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wine
wine-cw
Commits
79c6ce0a
Commit
79c6ce0a
authored
Sep 19, 2012
by
Matteo Bruni
Committed by
Alexandre Julliard
Sep 19, 2012
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Plain Diff
d3dcompiler: Parse "if/else" statement.
parent
e3a2e3a1
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Showing
3 changed files
with
102 additions
and
11 deletions
+102
-11
d3dcompiler_private.h
dlls/d3dcompiler_43/d3dcompiler_private.h
+21
-0
hlsl.y
dlls/d3dcompiler_43/hlsl.y
+40
-0
utils.c
dlls/d3dcompiler_43/utils.c
+41
-11
No files found.
dlls/d3dcompiler_43/d3dcompiler_private.h
View file @
79c6ce0a
...
...
@@ -706,6 +706,7 @@ enum hlsl_ir_node_type
HLSL_IR_DEREF
,
HLSL_IR_EXPR
,
HLSL_IR_FUNCTION_DECL
,
HLSL_IR_IF
,
HLSL_IR_JUMP
,
HLSL_IR_SWIZZLE
,
};
...
...
@@ -755,6 +756,14 @@ struct hlsl_ir_function_decl
struct
list
*
body
;
};
struct
hlsl_ir_if
{
struct
hlsl_ir_node
node
;
struct
hlsl_ir_node
*
condition
;
struct
list
*
then_instrs
;
struct
list
*
else_instrs
;
};
struct
hlsl_ir_assignment
{
struct
hlsl_ir_node
node
;
...
...
@@ -939,6 +948,12 @@ struct parse_variable_def
struct
list
*
initializer
;
};
struct
parse_if_body
{
struct
list
*
then_instrs
;
struct
list
*
else_instrs
;
};
enum
parse_unary_op
{
UNARY_OP_PLUS
,
...
...
@@ -1043,6 +1058,12 @@ static inline struct hlsl_ir_constructor *constructor_from_node(const struct hls
return
CONTAINING_RECORD
(
node
,
struct
hlsl_ir_constructor
,
node
);
}
static
inline
struct
hlsl_ir_if
*
if_from_node
(
const
struct
hlsl_ir_node
*
node
)
{
assert
(
node
->
type
==
HLSL_IR_IF
);
return
CONTAINING_RECORD
(
node
,
struct
hlsl_ir_if
,
node
);
}
BOOL
add_declaration
(
struct
hlsl_scope
*
scope
,
struct
hlsl_ir_var
*
decl
,
BOOL
local_var
)
DECLSPEC_HIDDEN
;
struct
hlsl_ir_var
*
get_variable
(
struct
hlsl_scope
*
scope
,
const
char
*
name
)
DECLSPEC_HIDDEN
;
void
free_declaration
(
struct
hlsl_ir_var
*
decl
)
DECLSPEC_HIDDEN
;
...
...
dlls/d3dcompiler_43/hlsl.y
View file @
79c6ce0a
...
...
@@ -358,6 +358,7 @@ static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ir_node *value, const cha
%locations
%error-verbose
%expect 1
%union
{
...
...
@@ -373,6 +374,7 @@ static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ir_node *value, const cha
struct hlsl_ir_function_decl *function;
struct parse_parameter parameter;
struct parse_variable_def *variable_def;
struct parse_if_body if_body;
enum parse_unary_op unary_op;
enum parse_assign_op assign_op;
}
...
...
@@ -498,12 +500,14 @@ static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ir_node *value, const cha
%type <list> statement_list
%type <list> compound_statement
%type <list> jump_statement
%type <list> selection_statement
%type <function> func_declaration
%type <function> func_prototype
%type <parameter> parameter
%type <name> semantic
%type <variable_def> variable_def
%type <list> variables_def
%type <if_body> if_body
%type <instr> primary_expr
%type <instr> postfix_expr
%type <instr> unary_expr
...
...
@@ -994,6 +998,7 @@ statement: declaration_statement
| expr_statement
| compound_statement
| jump_statement
| selection_statement
/* FIXME: add rule for return with no value */
jump_statement: KW_RETURN expr ';'
...
...
@@ -1019,6 +1024,41 @@ jump_statement: KW_RETURN expr ';'
list_add_tail($$, &jump->node.entry);
}
selection_statement: KW_IF '(' expr ')' if_body
{
struct hlsl_ir_if *instr = d3dcompiler_alloc(sizeof(*instr));
if (!instr)
{
ERR("Out of memory\n");
return -1;
}
instr->node.type = HLSL_IR_IF;
set_location(&instr->node.loc, &@1);
instr->condition = $3;
instr->then_instrs = $5.then_instrs;
instr->else_instrs = $5.else_instrs;
if ($3->data_type->dimx > 1 || $3->data_type->dimy > 1)
{
hlsl_report_message(instr->node.loc.file, instr->node.loc.line,
instr->node.loc.col, HLSL_LEVEL_ERROR,
"if condition requires a scalar");
}
$$ = d3dcompiler_alloc(sizeof(*$$));
list_init($$);
list_add_head($$, &instr->node.entry);
}
if_body: statement
{
$$.then_instrs = $1;
$$.else_instrs = NULL;
}
| statement KW_ELSE statement
{
$$.then_instrs = $1;
$$.else_instrs = $3;
}
expr_statement: ';'
{
$$ = d3dcompiler_alloc(sizeof(*$$));
...
