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wine
wine-cw
Commits
6de70abd
Commit
6de70abd
authored
Mar 29, 2005
by
Alexandre Julliard
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Moved 16-bit rectangle functions to user16.c.
parent
f51736cb
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2 changed files
with
174 additions
and
175 deletions
+174
-175
user16.c
dlls/user/user16.c
+174
-0
rect.c
windows/rect.c
+0
-175
No files found.
dlls/user/user16.c
View file @
6de70abd
/*
* Misc 16-bit USER functions
*
* Copyright 1993, 1996 Alexandre Julliard
* Copyright 2002 Patrik Stridvall
*
* This library is free software; you can redistribute it and/or
...
...
@@ -178,6 +179,133 @@ INT16 WINAPI ShowCursor16(BOOL16 bShow)
/***********************************************************************
* SetRect (USER.72)
*/
void
WINAPI
SetRect16
(
LPRECT16
rect
,
INT16
left
,
INT16
top
,
INT16
right
,
INT16
bottom
)
{
rect
->
left
=
left
;
rect
->
right
=
right
;
rect
->
top
=
top
;
rect
->
bottom
=
bottom
;
}
/***********************************************************************
* SetRectEmpty (USER.73)
*/
void
WINAPI
SetRectEmpty16
(
LPRECT16
rect
)
{
rect
->
left
=
rect
->
right
=
rect
->
top
=
rect
->
bottom
=
0
;
}
/***********************************************************************
* CopyRect (USER.74)
*/
BOOL16
WINAPI
CopyRect16
(
RECT16
*
dest
,
const
RECT16
*
src
)
{
*
dest
=
*
src
;
return
TRUE
;
}
/***********************************************************************
* IsRectEmpty (USER.75)
*
* Bug compat: Windows checks for 0 or negative width/height.
*/
BOOL16
WINAPI
IsRectEmpty16
(
const
RECT16
*
rect
)
{
return
((
rect
->
left
>=
rect
->
right
)
||
(
rect
->
top
>=
rect
->
bottom
));
}
/***********************************************************************
* PtInRect (USER.76)
*/
BOOL16
WINAPI
PtInRect16
(
const
RECT16
*
rect
,
POINT16
pt
)
{
return
((
pt
.
x
>=
rect
->
left
)
&&
(
pt
.
x
<
rect
->
right
)
&&
(
pt
.
y
>=
rect
->
top
)
&&
(
pt
.
y
<
rect
->
bottom
));
}
/***********************************************************************
* OffsetRect (USER.77)
*/
void
WINAPI
OffsetRect16
(
LPRECT16
rect
,
INT16
x
,
INT16
y
)
{
rect
->
left
+=
x
;
rect
->
right
+=
x
;
rect
->
top
+=
y
;
rect
->
bottom
+=
y
;
}
/***********************************************************************
* InflateRect (USER.78)
*/
void
WINAPI
InflateRect16
(
LPRECT16
rect
,
INT16
x
,
INT16
y
)
{
rect
->
left
-=
x
;
rect
->
top
-=
y
;
rect
->
right
+=
x
;
rect
->
bottom
+=
y
;
}
/***********************************************************************
* IntersectRect (USER.79)
*/
BOOL16
WINAPI
IntersectRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
if
(
IsRectEmpty16
(
src1
)
||
IsRectEmpty16
(
src2
)
||
(
src1
->
left
>=
src2
->
right
)
||
(
src2
->
left
>=
src1
->
right
)
||
(
src1
->
top
>=
src2
->
bottom
)
||
(
src2
->
top
>=
src1
->
bottom
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
dest
->
left
=
max
(
src1
->
left
,
src2
->
left
);
dest
->
right
=
min
(
src1
->
right
,
src2
->
right
);
dest
->
top
=
max
(
src1
->
top
,
src2
->
top
);
dest
->
bottom
=
min
(
src1
->
bottom
,
src2
->
bottom
);
return
TRUE
;
}
/***********************************************************************
* UnionRect (USER.80)
*/
BOOL16
WINAPI
UnionRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
if
(
IsRectEmpty16
(
src1
))
{
if
(
IsRectEmpty16
(
src2
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
else
*
dest
=
*
src2
;
}
else
{
if
(
IsRectEmpty16
(
src2
))
*
dest
=
*
src1
;
else
{
dest
->
left
=
min
(
src1
->
left
,
src2
->
left
);
dest
->
right
=
max
(
src1
->
right
,
src2
->
right
);
dest
->
top
=
min
(
src1
->
top
,
src2
->
top
);
dest
->
bottom
=
max
(
src1
->
bottom
,
src2
->
bottom
);
}
}
return
TRUE
;
}
/***********************************************************************
* FillRect (USER.81)
* NOTE
* The Win16 variant doesn't support special color brushes like
...
