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wine
wine-cw
Commits
7cea4645
Commit
7cea4645
authored
Oct 08, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 09, 2012
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d3d10: Implement d3d10_effect_sampler_variable_GetSampler().
parent
eda5c393
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2 changed files
with
22 additions
and
2 deletions
+22
-2
d3d10_private.h
dlls/d3d10/d3d10_private.h
+1
-0
effect.c
dlls/d3d10/effect.c
+21
-2
No files found.
dlls/d3d10/d3d10_private.h
View file @
7cea4645
...
@@ -117,6 +117,7 @@ struct d3d10_effect_state_object_variable
...
@@ -117,6 +117,7 @@ struct d3d10_effect_state_object_variable
ID3D10RasterizerState
*
rasterizer
;
ID3D10RasterizerState
*
rasterizer
;
ID3D10DepthStencilState
*
depth_stencil
;
ID3D10DepthStencilState
*
depth_stencil
;
ID3D10BlendState
*
blend
;
ID3D10BlendState
*
blend
;
ID3D10SamplerState
*
sampler
;
}
object
;
}
object
;
};
};
...
...
dlls/d3d10/effect.c
View file @
7cea4645
...
@@ -1608,6 +1608,9 @@ static HRESULT create_state_object(struct d3d10_effect_variable *v)
...
@@ -1608,6 +1608,9 @@ static HRESULT create_state_object(struct d3d10_effect_variable *v)
break
;
break
;
case
D3D10_SVT_SAMPLER
:
case
D3D10_SVT_SAMPLER
:
if
(
FAILED
(
hr
=
ID3D10Device_CreateSamplerState
(
device
,
&
v
->
u
.
state
.
desc
.
sampler
,
&
v
->
u
.
state
.
object
.
sampler
)))
return
hr
;
break
;
break
;
default:
default:
...
@@ -6778,9 +6781,25 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_sampler_variable_GetRawValue(ID3D1
...
@@ -6778,9 +6781,25 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_sampler_variable_GetRawValue(ID3D1
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetSampler
(
ID3D10EffectSamplerVariable
*
iface
,
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetSampler
(
ID3D10EffectSamplerVariable
*
iface
,
UINT
index
,
ID3D10SamplerState
**
sampler
)
UINT
index
,
ID3D10SamplerState
**
sampler
)
{
{
FIXME
(
"iface %p, index %u, sampler %p stub!
\n
"
,
iface
,
index
,
sampler
);
struct
d3d10_effect_variable
*
v
=
impl_from_ID3D10EffectVariable
((
ID3D10EffectVariable
*
)
iface
);
return
E_NOTIMPL
;
TRACE
(
"iface %p, index %u, sampler %p.
\n
"
,
iface
,
index
,
sampler
);
if
(
v
->
type
->
element_count
)
v
=
impl_from_ID3D10EffectVariable
(
iface
->
lpVtbl
->
GetElement
(
iface
,
index
));
else
if
(
index
)
return
E_FAIL
;
if
(
v
->
type
->
basetype
!=
D3D10_SVT_SAMPLER
)
{
WARN
(
"Variable is not a sampler state.
\n
"
);
return
E_FAIL
;
}
if
((
*
sampler
=
v
->
u
.
state
.
object
.
sampler
))
ID3D10SamplerState_AddRef
(
*
sampler
);
return
S_OK
;
}
}
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetBackingStore
(
ID3D10EffectSamplerVariable
*
iface
,
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetBackingStore
(
ID3D10EffectSamplerVariable
*
iface
,
...
...
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