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wine
wine-cw
Commits
8550e69a
Commit
8550e69a
authored
Jun 04, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 04, 2013
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Plain Diff
d3drm: Avoid LPDIRECT3DRMDEVICEARRAY.
parent
13a38e8d
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Showing
2 changed files
with
9 additions
and
17 deletions
+9
-17
d3drm.c
dlls/d3drm/d3drm.c
+6
-14
d3drm.h
include/d3drm.h
+3
-3
No files found.
dlls/d3drm/d3drm.c
View file @
8550e69a
...
...
@@ -374,11 +374,9 @@ static HRESULT WINAPI IDirect3DRMImpl_SetDefaultTextureShades(IDirect3DRM* iface
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMImpl_GetDevices
(
IDirect3DRM
*
iface
,
LPDIRECT3DRMDEVICEARRAY
*
ppDeviceA
rray
)
static
HRESULT
WINAPI
IDirect3DRMImpl_GetDevices
(
IDirect3DRM
*
iface
,
IDirect3DRMDeviceArray
**
a
rray
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
ppDeviceArray
);
FIXME
(
"iface %p, array %p stub!
\n
"
,
iface
,
array
);
return
E_NOTIMPL
;
}
...
...
@@ -747,12 +745,9 @@ static HRESULT WINAPI IDirect3DRM2Impl_SetDefaultTextureShades(IDirect3DRM2* ifa
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRM2Impl_GetDevices
(
IDirect3DRM2
*
iface
,
LPDIRECT3DRMDEVICEARRAY
*
ppDeviceArray
)
static
HRESULT
WINAPI
IDirect3DRM2Impl_GetDevices
(
IDirect3DRM2
*
iface
,
IDirect3DRMDeviceArray
**
array
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
ppDeviceArray
);
FIXME
(
"iface %p, array %p stub!
\n
"
,
iface
,
array
);
return
E_NOTIMPL
;
}
...
...
@@ -1141,12 +1136,9 @@ static HRESULT WINAPI IDirect3DRM3Impl_SetDefaultTextureShades(IDirect3DRM3* ifa
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRM3Impl_GetDevices
(
IDirect3DRM3
*
iface
,
LPDIRECT3DRMDEVICEARRAY
*
DeviceArray
)
static
HRESULT
WINAPI
IDirect3DRM3Impl_GetDevices
(
IDirect3DRM3
*
iface
,
IDirect3DRMDeviceArray
**
array
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM3
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
DeviceArray
);
FIXME
(
"iface %p, array %p stub!
\n
"
,
iface
,
array
);
return
E_NOTIMPL
;
}
...
...
include/d3drm.h
View file @
8550e69a
...
...
@@ -94,7 +94,7 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
STDMETHOD
(
GetSearchPath
)(
THIS_
DWORD
*
size_return
,
LPSTR
path_return
)
PURE
;
STDMETHOD
(
SetDefaultTextureColors
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
SetDefaultTextureShades
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
LPDIRECT3DRMDEVICEARRAY
*
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
IDirect3DRMDeviceArray
**
array
)
PURE
;
STDMETHOD
(
GetNamedObject
)(
THIS_
const
char
*
name
,
IDirect3DRMObject
**
object
)
PURE
;
STDMETHOD
(
EnumerateObjects
)(
THIS_
D3DRMOBJECTCALLBACK
,
LPVOID
)
PURE
;
STDMETHOD
(
Load
)(
THIS_
void
*
source
,
void
*
object_id
,
IID
**
iids
,
DWORD
iid_count
,
D3DRMLOADOPTIONS
flags
,
...
...
@@ -234,7 +234,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
STDMETHOD
(
GetSearchPath
)(
THIS_
DWORD
*
size_return
,
LPSTR
path_return
)
PURE
;
STDMETHOD
(
SetDefaultTextureColors
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
SetDefaultTextureShades
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
LPDIRECT3DRMDEVICEARRAY
*
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
IDirect3DRMDeviceArray
**
array
)
PURE
;
STDMETHOD
(
GetNamedObject
)(
THIS_
const
char
*
name
,
IDirect3DRMObject
**
object
)
PURE
;
STDMETHOD
(
EnumerateObjects
)(
THIS_
D3DRMOBJECTCALLBACK
,
LPVOID
)
PURE
;
STDMETHOD
(
Load
)(
THIS_
void
*
source
,
void
*
object_id
,
IID
**
iids
,
DWORD
iid_count
,
D3DRMLOADOPTIONS
flags
,
...
...
@@ -377,7 +377,7 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
STDMETHOD
(
GetSearchPath
)(
THIS_
DWORD
*
size_return
,
LPSTR
path_return
)
PURE
;
STDMETHOD
(
SetDefaultTextureColors
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
SetDefaultTextureShades
)(
THIS_
DWORD
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
LPDIRECT3DRMDEVICEARRAY
*
)
PURE
;
STDMETHOD
(
GetDevices
)(
THIS_
IDirect3DRMDeviceArray
**
array
)
PURE
;
STDMETHOD
(
GetNamedObject
)(
THIS_
const
char
*
name
,
IDirect3DRMObject
**
object
)
PURE
;
STDMETHOD
(
EnumerateObjects
)(
THIS_
D3DRMOBJECTCALLBACK
,
LPVOID
)
PURE
;
STDMETHOD
(
Load
)(
THIS_
void
*
source
,
void
*
object_id
,
IID
**
iids
,
DWORD
iid_count
,
D3DRMLOADOPTIONS
flags
,
...
...
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