...
@@ -618,6 +746,16 @@ WORD WINAPI GetSystemDebugState16(void)
/***********************************************************************
* EqualRect (USER.244)
*/
BOOL16
WINAPI
EqualRect16
(
const
RECT16
*
rect1
,
const
RECT16
*
rect2
)
{
return
((
rect1
->
left
==
rect2
->
left
)
&&
(
rect1
->
right
==
rect2
->
right
)
&&
(
rect1
->
top
==
rect2
->
top
)
&&
(
rect1
->
bottom
==
rect2
->
bottom
));
}
/***********************************************************************
* ExitWindowsExec (USER.246)
*/
BOOL16
WINAPI
ExitWindowsExec16
(
LPCSTR
lpszExe
,
LPCSTR
lpszParams
)
...
...
@@ -821,6 +959,42 @@ BOOL16 WINAPI DCHook16( HDC16 hdc, WORD code, DWORD data, LPARAM lParam )
}
/***********************************************************************
* SubtractRect (USER.373)
*/
BOOL16
WINAPI
SubtractRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
RECT16
tmp
;
if
(
IsRectEmpty16
(
src1
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
*
dest
=
*
src1
;
if
(
IntersectRect16
(
&
tmp
,
src1
,
src2
))
{
if
(
EqualRect16
(
&
tmp
,
dest
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
if
((
tmp
.
top
==
dest
->
top
)
&&
(
tmp
.
bottom
==
dest
->
bottom
))
{
if
(
tmp
.
left
==
dest
->
left
)
dest
->
left
=
tmp
.
right
;
else
if
(
tmp
.
right
==
dest
->
right
)
dest
->
right
=
tmp
.
left
;
}
else
if
((
tmp
.
left
==
dest
->
left
)
&&
(
tmp
.
right
==
dest
->
right
))
{
if
(
tmp
.
top
==
dest
->
top
)
dest
->
top
=
tmp
.
bottom
;
else
if
(
tmp
.
bottom
==
dest
->
bottom
)
dest
->
bottom
=
tmp
.
top
;
}
}
return
TRUE
;
}
/**********************************************************************
* SetMenuContextHelpId (USER.384)
*/
...
...
windows/rect.c
View file @
6de70abd
...
...
@@ -23,23 +23,9 @@
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "wine/winuser16.h"
#include "winuser.h"
/***********************************************************************
* SetRect (USER.72)
*/
void
WINAPI
SetRect16
(
LPRECT16
rect
,
INT16
left
,
INT16
top
,
INT16
right
,
INT16
bottom
)
{
rect
->
left
=
left
;
rect
->
right
=
right
;
rect
->
top
=
top
;
rect
->
bottom
=
bottom
;
}
/***********************************************************************
* SetRect (USER32.@)
*/
BOOL
WINAPI
SetRect
(
LPRECT
rect
,
INT
left
,
INT
top
,
...
...
