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wine
wine-cw
Commits
7c52a257
Commit
7c52a257
authored
Jan 23, 2012
by
Andrew Eikum
Committed by
Alexandre Julliard
Jan 27, 2012
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winealsa: Avoid underrun by adding a lead-in when starting with few samples.
parent
1a512846
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Showing
1 changed file
with
51 additions
and
12 deletions
+51
-12
mmdevdrv.c
dlls/winealsa.drv/mmdevdrv.c
+51
-12
No files found.
dlls/winealsa.drv/mmdevdrv.c
View file @
7c52a257
...
...
@@ -52,6 +52,7 @@ WINE_DECLARE_DEBUG_CHANNEL(winediag);
static
const
REFERENCE_TIME
DefaultPeriod
=
100000
;
static
const
REFERENCE_TIME
MinimumPeriod
=
50000
;
#define EXTRA_SAFE_RT 40000
struct
ACImpl
;
typedef
struct
ACImpl
ACImpl
;
...
...
@@ -112,6 +113,7 @@ struct ACImpl {
UINT64
written_frames
,
last_pos_frames
;
UINT32
bufsize_frames
,
held_frames
,
tmp_buffer_frames
,
mmdev_period_frames
;
UINT32
lcl_offs_frames
;
/* offs into local_buffer where valid data starts */
UINT32
hidden_frames
;
/* ALSA reserve to ensure continuous rendering */
HANDLE
timer
;
BYTE
*
local_buffer
,
*
tmp_buffer
;
...
...
@@ -961,8 +963,6 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
This
->
mmdev_period_frames
=
MulDiv
(
fmt
->
nSamplesPerSec
,
This
->
mmdev_period_rt
,
10000000
);
This
->
bufsize_frames
=
MulDiv
(
duration
,
fmt
->
nSamplesPerSec
,
10000000
);
/* Buffer 4 ALSA periods if large enough, else 4 mmdevapi periods */
This
->
alsa_bufsize_frames
=
This
->
mmdev_period_frames
*
4
;
if
(
err
<
0
||
alsa_period_us
<
period
/
10
)
...
...
@@ -1034,6 +1034,15 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
goto
exit
;
}
/* Bear in mind weird situations where
* ALSA period (50ms) > mmdevapi buffer (3x10ms)
* or surprising rounding as seen with 22050x8x1 with Pulse:
* ALSA period 220 vs. 221 frames in mmdevapi and
* buffer 883 vs. 2205 frames in mmdevapi! */
This
->
bufsize_frames
=
MulDiv
(
duration
,
fmt
->
nSamplesPerSec
,
10000000
);
This
->
hidden_frames
=
This
->
alsa_period_frames
+
This
->
mmdev_period_frames
+
MulDiv
(
fmt
->
nSamplesPerSec
,
EXTRA_SAFE_RT
,
10000000
);
/* Check if the ALSA buffer is so small that it will run out before
* the next MMDevAPI period tick occurs. Allow a little wiggle room
* with 120% of the period time. */
...
...
@@ -1147,11 +1156,18 @@ static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient *iface,
return
AUDCLNT_E_NOT_INITIALIZED
;
}
LeaveCriticalSection
(
&
This
->
lock
);
/* Hide some frames in the ALSA buffer. Allows to return GetCurrentPadding=0
* yet have enough data left to play (as if it were in native's mixer). Add:
* + mmdevapi_period such that at the end of it, ALSA still has data;
* + EXTRA_SAFE (~4ms) to allow for late callback invocation / fluctuation;
* + alsa_period such that ALSA always has at least one period to play. */
if
(
This
->
dataflow
==
eRender
)
*
latency
=
MulDiv
(
This
->
hidden_frames
,
10000000
,
This
->
fmt
->
nSamplesPerSec
);
else
*
latency
=
MulDiv
(
This
->
alsa_period_frames
,
10000000
,
This
->
fmt
->
nSamplesPerSec
)
+
This
->
mmdev_period_rt
;
/* one mmdevapi period plus one period we hide in the ALSA buffer */
*
latency
=
MulDiv
(
This
->
alsa_period_frames
,
10000000
,
This
->
fmt
->
nSamplesPerSec
)
+
This
->
mmdev_period_rt
;
LeaveCriticalSection
(
&
This
->
lock
);
return
S_OK
;
}
...
