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wine
wine-cw
Commits
720dfb9b
Commit
720dfb9b
authored
Jun 19, 2012
by
Józef Kucia
Committed by
Alexandre Julliard
Jun 19, 2012
Browse files
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Plain Diff
d3dx9/tests: Add tests for ID3DXFont::GetGlyphData.
parent
4f689166
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core.c
dlls/d3dx9_36/tests/core.c
+117
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dlls/d3dx9_36/tests/core.c
View file @
720dfb9b
...
...
@@ -309,6 +309,18 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
ID3DXFont
*
font
;
HRESULT
hr
;
int
ref
;
int
i
;
static
const
struct
{
INT
font_height
;
UINT
expected_size
;
DWORD
expected_levels
;
}
texture_tests
[]
=
{
{
6
,
128
,
4
},
{
8
,
128
,
4
},
{
10
,
256
,
5
},
{
12
,
256
,
5
},
{
72
,
256
,
8
}
};
/* D3DXCreateFont */
...
...
@@ -475,6 +487,111 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
check_release
((
IUnknown
*
)
font
,
0
);
}
else
skip
(
"Failed to create a ID3DXFont object
\n
"
);
/* ID3DXFont_GetGlyphData, ID3DXFont_PreloadGlyphs, ID3DXFont_PreloadCharacters */
hr
=
D3DXCreateFontA
(
device
,
12
,
0
,
FW_DONTCARE
,
0
,
FALSE
,
DEFAULT_CHARSET
,
OUT_DEFAULT_PRECIS
,
DEFAULT_QUALITY
,
DEFAULT_PITCH
,
"Arial"
,
&
font
);
if
(
SUCCEEDED
(
hr
))
{
char
c
;
HDC
hdc
;
DWORD
ret
;
HRESULT
hr
;
RECT
blackbox
;
POINT
cellinc
;
IDirect3DTexture9
*
texture
;
hdc
=
ID3DXFont_GetDC
(
font
);
todo_wine
{
hr
=
ID3DXFont_GetGlyphData
(
font
,
0
,
NULL
,
&
blackbox
,
&
cellinc
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_GetGlyphData returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
ID3DXFont_GetGlyphData
(
font
,
0
,
&
texture
,
NULL
,
&
cellinc
);
if
(
SUCCEEDED
(
hr
))
check_release
((
IUnknown
*
)
texture
,
1
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_GetGlyphData returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
ID3DXFont_GetGlyphData
(
font
,
0
,
&
texture
,
&
blackbox
,
NULL
);
if
(
SUCCEEDED
(
hr
))
check_release
((
IUnknown
*
)
texture
,
1
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_GetGlyphData returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
ID3DXFont_PreloadCharacters
(
font
,
'b'
,
'a'
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_PreloadCharacters returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
ID3DXFont_PreloadGlyphs
(
font
,
1
,
0
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_PreloadGlyphs returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
hr
=
ID3DXFont_PreloadCharacters
(
font
,
'a'
,
'a'
);
ok
(
hr
==
D3D_OK
,
"ID3DXFont_PreloadCharacters returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
}
for
(
c
=
'b'
;
c
<=
'z'
;
c
++
)
{
WORD
glyph
;
ret
=
GetGlyphIndicesA
(
hdc
,
&
c
,
1
,
&
glyph
,
0
);
ok
(
ret
!=
GDI_ERROR
,
"GetGlyphIndicesA failed
\n
"
);
hr
=
ID3DXFont_GetGlyphData
(
font
,
glyph
,
&
texture
,
&
blackbox
,
&
cellinc
);
todo_wine
ok
(
hr
==
D3D_OK
,
"ID3DXFont_GetGlyphData returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
if
(
SUCCEEDED
(
hr
))
{
DWORD
levels
;
D3DSURFACE_DESC
desc
;
levels
=
IDirect3DTexture9_GetLevelCount
(
texture
);
ok
(
levels
==
5
,
"Got levels %u, expected %u
\n
"
,
levels
,
5
);
hr
=
IDirect3DTexture9_GetLevelDesc
(
texture
,
0
,
&
desc
);
ok
(
hr
==
D3D_OK
,
"IDirect3DTexture9_GetLevelDesc failed
\n
"
);
ok
(
desc
.
Format
==
D3DFMT_A8R8G8B8
,
"Got format %#x, expected %#x
\n
"
,
desc
.
