Commit 6e7779ac authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.

parent 2d05178b
......@@ -775,15 +775,15 @@ static void *wined3d_bo_vk_map(struct wined3d_bo_vk *bo, struct wined3d_context_
struct wined3d_bo_slab_vk *slab;
VkResult vr;
if (bo->map_ptr)
return bo->map_ptr;
if (bo->b.map_ptr)
return bo->b.map_ptr;
vk_info = context_vk->vk_info;
device_vk = wined3d_device_vk(context_vk->c.device);
if ((slab = bo->slab))
{
if (!(bo->map_ptr = wined3d_bo_slab_vk_map(slab, context_vk)))
if (!(bo->b.map_ptr = wined3d_bo_slab_vk_map(slab, context_vk)))
{
ERR("Failed to map slab.\n");
return NULL;
......@@ -793,19 +793,19 @@ static void *wined3d_bo_vk_map(struct wined3d_bo_vk *bo, struct wined3d_context_
{
struct wined3d_allocator_chunk_vk *chunk_vk = wined3d_allocator_chunk_vk(bo->memory->chunk);
if (!(bo->map_ptr = wined3d_allocator_chunk_vk_map(chunk_vk, context_vk)))
if (!(bo->b.map_ptr = wined3d_allocator_chunk_vk_map(chunk_vk, context_vk)))
{
ERR("Failed to map chunk.\n");
return NULL;
}
}
else if ((vr = VK_CALL(vkMapMemory(device_vk->vk_device, bo->vk_memory, 0, VK_WHOLE_SIZE, 0, &bo->map_ptr))) < 0)
else if ((vr = VK_CALL(vkMapMemory(device_vk->vk_device, bo->vk_memory, 0, VK_WHOLE_SIZE, 0, &bo->b.map_ptr))) < 0)
{
ERR("Failed to map memory, vr %s.\n", wined3d_debug_vkresult(vr));
return NULL;
}
return bo->map_ptr;
return bo->b.map_ptr;
}
static void wined3d_bo_vk_unmap(struct wined3d_bo_vk *bo, struct wined3d_context_vk *context_vk)
......@@ -817,7 +817,7 @@ static void wined3d_bo_vk_unmap(struct wined3d_bo_vk *bo, struct wined3d_context
if (wined3d_map_persistent())
return;
bo->map_ptr = NULL;
bo->b.map_ptr = NULL;
if ((slab = bo->slab))
{
......
......@@ -2893,6 +2893,7 @@ bool wined3d_context_gl_create_bo(struct wined3d_context_gl *context_gl, GLsizei
list_init(&bo->b.users);
bo->command_fence_id = 0;
bo->b.memory_offset = 0;
bo->b.map_ptr = NULL;
return true;
}
......
......@@ -487,7 +487,7 @@ BOOL wined3d_context_vk_create_bo(struct wined3d_context_vk *context_vk, VkDevic
return FALSE;
}
bo->map_ptr = NULL;
bo->b.map_ptr = NULL;
bo->buffer_offset = 0;
bo->size = size;
bo->usage = usage;
......@@ -907,7 +907,7 @@ void wined3d_context_vk_destroy_bo(struct wined3d_context_vk *context_vk, const
if ((slab_vk = bo->slab))
{
if (bo->map_ptr)
if (bo->b.map_ptr)
wined3d_bo_slab_vk_unmap(slab_vk, context_vk);
object_size = slab_vk->bo.size / 32;
idx = bo->buffer_offset / object_size;
......@@ -918,13 +918,13 @@ void wined3d_context_vk_destroy_bo(struct wined3d_context_vk *context_vk, const
wined3d_context_vk_destroy_vk_buffer(context_vk, bo->vk_buffer, bo->command_buffer_id);
if (bo->memory)
{
if (bo->map_ptr)
if (bo->b.map_ptr)
wined3d_allocator_chunk_vk_unmap(wined3d_allocator_chunk_vk(bo->memory->chunk), context_vk);
wined3d_context_vk_destroy_allocator_block(context_vk, bo->memory, bo->command_buffer_id);
return;
}
if (bo->map_ptr)
if (bo->b.map_ptr)
VK_CALL(vkUnmapMemory(device_vk->vk_device, bo->vk_memory));
wined3d_context_vk_destroy_vk_memory(context_vk, bo->vk_memory, bo->command_buffer_id);
}
......
......@@ -1591,6 +1591,7 @@ do { \
struct wined3d_bo
{
struct list users;
void *map_ptr;
size_t memory_offset;
bool coherent;
};
......@@ -1628,7 +1629,6 @@ struct wined3d_bo_vk
struct wined3d_bo_slab_vk *slab;
VkDeviceMemory vk_memory;
void *map_ptr;
VkDeviceSize buffer_offset;
VkDeviceSize size;
......
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