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wine
wine-cw
Commits
733b4385
Commit
733b4385
authored
Mar 13, 2019
by
Nikolay Sivov
Committed by
Alexandre Julliard
Mar 13, 2019
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Plain Diff
ntdll/threadpool: Add support for callback priority.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
b2585d98
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
72 additions
and
12 deletions
+72
-12
threadpool.c
dlls/ntdll/tests/threadpool.c
+13
-4
threadpool.c
dlls/ntdll/threadpool.c
+59
-8
No files found.
dlls/ntdll/tests/threadpool.c
View file @
733b4385
...
...
@@ -517,12 +517,21 @@ static void test_tp_simple(void)
memset
(
&
environment3
,
0
,
sizeof
(
environment3
));
environment3
.
Version
=
3
;
environment3
.
Pool
=
pool
;
environment3
.
CallbackPriority
=
TP_CALLBACK_PRIORITY_NORMAL
;
environment3
.
Size
=
sizeof
(
environment3
);
for
(
i
=
0
;
i
<
3
;
++
i
)
{
environment3
.
CallbackPriority
=
TP_CALLBACK_PRIORITY_HIGH
+
i
;
status
=
pTpSimpleTryPost
(
simple_cb
,
semaphore
,
(
TP_CALLBACK_ENVIRON
*
)
&
environment3
);
ok
(
!
status
,
"TpSimpleTryPost failed with status %x
\n
"
,
status
);
result
=
WaitForSingleObject
(
semaphore
,
1000
);
ok
(
result
==
WAIT_OBJECT_0
,
"WaitForSingleObject returned %u
\n
"
,
result
);
}
environment3
.
CallbackPriority
=
10
;
status
=
pTpSimpleTryPost
(
simple_cb
,
semaphore
,
(
TP_CALLBACK_ENVIRON
*
)
&
environment3
);
ok
(
!
status
,
"TpSimpleTryPost failed with status %x
\n
"
,
status
);
result
=
WaitForSingleObject
(
semaphore
,
1000
);
ok
(
result
==
WAIT_OBJECT_0
,
"WaitForSingleObject returned %u
\n
"
,
result
);
ok
(
status
==
STATUS_INVALID_PARAMETER
||
broken
(
!
status
)
/* Vista does not support priorities */
,
"TpSimpleTryPost failed with status %x
\n
"
,
status
);
/* test with invalid version number */
memset
(
&
environment
,
0
,
sizeof
(
environment
));
...
...
dlls/ntdll/threadpool.c
View file @
733b4385
...
...
@@ -123,8 +123,8 @@ struct threadpool
LONG
objcount
;
BOOL
shutdown
;
CRITICAL_SECTION
cs
;
/*
pool of work items, locked via .cs
*/
struct
list
pool
;
/*
Pools of work items, locked via .cs, order matches TP_CALLBACK_PRIORITY - high, normal, low.
*/
struct
list
pool
s
[
3
]
;
RTL_CONDITION_VARIABLE
update_event
;
/* information about worker threads, locked via .cs */
int
max_workers
;
...
...
@@ -155,6 +155,7 @@ struct threadpool_object
PTP_SIMPLE_CALLBACK
finalization_callback
;
BOOL
may_run_long
;
HMODULE
race_dll
;
TP_CALLBACK_PRIORITY
priority
;
/* information about the group, locked via .group->cs */
struct
list
group_entry
;
BOOL
is_group_member
;
...
...
@@ -1648,6 +1649,7 @@ static void tp_waitqueue_unlock( struct threadpool_object *wait )
static
NTSTATUS
tp_threadpool_alloc
(
struct
threadpool
**
out
)
{
struct
threadpool
*
pool
;
unsigned
int
i
;
pool
=
RtlAllocateHeap
(
GetProcessHeap
(),
0
,
sizeof
(
*
pool
)
);
if
(
!
pool
)
...
...
@@ -1660,7 +1662,8 @@ static NTSTATUS tp_threadpool_alloc( struct threadpool **out )
RtlInitializeCriticalSection
(
&
pool
->
cs
);
pool
->
cs
.
DebugInfo
->
Spare
[
0
]
=
(
DWORD_PTR
)(
__FILE__
": threadpool.cs"
);
list_init
(
&
pool
->
pool
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
pool
->
pools
);
++
i
)
list_init
(
&
pool
->
pools
[
i
]
);
RtlInitializeConditionVariable
(
&
pool
->
update_event
);
pool
->
max_workers
=
500
;
...
...
@@ -1696,6 +1699,8 @@ static void tp_threadpool_shutdown( struct threadpool *pool )
*/
static
BOOL
tp_threadpool_release
(
struct
threadpool
*
pool
)
{
unsigned
int
i
;
if
(
interlocked_dec
(
&
pool
->
refcount
))
return
FALSE
;
...
...
@@ -1703,7 +1708,8 @@ static BOOL tp_threadpool_release( struct threadpool *pool )
assert
(
pool
->
shutdown
);
assert
(
!
pool
->
objcount
);
assert
(
list_empty
(
&
pool
->
pool
)
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
pool
->
pools
);
++
i
)
assert
(
list_empty
(
&
pool
->
pools
[
i
]
)
);
pool
->
cs
.
DebugInfo
->
Spare
[
0
]
=
0
;
RtlDeleteCriticalSection
(
&
pool
->
cs
);
...
...