...
@@ -1473,11 +1489,11 @@ static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface,
}
static
snd_pcm_sframes_t
alsa_write_best_effort
(
snd_pcm_t
*
handle
,
BYTE
*
buf
,
snd_pcm_uframes_t
frames
,
ACImpl
*
This
)
snd_pcm_uframes_t
frames
,
ACImpl
*
This
,
BOOL
mute
)
{
snd_pcm_sframes_t
written
;
if
(
This
->
session
->
mute
){
if
(
mute
){
int
err
;
if
((
err
=
snd_pcm_format_set_silence
(
This
->
alsa_format
,
buf
,
frames
*
This
->
fmt
->
nChannels
))
<
0
)
...
...
@@ -1510,8 +1526,8 @@ static snd_pcm_sframes_t alsa_write_best_effort(snd_pcm_t *handle, BYTE *buf,
static
void
alsa_write_data
(
ACImpl
*
This
)
{
snd_pcm_sframes_t
written
;
snd_pcm_uframes_t
to_write
,
avail
,
write_limit
,
max_period
,
in_alsa
;
snd_pcm_sframes_t
written
,
in_alsa
;
snd_pcm_uframes_t
to_write
,
avail
,
write_limit
,
max_period
;
int
err
;
BYTE
*
buf
=
This
->
local_buffer
+
(
This
->
lcl_offs_frames
*
This
->
fmt
->
nBlockAlign
);
...
...
@@ -1557,7 +1573,29 @@ static void alsa_write_data(ACImpl *This)
to_write
=
min
(
to_write
,
write_limit
);
written
=
alsa_write_best_effort
(
This
->
pcm_handle
,
buf
,
to_write
,
This
);
/* Add a lead-in when starting with too few frames to ensure
* continuous rendering. Additional benefit: Force ALSA to start.
* GetPosition continues to reflect the speaker position because
* snd_pcm_delay includes buffered frames in its total delay
* and last_pos_frames prevents moving backwards. */
if
(
!
in_alsa
&&
This
->
held_frames
<
This
->
hidden_frames
){
UINT32
s_frames
=
This
->
hidden_frames
-
This
->
held_frames
;
BYTE
*
silence
=
HeapAlloc
(
GetProcessHeap
(),
0
,
s_frames
*
This
->
fmt
->
nBlockAlign
);
if
(
silence
){
in_alsa
=
alsa_write_best_effort
(
This
->
pcm_handle
,
silence
,
s_frames
,
This
,
TRUE
);
TRACE
(
"lead-in %ld
\n
"
,
in_alsa
);
HeapFree
(
GetProcessHeap
(),
0
,
silence
);
if
(
in_alsa
<=
0
)
return
;
}
else
WARN
(
"Couldn't allocate lead-in, expect underrun
\n
"
);
}
written
=
alsa_write_best_effort
(
This
->
pcm_handle
,
buf
,
to_write
,
This
,
This
->
session
->
mute
);
if
(
written
<
0
){
WARN
(
"Couldn't write: %ld (%s)
\n
"
,
written
,
snd_strerror
(
written
));
return
;
...
...
@@ -1575,7 +1613,8 @@ static void alsa_write_data(ACImpl *This)
if
(
This
->
held_frames
&&
(
written
<
write_limit
)){
/* wrapped and have some data back at the start to write */
written
=
alsa_write_best_effort
(
This
->
pcm_handle
,
This
->
local_buffer
,
min
(
This
->
held_frames
,
write_limit
-
written
),
This
);
min
(
This
->
held_frames
,
write_limit
-
written
),
This
,
This
->
session
->
mute
);
if
(
written
<
0
){
WARN
(
"Couldn't write: %ld (%s)
\n
"
,
written
,
snd_strerror
(
written
));
return
;
...
...
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