Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
75d53c9a
Commit
75d53c9a
authored
Feb 05, 2014
by
Ken Thomases
Committed by
Alexandre Julliard
Feb 06, 2014
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Don't clear the GL context such that it can't be restored.
parent
80131739
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
0 additions
and
3 deletions
+0
-3
device.c
dlls/wined3d/device.c
+0
-3
No files found.
dlls/wined3d/device.c
View file @
75d53c9a
...
...
@@ -1016,9 +1016,6 @@ HRESULT CDECL wined3d_device_uninit_3d(struct wined3d_device *device)
if
(
!
device
->
d3d_initialized
)
return
WINED3DERR_INVALIDCALL
;
/* Force making the context current again, to verify it is still valid
* (workaround for broken drivers) */
context_set_current
(
NULL
);
/* I don't think that the interface guarantees that the device is destroyed from the same thread
* it was created. Thus make sure a context is active for the glDelete* calls
*/
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment