Commit 6ecade7c authored by Chris Morgan's avatar Chris Morgan Committed by Alexandre Julliard

Some dos VGA error handling. Misc TRACE changes.

parent bad8b4ca
......@@ -769,7 +769,8 @@ static void scroll_window(int direction, char lines, char row1,
{
if (!lines) /* Actually, clear the window */
{
VGA_ClearText(row1, col1, row2, col2, attribute);
if(!VGA_ClearText(row1, col1, row2, col2, attribute))
ERR("VGA_ClearText failed!\n");
}
else if (direction == SCROLL_UP)
{
......@@ -792,7 +793,7 @@ void WINAPI DOSVM_PutChar(BYTE ascii)
BIOSDATA *data = DOSMEM_BiosData();
unsigned xpos, ypos;
TRACE("char: 0x%02x\n", ascii);
TRACE("char: 0x%02x(%c)\n", ascii, ascii);
VGA_PutChar(ascii);
VGA_GetCursorPos(&xpos, &ypos);
......
......@@ -51,7 +51,7 @@ static HANDLE poll_timer;
* Each pixel uses (vga_fb_depth+7)/8 bytes because
* 1-16 color modes are mapped to 256 color mode.
* Can be modified when display mode is changed.
* vga_fb_pitch: How many bytes to add to pointer in order to move
* vga_fb_pitch: How many bytes to add to pointer in order to move
* from one row to another. This is fixed in VGA modes,
* but can be modified in SVGA modes.
* vga_fb_offset: Offset added to framebuffer start address in order
......@@ -76,8 +76,8 @@ static char *textbuf_old = NULL;
/*
* VGA controller ports 0x3c0, 0x3c4, 0x3ce and 0x3d4 are
* indexed registers. These ports are used to select VGA controller
* subregister that can be written to or read from using ports 0x3c1,
* indexed registers. These ports are used to select VGA controller
* subregister that can be written to or read from using ports 0x3c1,
* 0x3c5, 0x3cf or 0x3d5. Selected subregister indexes are
* stored in variables vga_index_*.
*
......@@ -89,7 +89,7 @@ static char *textbuf_old = NULL;
static BYTE vga_index_3c0;
static BYTE vga_index_3c4;
static BYTE vga_index_3ce;
static BYTE vga_index_3d4;
static BYTE vga_index_3d4;
static BOOL vga_address_3c0 = TRUE;
static BOOL vga_mode_initialized = FALSE;
......@@ -549,12 +549,17 @@ int VGA_SetAlphaMode(unsigned Xres,unsigned Yres)
return 0;
}
void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
BOOL VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
{
CONSOLE_SCREEN_BUFFER_INFO info;
GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
if (Xres) *Xres=info.dwSize.X;
if (Yres) *Yres=info.dwSize.Y;
if(!GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info))
{
return FALSE;
} else {
if (Xres) *Xres=info.dwSize.X;
if (Yres) *Yres=info.dwSize.Y;
return TRUE;
}
}
void VGA_SetCursorShape(unsigned char start_options, unsigned char end)
......@@ -697,7 +702,7 @@ void VGA_SetTextAttribute(BYTE attr)
SetConsoleTextAttribute(VGA_AlphaConsole(), attr);
}
void VGA_ClearText(unsigned row1, unsigned col1,
BOOL VGA_ClearText(unsigned row1, unsigned col1,
unsigned row2, unsigned col2,
BYTE attr)
{
......@@ -705,7 +710,15 @@ void VGA_ClearText(unsigned row1, unsigned col1,
COORD off;
char *dat = VGA_AlphaBuffer();
HANDLE con = VGA_AlphaConsole();
VGA_GetAlphaMode(&width, &height);
/* return if we fail to get the height and width of the window */
if(!VGA_GetAlphaMode(&width, &height))
{
ERR("failed\n");
return FALSE;
}
TRACE("dat = %p, width = %d, height = %d\n", dat, width, height);
EnterCriticalSection(&vga_lock);
......@@ -723,6 +736,8 @@ void VGA_ClearText(unsigned row1, unsigned col1,
}
LeaveCriticalSection(&vga_lock);
return TRUE;
}
void VGA_ScrollUpText(unsigned row1, unsigned col1,
......@@ -754,7 +769,7 @@ void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr)
/*** CONTROL ***/
/*
* Copy part of VGA framebuffer to VGA window.
