wined3d: Return a failure code if creating the staging texture failed in surface_cpu_blt().
Note that we return immediately. The textures aren't mapped yet here, so we
shouldn't try to unmap them.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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