@@ -55,15 +41,6 @@ BOOL WINAPI SetRect( LPRECT rect, INT left, INT top,
/***********************************************************************
* SetRectEmpty (USER.73)
*/
void
WINAPI
SetRectEmpty16
(
LPRECT16
rect
)
{
rect
->
left
=
rect
->
right
=
rect
->
top
=
rect
->
bottom
=
0
;
}
/***********************************************************************
* SetRectEmpty (USER32.@)
*/
BOOL
WINAPI
SetRectEmpty
(
LPRECT
rect
)
...
...
@@ -75,16 +52,6 @@ BOOL WINAPI SetRectEmpty( LPRECT rect )
/***********************************************************************
* CopyRect (USER.74)
*/
BOOL16
WINAPI
CopyRect16
(
RECT16
*
dest
,
const
RECT16
*
src
)
{
*
dest
=
*
src
;
return
TRUE
;
}
/***********************************************************************
* CopyRect (USER32.@)
*/
BOOL
WINAPI
CopyRect
(
RECT
*
dest
,
const
RECT
*
src
)
...
...
@@ -97,17 +64,6 @@ BOOL WINAPI CopyRect( RECT *dest, const RECT *src )
/***********************************************************************
* IsRectEmpty (USER.75)
*
* Bug compat: Windows checks for 0 or negative width/height.
*/
BOOL16
WINAPI
IsRectEmpty16
(
const
RECT16
*
rect
)
{
return
((
rect
->
left
>=
rect
->
right
)
||
(
rect
->
top
>=
rect
->
bottom
));
}
/***********************************************************************
* IsRectEmpty (USER32.@)
*
* Bug compat: Windows checks for 0 or negative width/height.
...
...
@@ -120,16 +76,6 @@ BOOL WINAPI IsRectEmpty( const RECT *rect )
/***********************************************************************
* PtInRect (USER.76)
*/
BOOL16
WINAPI
PtInRect16
(
const
RECT16
*
rect
,
POINT16
pt
)
{
return
((
pt
.
x
>=
rect
->
left
)
&&
(
pt
.
x
<
rect
->
right
)
&&
(
pt
.
y
>=
rect
->
top
)
&&
(
pt
.
y
<
rect
->
bottom
));
}
/***********************************************************************
* PtInRect (USER32.@)
*/
BOOL
WINAPI
PtInRect
(
const
RECT
*
rect
,
POINT
pt
)
...
...
@@ -141,18 +87,6 @@ BOOL WINAPI PtInRect( const RECT *rect, POINT pt )
/***********************************************************************
* OffsetRect (USER.77)
*/
void
WINAPI
OffsetRect16
(
LPRECT16
rect
,
INT16
x
,
INT16
y
)
{
rect
->
left
+=
x
;
rect
->
right
+=
x
;
rect
->
top
+=
y
;
rect
->
bottom
+=
y
;
}
/***********************************************************************
* OffsetRect (USER32.@)
*/
BOOL
WINAPI
OffsetRect
(
LPRECT
rect
,
INT
x
,
INT
y
)
...
...
@@ -167,18 +101,6 @@ BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y )
/***********************************************************************
* InflateRect (USER.78)
*/
void
WINAPI
InflateRect16
(
LPRECT16
rect
,
INT16
x
,
INT16
y
)
{
rect
->
left
-=
x
;
rect
->
top
-=
y
;
rect
->
right
+=
x
;
rect
->
bottom
+=
y
;
}
/***********************************************************************
* InflateRect (USER32.@)
*/
BOOL
WINAPI
InflateRect
(
LPRECT
rect
,
INT
x
,
INT
y
)
...
...