@@ -1725,7 +1731,25 @@ static NTSTATUS tp_threadpool_lock( struct threadpool **out, TP_CALLBACK_ENVIRON
NTSTATUS
status
=
STATUS_SUCCESS
;
if
(
environment
)
{
/* Validate environment parameters. */
if
(
environment
->
Version
==
3
)
{
TP_CALLBACK_ENVIRON_V3
*
environment3
=
(
TP_CALLBACK_ENVIRON_V3
*
)
environment
;
switch
(
environment3
->
CallbackPriority
)
{
case
TP_CALLBACK_PRIORITY_HIGH
:
case
TP_CALLBACK_PRIORITY_NORMAL
:
case
TP_CALLBACK_PRIORITY_LOW
:
break
;
default:
return
STATUS_INVALID_PARAMETER
;
}
}
pool
=
(
struct
threadpool
*
)
environment
->
Pool
;
}
if
(
!
pool
)
{
...
...
@@ -1860,6 +1884,7 @@ static void tp_object_initialize( struct threadpool_object *object, struct threa
object
->
finalization_callback
=
NULL
;
object
->
may_run_long
=
0
;
object
->
race_dll
=
NULL
;
object
->
priority
=
TP_CALLBACK_PRIORITY_NORMAL
;
memset
(
&
object
->
group_entry
,
0
,
sizeof
(
object
->
group_entry
)
);
object
->
is_group_member
=
FALSE
;
...
...
@@ -1881,6 +1906,13 @@ static void tp_object_initialize( struct threadpool_object *object, struct threa
object
->
finalization_callback
=
environment
->
FinalizationCallback
;
object
->
may_run_long
=
environment
->
u
.
s
.
LongFunction
!=
0
;
object
->
race_dll
=
environment
->
RaceDll
;
if
(
environment
->
Version
==
3
)
{
TP_CALLBACK_ENVIRON_V3
*
environment_v3
=
(
TP_CALLBACK_ENVIRON_V3
*
)
environment
;
object
->
priority
=
environment_v3
->
CallbackPriority
;
assert
(
object
->
priority
<
ARRAY_SIZE
(
pool
->
pools
)
);
}
if
(
environment
->
ActivationContext
)
FIXME
(
"activation context not supported yet
\n
"
);
...
...
@@ -1916,6 +1948,11 @@ static void tp_object_initialize( struct threadpool_object *object, struct threa
tp_object_release
(
object
);
}
static
void
tp_object_prio_queue
(
struct
threadpool_object
*
object
)
{
list_add_tail
(
&
object
->
pool
->
pools
[
object
->
priority
],
&
object
->
pool_entry
);
}
/***********************************************************************
* tp_object_submit (internal)
*
...
...
@@ -1940,7 +1977,7 @@ static void tp_object_submit( struct threadpool_object *object, BOOL signaled )
/* Queue work item and increment refcount. */
interlocked_inc
(
&
object
->
refcount
);
if
(
!
object
->
num_pending_callbacks
++
)
list_add_tail
(
&
pool
->
pool
,
&
object
->
pool_entry
);
tp_object_prio_queue
(
object
);
/* Count how often the object was signaled. */
if
(
object
->
type
==
TP_OBJECT_TYPE_WAIT
&&
signaled
)
...
...
@@ -2061,6 +2098,20 @@ static BOOL tp_object_release( struct threadpool_object *object )
return
TRUE
;
}
static
struct
list
*
threadpool_get_next_item
(
const
struct
threadpool
*
pool
)
{
struct
list
*
ptr
;
unsigned
int
i
;
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
pool
->
pools
);
++
i
)
{
if
((
ptr
=
list_head
(
&
pool
->
pools
[
i
]
)))
break
;
}
return
ptr
;
}
/***********************************************************************
* threadpool_worker_proc (internal)
*/
...
...
@@ -2080,7 +2131,7 @@ static void CALLBACK threadpool_worker_proc( void *param )
pool
->
num_busy_workers
--
;
for
(;;)
{
while
((
ptr
=
list_head
(
&
pool
->
pool
)))
while
((
ptr
=
threadpool_get_next_item
(
pool
)))
{
struct
threadpool_object
*
object
=
LIST_ENTRY
(
ptr
,
struct
threadpool_object
,
pool_entry
);
assert
(
object
->
num_pending_callbacks
>
0
);
...
...
@@ -2089,7 +2140,7 @@ static void CALLBACK threadpool_worker_proc( void *param )
* the end of the pool list. Otherwise remove it from the pool. */
list_remove
(
&
object
->
pool_entry
);
if
(
--
object
->
num_pending_callbacks
)
list_add_tail
(
&
pool
->
pool
,
&
object
->
pool_entry
);
tp_object_prio_queue
(
object
);
/* For wait objects check if they were signaled or have timed out. */
if
(
object
->
type
==
TP_OBJECT_TYPE_WAIT
)
...
...
@@ -2230,7 +2281,7 @@ static void CALLBACK threadpool_worker_proc( void *param )
* can be terminated. */
timeout
.
QuadPart
=
(
ULONGLONG
)
THREADPOOL_WORKER_TIMEOUT
*
-
10000
;
if
(
RtlSleepConditionVariableCS
(
&
pool
->
update_event
,
&
pool
->
cs
,
&
timeout
)
==
STATUS_TIMEOUT
&&
!
list_head
(
&
pool
->
pool
)
&&
(
pool
->
num_workers
>
max
(
pool
->
min_workers
,
1
)
||
!
threadpool_get_next_item
(
pool
)
&&
(
pool
->
num_workers
>
max
(
pool
->
min_workers
,
1
)
||
(
!
pool
->
min_workers
&&
!
pool
->
objcount
)))
{
break
;
...
...
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