Format
,
D3DFMT_A8R8G8B8
);
ok
(
desc
.
Usage
==
0
,
"Got usage %#x, expected %#x
\n
"
,
desc
.
Usage
,
0
);
ok
(
desc
.
Width
==
256
,
"Got width %u, expected %u
\n
"
,
desc
.
Width
,
256
);
ok
(
desc
.
Height
==
256
,
"Got height %u, expected %u
\n
"
,
desc
.
Height
,
256
);
ok
(
desc
.
Pool
==
D3DPOOL_MANAGED
,
"Got pool %u, expected %u
\n
"
,
desc
.
Pool
,
D3DPOOL_MANAGED
);
check_release
((
IUnknown
*
)
texture
,
1
);
}
}
hr
=
ID3DXFont_PreloadCharacters
(
font
,
'a'
,
'z'
);
todo_wine
ok
(
hr
==
D3D_OK
,
"ID3DXFont_PreloadCharacters returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
check_release
((
IUnknown
*
)
font
,
0
);
}
else
skip
(
"Failed to create a ID3DXFont object
\n
"
);
for
(
i
=
0
;
i
<
sizeof
(
texture_tests
)
/
sizeof
(
texture_tests
[
0
]);
i
++
)
{
HDC
hdc
;
DWORD
ret
;
HRESULT
hr
;
WORD
glyph
;
char
c
=
'a'
;
IDirect3DTexture9
*
texture
;
hr
=
D3DXCreateFontA
(
device
,
texture_tests
[
i
].
font_height
,
0
,
FW_DONTCARE
,
0
,
FALSE
,
DEFAULT_CHARSET
,
OUT_DEFAULT_PRECIS
,
DEFAULT_QUALITY
,
DEFAULT_PITCH
,
"Arial"
,
&
font
);
if
(
FAILED
(
hr
))
{
skip
(
"Failed to create a ID3DXFont object
\n
"
);
continue
;
}
hdc
=
ID3DXFont_GetDC
(
font
);
ret
=
GetGlyphIndicesA
(
hdc
,
&
c
,
1
,
&
glyph
,
0
);
ok
(
ret
!=
GDI_ERROR
,
"GetGlyphIndicesA failed
\n
"
);
hr
=
ID3DXFont_GetGlyphData
(
font
,
glyph
,
&
texture
,
NULL
,
NULL
);
todo_wine
ok
(
hr
==
D3D_OK
,
"ID3DXFont_GetGlyphData returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
if
(
SUCCEEDED
(
hr
))
{
DWORD
levels
;
D3DSURFACE_DESC
desc
;
levels
=
IDirect3DTexture9_GetLevelCount
(
texture
);
ok
(
levels
==
texture_tests
[
i
].
expected_levels
,
"Got levels %u, expected %u
\n
"
,
levels
,
texture_tests
[
i
].
expected_levels
);
hr
=
IDirect3DTexture9_GetLevelDesc
(
texture
,
0
,
&
desc
);
ok
(
hr
==
D3D_OK
,
"IDirect3DTexture9_GetLevelDesc failed
\n
"
);
ok
(
desc
.
Format
==
D3DFMT_A8R8G8B8
,
"Got format %#x, expected %#x
\n
"
,
desc
.
Format
,
D3DFMT_A8R8G8B8
);
ok
(
desc
.
Usage
==
0
,
"Got usage %#x, expected %#x
\n
"
,
desc
.
Usage
,
0
);
ok
(
desc
.
Width
==
texture_tests
[
i
].
expected_size
,
"Got width %u, expected %u
\n
"
,
desc
.
Width
,
texture_tests
[
i
].
expected_size
);
ok
(
desc
.
Height
==
texture_tests
[
i
].
expected_size
,
"Got height %u, expected %u
\n
"
,
desc
.
Height
,
texture_tests
[
i
].
expected_size
);
ok
(
desc
.
Pool
==
D3DPOOL_MANAGED
,
"Got pool %u, expected %u
\n
"
,
desc
.
Pool
,
D3DPOOL_MANAGED
);
IDirect3DTexture9_Release
(
texture
);
}
ID3DXFont_Release
(
font
);
}
}
static
void
test_D3DXCreateRenderToSurface
(
IDirect3DDevice9
*
device
)
...
...
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