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wine
wine-cw
Commits
871657f1
Commit
871657f1
authored
Apr 09, 2017
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 10, 2017
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Plain Diff
d3d8/tests: Introduce mip-mapping to add_dirty_rect_test().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
28bd66da
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1 changed file
with
44 additions
and
9 deletions
+44
-9
visual.c
dlls/d3d8/tests/visual.c
+44
-9
No files found.
dlls/d3d8/tests/visual.c
View file @
871657f1
...
...
@@ -5219,7 +5219,7 @@ static void add_dirty_rect_test(void)
IDirect3DTexture8
*
tex_dst1
,
*
tex_dst2
,
*
tex_src_red
,
*
tex_src_green
,
*
tex_managed
,
*
tex_dynamic
;
IDirect3DSurface8
*
surface_dst2
,
*
surface_src_green
,
*
surface_src_red
,
*
surface_managed
,
*
surface_dynamic
;
*
surface_managed
0
,
*
surface_managed1
,
*
surface_dynamic
;
D3DLOCKED_RECT
locked_rect
;
IDirect3DDevice8
*
device
;
IDirect3D8
*
d3d
;
...
...
@@ -5253,7 +5253,7 @@ static void add_dirty_rect_test(void)
hr
=
IDirect3DDevice8_CreateTexture
(
device
,
256
,
256
,
1
,
0
,
D3DFMT_X8R8G8B8
,
D3DPOOL_SYSTEMMEM
,
&
tex_src_green
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create texture, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_CreateTexture
(
device
,
256
,
256
,
1
,
0
,
D3DFMT_X8R8G8B8
,
hr
=
IDirect3DDevice8_CreateTexture
(
device
,
256
,
256
,
2
,
0
,
D3DFMT_X8R8G8B8
,
D3DPOOL_MANAGED
,
&
tex_managed
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create texture, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_CreateTexture
(
device
,
256
,
256
,
1
,
D3DUSAGE_DYNAMIC
,
...
...
@@ -5266,7 +5266,9 @@ static void add_dirty_rect_test(void)
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface level, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
tex_src_red
,
0
,
&
surface_src_red
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface level, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
tex_managed
,
0
,
&
surface_managed
);
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
tex_managed
,
0
,
&
surface_managed0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface level, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
tex_managed
,
1
,
&
surface_managed1
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface level, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
tex_dynamic
,
0
,
&
surface_dynamic
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface level, hr %#x.
\n
"
,
hr
);
...
...
@@ -5280,6 +5282,8 @@ static void add_dirty_rect_test(void)
ok
(
SUCCEEDED
(
hr
),
"Failed to set color op, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_COLORARG1
,
D3DTA_TEXTURE
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set color arg, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_MIPFILTER
,
D3DTEXF_POINT
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set mip filter, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_UpdateTexture
(
device
,
(
IDirect3DBaseTexture8
*
)
tex_src_green
,
(
IDirect3DBaseTexture8
*
)
tex_dst1
);
...
...
@@ -5463,7 +5467,8 @@ static void add_dirty_rect_test(void)
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
/* Tests with managed textures. */
fill_surface
(
surface_managed
,
0x00ff0000
,
0
);
fill_surface
(
surface_managed0
,
0x00ff0000
,
0
);
fill_surface
(
surface_managed1
,
0x00ff0000
,
0
);
hr
=
IDirect3DDevice8_SetTexture
(
device
,
0
,
(
IDirect3DBaseTexture8
*
)
tex_managed
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set texture, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
...
...
@@ -5472,15 +5477,30 @@ static void add_dirty_rect_test(void)
"Expected color 0x00ff0000, got 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_MAXMIPLEVEL
,
1
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set texture stage state, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
0x00ff0000
,
1
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
/* Managed textures also honor D3DLOCK_NO_DIRTY_UPDATE. */
fill_surface
(
surface_managed
,
0x0000ff00
,
D3DLOCK_NO_DIRTY_UPDATE
);
fill_surface
(
surface_managed0
,
0x0000ff00
,
D3DLOCK_NO_DIRTY_UPDATE
);
fill_surface
(
surface_managed1
,
0x000000ff
,
D3DLOCK_NO_DIRTY_UPDATE
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
0x00ff0000
,
1
),
"Expected color 0x00ff0000, got 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_MAXMIPLEVEL
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set texture stage state, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
0x00ff0000
,
1
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
/* AddDirtyRect uploads the new contents.
* Side note, not tested in the test: Partial surface updates work, and two separate
...
...
@@ -5494,15 +5514,29 @@ static void add_dirty_rect_test(void)
"Expected color 0x0000ff00, got 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_MAXMIPLEVEL
,
1
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set texture stage state, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
todo_wine
ok
(
color_match
(
color
,
0x000000ff
,
1
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
/* So does ResourceManagerDiscardBytes. */
fill_surface
(
surface_managed
,
0x000000ff
,
D3DLOCK_NO_DIRTY_UPDATE
);
fill_surface
(
surface_managed0
,
0x00ffff00
,
D3DLOCK_NO_DIRTY_UPDATE
);
fill_surface
(
surface_managed1
,
0x00ff00ff
,
D3DLOCK_NO_DIRTY_UPDATE
);
hr
=
IDirect3DDevice8_ResourceManagerDiscardBytes
(
device
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to evict managed resources, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
0x000000ff
,
1
),
"Expected color 0x000000ff, got 0x%08x.
\n
"
,
color
);
ok
(
color_match
(
color
,
0x00ff00ff
,
1
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetTextureStageState
(
device
,
0
,
D3DTSS_MAXMIPLEVEL
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set texture stage state, hr %#x.
\n
"
,
hr
);
add_dirty_rect_test_draw
(
device
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
0x00ffff00
,
1
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
...
...
@@ -5541,7 +5575,8 @@ static void add_dirty_rect_test(void)
ok
(
SUCCEEDED
(
hr
),
"Failed to add dirty rect, hr %#x.
\n
"
,
hr
);
IDirect3DSurface8_Release
(
surface_dst2
);
IDirect3DSurface8_Release
(
surface_managed
);
IDirect3DSurface8_Release
(
surface_managed1
);
IDirect3DSurface8_Release
(
surface_managed0
);
IDirect3DSurface8_Release
(
surface_src_red
);
IDirect3DSurface8_Release
(
surface_src_green
);
IDirect3DSurface8_Release
(
surface_dynamic
);
...
...
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