*/
......@@ -780,7 +795,7 @@ static void VGA_Poll_Graphics(void)
unsigned int Pitch, Height, Width, X, Y;
char *surf;
char *dat = vga_fb_data + vga_fb_offset;
int bpp = (vga_fb_depth + 7) / 8;
int bpp = (vga_fb_depth + 7) / 8;
surf = VGA_Lock(&Pitch,&Height,&Width,NULL);
if (!surf) return;
......@@ -874,17 +889,17 @@ void VGA_ioport_out( WORD port, BYTE val )
if (vga_address_3c0)
vga_index_3c0 = val;
else
FIXME("Unsupported index, register 0x3c0: 0x%02x (value 0x%02x)\n",
vga_index_3c0, val);
FIXME("Unsupported index, register 0x3c0: 0x%02x (value 0x%02x)\n",
vga_index_3c0, val);
vga_address_3c0 = !vga_address_3c0;
break;
case 0x3c4:
vga_index_3c4 = val;
break;
case 0x3c5:
FIXME("Unsupported index, register 0x3c4: 0x%02x (value 0x%02x)\n",
vga_index_3c4, val);
break;
FIXME("Unsupported index, register 0x3c4: 0x%02x (value 0x%02x)\n",
vga_index_3c4, val);
break;
case 0x3c8:
palreg=val; palcnt=0; break;
case 0x3c9:
......@@ -894,10 +909,10 @@ void VGA_ioport_out( WORD port, BYTE val )
palcnt=0;
}
break;
case 0x3ce:
vga_index_3ce = val;
break;
case 0x3cf:
case 0x3ce:
vga_index_3ce = val;
break;
case 0x3cf:
FIXME("Unsupported index, register 0x3ce: 0x%02x (value 0x%02x)\n",
vga_index_3ce, val);
break;
......@@ -919,20 +934,20 @@ BYTE VGA_ioport_in( WORD port )
switch (port) {
case 0x3c1:
FIXME("Unsupported index, register 0x3c0: 0x%02x\n",
vga_index_3c0);
FIXME("Unsupported index, register 0x3c0: 0x%02x\n",
vga_index_3c0);
return 0xff;
case 0x3c5:
FIXME("Unsupported index, register 0x3c4: 0x%02x\n",
vga_index_3c4);
return 0xff;
case 0x3c5:
FIXME("Unsupported index, register 0x3c4: 0x%02x\n",
vga_index_3c4);
return 0xff;
case 0x3cf:
FIXME("Unsupported index, register 0x3ce: 0x%02x\n",
vga_index_3ce);
FIXME("Unsupported index, register 0x3ce: 0x%02x\n",
vga_index_3ce);
return 0xff;
case 0x3d5:
FIXME("Unsupported index, register 0x3d4: 0x%02x\n",
vga_index_3d4);
case 0x3d5:
FIXME("Unsupported index, register 0x3d4: 0x%02x\n",
vga_index_3d4);
return 0xff;
case 0x3da:
/*
......
......@@ -39,14 +39,14 @@ void VGA_Unlock(void);
/* text mode */
int VGA_SetAlphaMode(unsigned Xres,unsigned Yres);
void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres);
BOOL VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres);
void VGA_SetCursorShape(unsigned char start_options,unsigned char end);
void VGA_SetCursorPos(unsigned X,unsigned Y);
void VGA_GetCursorPos(unsigned*X,unsigned*Y);
void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count);
void VGA_PutChar(BYTE ascii);
void VGA_SetTextAttribute(BYTE attr);
void VGA_ClearText(unsigned row1, unsigned col1,
BOOL VGA_ClearText(unsigned row1, unsigned col1,
unsigned row2, unsigned col2,
BYTE attr);
void VGA_ScrollUpText(unsigned row1, unsigned col1,
......
......@@ -58,9 +58,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(wave);
/* Allow 1% deviation for sample rates (some ES137x cards) */
#define NEAR_MATCH(rate1,rate2) (((100*((int)(rate1)-(int)(rate2)))/(rate1))==0)
#ifdef HAVE_ARTS
#include <artsc.h>
......
......@@ -758,13 +758,18 @@ BOOL WINAPI GetConsoleMode(HANDLE hcon, LPDWORD mode)
* RETURNS
* Success: TRUE
* Failure: FALSE
*
* mode:
* ENABLE_PROCESSED_INPUT 0x01
* ENABLE_LINE_INPUT 0x02
* ENABLE_ECHO_INPUT 0x04
* ENABLE_WINDOW_INPUT 0x08
* ENABLE_MOUSE_INPUT 0x10
*/
BOOL WINAPI SetConsoleMode(HANDLE hcon, DWORD mode)
{
BOOL ret;
TRACE("(%x,%lx)\n", hcon, mode);
SERVER_START_REQ(set_console_mode)
{
req->handle = hcon;
......@@ -775,6 +780,9 @@ BOOL WINAPI SetConsoleMode(HANDLE hcon, DWORD mode)
/* FIXME: when resetting a console input to editline mode, I think we should
* empty the S_EditString buffer
*/
TRACE("(%x,%lx) retval == %d\n", hcon, mode, ret);
return ret;
}
......
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