Commit 73a05456 authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3dx9: Merge the d3dx_effect_GetVertexShader() helper.

parent e2389c01
......@@ -1177,24 +1177,6 @@ static HRESULT set_string(char **param_data, const char *string)
return D3D_OK;
}
static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (shader && param && !param->element_count && param->type == D3DXPT_VERTEXSHADER)
{
if ((*shader = *(struct IDirect3DVertexShader9 **)param->data))
IDirect3DVertexShader9_AddRef(*shader);
TRACE("Returning %p.\n", *shader);
return D3D_OK;
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static void d3dx9_set_light_parameter(enum LIGHT_TYPE op, D3DLIGHT9 *light, void *value)
{
static const struct
......@@ -3533,14 +3515,25 @@ static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3DXHANDLE parameter,
struct IDirect3DVertexShader9 **shader)
static HRESULT WINAPI d3dx_effect_GetVertexShader(ID3DXEffect *iface, D3DXHANDLE parameter,
IDirect3DVertexShader9 **shader)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
return d3dx9_base_effect_get_vertex_shader(&effect->base_effect, parameter, shader);
if (shader && param && !param->element_count && param->type == D3DXPT_VERTEXSHADER)
{
if ((*shader = *(IDirect3DVertexShader9 **)param->data))
IDirect3DVertexShader9_AddRef(*shader);
TRACE("Returning %p.\n", *shader);
return D3D_OK;
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end)
......
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