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wine
wine-cw
Commits
6fa9f0e3
Commit
6fa9f0e3
authored
Jul 02, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jul 10, 2008
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wined3d: Stencil states -> misc table.
parent
de1b0a5c
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1 changed file
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26 additions
and
13 deletions
+26
-13
state.c
dlls/wined3d/state.c
+26
-13
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dlls/wined3d/state.c
View file @
6fa9f0e3
...
@@ -3873,14 +3873,14 @@ const struct StateEntry FFPStateTable[] =
...
@@ -3873,14 +3873,14 @@ const struct StateEntry FFPStateTable[] =
{
/* 49, WINED3DRS_ANISOTROPY */
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
NULL
},
{
/* 49, WINED3DRS_ANISOTROPY */
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
NULL
},
{
/* 50, WINED3DRS_FLUSHBATCH */
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
NULL
},
{
/* 50, WINED3DRS_FLUSHBATCH */
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
NULL
},
{
/* 51, WINED3DRS_TRANSLUCENTSORTINDEPENDENT */
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
NULL
},
{
/* 51, WINED3DRS_TRANSLUCENTSORTINDEPENDENT */
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
NULL
},
{
/* 52, WINED3DRS_STENCILENABLE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 52, WINED3DRS_STENCILENABLE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 53, WINED3DRS_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 53, WINED3DRS_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 54, WINED3DRS_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 54, WINED3DRS_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 55, WINED3DRS_STENCILPASS */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 55, WINED3DRS_STENCILPASS */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 56, WINED3DRS_STENCILFUNC */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 56, WINED3DRS_STENCILFUNC */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 57, WINED3DRS_STENCILREF */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 57, WINED3DRS_STENCILREF */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 58, WINED3DRS_STENCILMASK */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/* 58, WINED3DRS_STENCILMASK */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/* 59, WINED3DRS_STENCILWRITEMASK */
STATE_RENDER
(
WINED3DRS_STENCILWRITEMASK
),
state_stencilwrite
},
{
/* 59, WINED3DRS_STENCILWRITEMASK */
STATE_RENDER
(
WINED3DRS_STENCILWRITEMASK
),
NULL
},
{
/* 60, WINED3DRS_TEXTUREFACTOR */
STATE_RENDER
(
WINED3DRS_TEXTUREFACTOR
),
state_texfactor
},
{
/* 60, WINED3DRS_TEXTUREFACTOR */
STATE_RENDER
(
WINED3DRS_TEXTUREFACTOR
),
state_texfactor
},
{
/* 61, Undefined */
0
,
state_undefined
},
{
/* 61, Undefined */
0
,
state_undefined
},
{
/* 62, Undefined */
0
,
state_undefined
},
{
/* 62, Undefined */
0
,
state_undefined
},
...
@@ -4009,11 +4009,11 @@ const struct StateEntry FFPStateTable[] =
...
@@ -4009,11 +4009,11 @@ const struct StateEntry FFPStateTable[] =
{
/*182, WINED3DRS_ADAPTIVETESS_Z */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*182, WINED3DRS_ADAPTIVETESS_Z */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*183, WINED3DRS_ADAPTIVETESS_W */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*183, WINED3DRS_ADAPTIVETESS_W */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*184, WINED3DRS_ENABLEADAPTIVETESSELLATION */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*184, WINED3DRS_ENABLEADAPTIVETESSELLATION */
STATE_RENDER
(
WINED3DRS_ENABLEADAPTIVETESSELLATION
),
state_tessellation
},
{
/*185, WINED3DRS_TWOSIDEDSTENCILMODE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/*185, WINED3DRS_TWOSIDEDSTENCILMODE */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/*186, WINED3DRS_CCW_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/*186, WINED3DRS_CCW_STENCILFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/*187, WINED3DRS_CCW_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/*187, WINED3DRS_CCW_STENCILZFAIL */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/*188, WINED3DRS_CCW_STENCILPASS */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/*188, WINED3DRS_CCW_STENCILPASS */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/*189, WINED3DRS_CCW_STENCILFUNC */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
},
{
/*189, WINED3DRS_CCW_STENCILFUNC */
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
NULL
},
{
/*190, WINED3DRS_COLORWRITEENABLE1 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
{
/*190, WINED3DRS_COLORWRITEENABLE1 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
{
/*191, WINED3DRS_COLORWRITEENABLE2 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
{
/*191, WINED3DRS_COLORWRITEENABLE2 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
{
/*192, WINED3DRS_COLORWRITEENABLE3 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
{
/*192, WINED3DRS_COLORWRITEENABLE3 */
STATE_RENDER
(
WINED3DRS_COLORWRITEENABLE
),
state_colorwrite
},
...
@@ -4944,6 +4944,19 @@ const struct StateEntryTemplate misc_state_template[] = {
...
@@ -4944,6 +4944,19 @@ const struct StateEntryTemplate misc_state_template[] = {
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
state_anisotropy
}},
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
{
STATE_RENDER
(
WINED3DRS_ANISOTROPY
),
state_anisotropy
}},
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
state_flushbatch
}},
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
{
STATE_RENDER
(
WINED3DRS_FLUSHBATCH
),
state_flushbatch
}},
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
state_translucentsi
}},
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
{
STATE_RENDER
(
WINED3DRS_TRANSLUCENTSORTINDEPENDENT
),
state_translucentsi
}},
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILFAIL
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILZFAIL
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILPASS
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILFUNC
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILREF
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILMASK
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_STENCILWRITEMASK
),
{
STATE_RENDER
(
WINED3DRS_STENCILWRITEMASK
),
state_stencilwrite
}},
{
STATE_RENDER
(
WINED3DRS_TWOSIDEDSTENCILMODE
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_CCW_STENCILFAIL
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_CCW_STENCILZFAIL
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_CCW_STENCILPASS
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
STATE_RENDER
(
WINED3DRS_CCW_STENCILFUNC
),
{
STATE_RENDER
(
WINED3DRS_STENCILENABLE
),
state_stencil
}},
{
0
/* Terminate */
,
{
0
,
0
}},
{
0
/* Terminate */
,
{
0
,
0
}},
};
};
...
...
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