * w_mult, h * h_mult, w * w_mult, h * h_mult);
PSDRV_WriteSpool(physDev, buf, strlen(buf));
HeapFree(PSDRV_Heap, 0, buf); HeapFree(PSDRV_Heap, 0, buf);
return TRUE; return TRUE;
} }
BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usage) BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usage)
{ {
static const char start[] = "<<\n /PaintType 1\n /PatternType 1\n /TilingType 1\n " static const char mypat[] = "/mypat\n";
"/BBox [0 0 %d %d]\n /XStep %d\n /YStep %d\n /PaintProc {\n begin\n"; static const char do_pattern[] = "<<\n /PaintType 1\n /PatternType 1\n /TilingType 1\n "
"/BBox [0 0 %d %d]\n /XStep %d\n /YStep %d\n /PaintProc {\n begin\n 0 0 translate\n"
static const char end[] = " end\n }\n>>\n matrix makepattern setpattern\n"; " %d %d scale\n mypat image\n end\n }\n>>\n matrix makepattern setpattern\n";
char *buf, *ptr; char *buf, *ptr;
BYTE *bits; BYTE *bits;
INT w, h, x, y, colours; INT w, h, x, y, colours, w_mult, h_mult;
COLORREF map[2]; COLORREF map[2];
if(bmi->bmiHeader.biBitCount != 1) { if(bmi->bmiHeader.biBitCount != 1) {
...@@ -842,14 +862,7 @@ BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usa ...@@ -842,14 +862,7 @@ BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usa
w = bmi->bmiHeader.biWidth & ~0x7; w = bmi->bmiHeader.biWidth & ~0x7;
h = bmi->bmiHeader.biHeight & ~0x7; h = bmi->bmiHeader.biHeight & ~0x7;
buf = HeapAlloc(PSDRV_Heap, 0, sizeof(start) + 100); buf = HeapAlloc(PSDRV_Heap, 0, sizeof(do_pattern) + 100);
sprintf(buf, start, w, h, w, h);
PSDRV_WriteSpool(physDev, buf, strlen(buf));
PSDRV_WriteIndexColorSpaceBegin(physDev, 1);
map[0] = GetTextColor( physDev->hdc );
map[1] = GetBkColor( physDev->hdc );
PSDRV_WriteRGB(physDev, map, 2);
PSDRV_WriteIndexColorSpaceEnd(physDev);
ptr = buf; ptr = buf;
for(y = h-1; y >= 0; y--) { for(y = h-1; y >= 0; y--) {
for(x = 0; x < w/8; x++) { for(x = 0; x < w/8; x++) {
...@@ -858,8 +871,21 @@ BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usa ...@@ -858,8 +871,21 @@ BOOL PSDRV_WriteDIBPatternDict(PSDRV_PDEVICE *physDev, BITMAPINFO *bmi, UINT usa
ptr += 2; ptr += 2;
} }
} }
PSDRV_WriteImageDict(physDev, 1, 0, 0, 8, 8, 8, 8, buf, FALSE); PSDRV_WriteSpool(physDev, mypat, sizeof(mypat) - 1);
PSDRV_WriteSpool(physDev, end, sizeof(end) - 1); PSDRV_WriteImageDict(physDev, 1, 8, 8, buf);
PSDRV_WriteSpool(physDev, "def\n", 4);
PSDRV_WriteIndexColorSpaceBegin(physDev, 1);
map[0] = GetTextColor( physDev->hdc );
map[1] = GetBkColor( physDev->hdc );
PSDRV_WriteRGB(physDev, map, 2);
PSDRV_WriteIndexColorSpaceEnd(physDev);
/* Windows seems to scale patterns so that a one pixel corresponds to 1/300" */
w_mult = (physDev->logPixelsX + 150) / 300;
h_mult = (physDev->logPixelsY + 150) / 300;
sprintf(buf, do_pattern, w * w_mult, h * h_mult, w * w_mult, h * h_mult, w * w_mult, h * h_mult);
PSDRV_WriteSpool(physDev, buf, strlen(buf));
HeapFree(PSDRV_Heap, 0, buf); HeapFree(PSDRV_Heap, 0, buf);
return TRUE; return TRUE;
} }
...@@ -447,9 +447,9 @@ extern BOOL PSDRV_WriteRotate(PSDRV_PDEVICE *physDev, float ang); ...@@ -447,9 +447,9 @@ extern BOOL PSDRV_WriteRotate(PSDRV_PDEVICE *physDev, float ang);
extern BOOL PSDRV_WriteIndexColorSpaceBegin(PSDRV_PDEVICE *physDev, int size); extern BOOL PSDRV_WriteIndexColorSpaceBegin(PSDRV_PDEVICE *physDev, int size);
extern BOOL PSDRV_WriteIndexColorSpaceEnd(PSDRV_PDEVICE *physDev); extern BOOL PSDRV_WriteIndexColorSpaceEnd(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRGB(PSDRV_PDEVICE *physDev, COLORREF *map, int number); extern BOOL PSDRV_WriteRGB(PSDRV_PDEVICE *physDev, COLORREF *map, int number);
extern BOOL PSDRV_WriteImageDict(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst, extern BOOL PSDRV_WriteImage(PSDRV_PDEVICE *physDev, WORD depth, INT xDst, INT yDst,
INT widthDst, INT heightDst, INT widthSrc, INT widthDst, INT heightDst, INT widthSrc,
INT heightSrc, char *bits, BOOL mask); INT heightSrc, BOOL mask);
extern BOOL PSDRV_WriteBytes(PSDRV_PDEVICE *physDev, const BYTE *bytes, DWORD number); extern BOOL PSDRV_WriteBytes(PSDRV_PDEVICE *physDev, const BYTE *bytes, DWORD number);
extern BOOL PSDRV_WriteData(PSDRV_PDEVICE *physDev, const BYTE *byte, DWORD number); extern BOOL PSDRV_WriteData(PSDRV_PDEVICE *physDev, const BYTE *byte, DWORD number);
extern DWORD PSDRV_WriteSpool(PSDRV_PDEVICE *physDev, LPCSTR lpData, DWORD cch); extern DWORD PSDRV_WriteSpool(PSDRV_PDEVICE *physDev, LPCSTR lpData, DWORD cch);
......
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