...
dlls/d3dcompiler_43/utils.c
View file @
79c6ce0a
...
...
@@ -1742,6 +1742,7 @@ static const char *debug_node_type(enum hlsl_ir_node_type type)
"HLSL_IR_DEREF"
,
"HLSL_IR_EXPR"
,
"HLSL_IR_FUNCTION_DECL"
,
"HLSL_IR_IF"
,
"HLSL_IR_JUMP"
,
"HLSL_IR_SWIZZLE"
,
};
...
...
@@ -1753,6 +1754,17 @@ static const char *debug_node_type(enum hlsl_ir_node_type type)
static
void
debug_dump_instr
(
const
struct
hlsl_ir_node
*
instr
);
static
void
debug_dump_instr_list
(
const
struct
list
*
list
)
{
struct
hlsl_ir_node
*
instr
;
LIST_FOR_EACH_ENTRY
(
instr
,
list
,
struct
hlsl_ir_node
,
entry
)
{
debug_dump_instr
(
instr
);
TRACE
(
"
\n
"
);
}
}
static
void
debug_dump_ir_var
(
const
struct
hlsl_ir_var
*
var
)
{
if
(
var
->
modifiers
)
...
...
@@ -1997,6 +2009,21 @@ static void debug_dump_ir_jump(const struct hlsl_ir_jump *jump)
}
}
static
void
debug_dump_ir_if
(
const
struct
hlsl_ir_if
*
if_node
)
{
TRACE
(
"if ("
);
debug_dump_instr
(
if_node
->
condition
);
TRACE
(
")
\n
{
\n
"
);
debug_dump_instr_list
(
if_node
->
then_instrs
);
TRACE
(
"}
\n
"
);
if
(
if_node
->
else_instrs
)
{
TRACE
(
"else
\n
{
\n
"
);
debug_dump_instr_list
(
if_node
->
else_instrs
);
TRACE
(
"}
\n
"
);
}
}
static
void
debug_dump_instr
(
const
struct
hlsl_ir_node
*
instr
)
{
switch
(
instr
->
type
)
...
...
@@ -2022,22 +2049,14 @@ static void debug_dump_instr(const struct hlsl_ir_node *instr)
case
HLSL_IR_JUMP
:
debug_dump_ir_jump
(
jump_from_node
(
instr
));
break
;
case
HLSL_IR_IF
:
debug_dump_ir_if
(
if_from_node
(
instr
));
break
;
default:
TRACE
(
"No dump function for %s
\n
"
,
debug_node_type
(
instr
->
type
));
}
}
static
void
debug_dump_instr_list
(
const
struct
list
*
list
)
{
struct
hlsl_ir_node
*
instr
;
LIST_FOR_EACH_ENTRY
(
instr
,
list
,
struct
hlsl_ir_node
,
entry
)
{
debug_dump_instr
(
instr
);
TRACE
(
"
\n
"
);
}
}
void
debug_dump_ir_function
(
const
struct
hlsl_ir_function_decl
*
func
)
{
struct
hlsl_ir_var
*
param
;
...
...
@@ -2159,6 +2178,14 @@ static void free_ir_assignment(struct hlsl_ir_assignment *assignment)
d3dcompiler_free
(
assignment
);
}
static
void
free_ir_if
(
struct
hlsl_ir_if
*
if_node
)
{
free_instr
(
if_node
->
condition
);
free_instr_list
(
if_node
->
then_instrs
);
free_instr_list
(
if_node
->
else_instrs
);
d3dcompiler_free
(
if_node
);
}
static
void
free_ir_jump
(
struct
hlsl_ir_jump
*
jump
)
{
if
(
jump
->
type
==
HLSL_IR_JUMP_RETURN
)
...
...
@@ -2191,6 +2218,9 @@ void free_instr(struct hlsl_ir_node *node)
case
HLSL_IR_ASSIGNMENT
:
free_ir_assignment
(
assignment_from_node
(
node
));
break
;
case
HLSL_IR_IF
:
free_ir_if
(
if_from_node
(
node
));
break
;
case
HLSL_IR_JUMP
:
free_ir_jump
(
jump_from_node
(
node
));
break
;
...
...
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