Commit 860aa699 authored by H. Verbeet's avatar H. Verbeet Committed by Alexandre Julliard

wined3d: Get rid of the oneToOneTexUnitMap field.

parent 92fc808b
...@@ -1819,7 +1819,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPR ...@@ -1819,7 +1819,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPR
This->rev_tex_unit_map[state] = -1; This->rev_tex_unit_map[state] = -1;
} }
} }
This->oneToOneTexUnitMap = TRUE;
/* Setup the implicit swapchain */ /* Setup the implicit swapchain */
TRACE("Creating implicit swapchain\n"); TRACE("Creating implicit swapchain\n");
......
...@@ -727,7 +727,6 @@ struct IWineD3DDeviceImpl ...@@ -727,7 +727,6 @@ struct IWineD3DDeviceImpl
DWORD texUnitMap[MAX_COMBINED_SAMPLERS]; DWORD texUnitMap[MAX_COMBINED_SAMPLERS];
DWORD rev_tex_unit_map[MAX_COMBINED_SAMPLERS]; DWORD rev_tex_unit_map[MAX_COMBINED_SAMPLERS];
BOOL fixed_function_usage_map[MAX_TEXTURES]; BOOL fixed_function_usage_map[MAX_TEXTURES];
BOOL oneToOneTexUnitMap;
/* Stream source management */ /* Stream source management */
WineDirect3DVertexStridedData strided_streams; WineDirect3DVertexStridedData strided_streams;
......
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