@@ -193,27 +115,6 @@ BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y )
/***********************************************************************
* IntersectRect (USER.79)
*/
BOOL16
WINAPI
IntersectRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
if
(
IsRectEmpty16
(
src1
)
||
IsRectEmpty16
(
src2
)
||
(
src1
->
left
>=
src2
->
right
)
||
(
src2
->
left
>=
src1
->
right
)
||
(
src1
->
top
>=
src2
->
bottom
)
||
(
src2
->
top
>=
src1
->
bottom
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
dest
->
left
=
max
(
src1
->
left
,
src2
->
left
);
dest
->
right
=
min
(
src1
->
right
,
src2
->
right
);
dest
->
top
=
max
(
src1
->
top
,
src2
->
top
);
dest
->
bottom
=
min
(
src1
->
bottom
,
src2
->
bottom
);
return
TRUE
;
}
/***********************************************************************
* IntersectRect (USER32.@)
*/
BOOL
WINAPI
IntersectRect
(
LPRECT
dest
,
const
RECT
*
src1
,
...
...
@@ -236,36 +137,6 @@ BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1,
/***********************************************************************
* UnionRect (USER.80)
*/
BOOL16
WINAPI
UnionRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
if
(
IsRectEmpty16
(
src1
))
{
if
(
IsRectEmpty16
(
src2
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
else
*
dest
=
*
src2
;
}
else
{
if
(
IsRectEmpty16
(
src2
))
*
dest
=
*
src1
;
else
{
dest
->
left
=
min
(
src1
->
left
,
src2
->
left
);
dest
->
right
=
max
(
src1
->
right
,
src2
->
right
);
dest
->
top
=
min
(
src1
->
top
,
src2
->
top
);
dest
->
bottom
=
max
(
src1
->
bottom
,
src2
->
bottom
);
}
}
return
TRUE
;
}
/***********************************************************************
* UnionRect (USER32.@)
*/
BOOL
WINAPI
UnionRect
(
LPRECT
dest
,
const
RECT
*
src1
,
...
...
@@ -297,16 +168,6 @@ BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1,
/***********************************************************************
* EqualRect (USER.244)
*/
BOOL16
WINAPI
EqualRect16
(
const
RECT16
*
rect1
,
const
RECT16
*
rect2
)
{
return
((
rect1
->
left
==
rect2
->
left
)
&&
(
rect1
->
right
==
rect2
->
right
)
&&
(
rect1
->
top
==
rect2
->
top
)
&&
(
rect1
->
bottom
==
rect2
->
bottom
));
}
/***********************************************************************
* EqualRect (USER32.@)
*/
BOOL
WINAPI
EqualRect
(
const
RECT
*
rect1
,
const
RECT
*
rect2
)
...
...
@@ -318,42 +179,6 @@ BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 )
/***********************************************************************
* SubtractRect (USER.373)
*/
BOOL16
WINAPI
SubtractRect16
(
LPRECT16
dest
,
const
RECT16
*
src1
,
const
RECT16
*
src2
)
{
RECT16
tmp
;
if
(
IsRectEmpty16
(
src1
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
*
dest
=
*
src1
;
if
(
IntersectRect16
(
&
tmp
,
src1
,
src2
))
{
if
(
EqualRect16
(
&
tmp
,
dest
))
{
SetRectEmpty16
(
dest
);
return
FALSE
;
}
if
((
tmp
.
top
==
dest
->
top
)
&&
(
tmp
.
bottom
==
dest
->
bottom
))
{
if
(
tmp
.
left
==
dest
->
left
)
dest
->
left
=
tmp
.
right
;
else
if
(
tmp
.
right
==
dest
->
right
)
dest
->
right
=
tmp
.
left
;
}
else
if
((
tmp
.
left
==
dest
->
left
)
&&
(
tmp
.
right
==
dest
->
right
))
{
if
(
tmp
.
top
==
dest
->
top
)
dest
->
top
=
tmp
.
bottom
;
else
if
(
tmp
.
bottom
==
dest
->
bottom
)
dest
->
bottom
=
tmp
.
top
;
}
}
return
TRUE
;
}
/***********************************************************************
* SubtractRect (USER32.@)
*/
BOOL
WINAPI
SubtractRect
(
LPRECT
dest
,
const
RECT
*
src1
,
...
...
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