Commit 87553b00 authored by Piotr Caban's avatar Piotr Caban Committed by Alexandre Julliard

d3d11: Don't use strcasecmp.

parent 30baa2a8
......@@ -21,6 +21,7 @@
#include "wine/port.h"
#include "d3d11_private.h"
#include "winternl.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
......@@ -32,7 +33,7 @@ static struct wined3d_shader_signature_element *shader_find_signature_element(co
for (i = 0; i < s->element_count; ++i)
{
if (!strcasecmp(e[i].semantic_name, semantic_name) && e[i].semantic_idx == semantic_idx
if (!_strnicmp(e[i].semantic_name, semantic_name, -1) && e[i].semantic_idx == semantic_idx
&& e[i].stream_idx == stream_idx)
return &e[i];
}
......
......@@ -21,6 +21,7 @@
#include "wine/port.h"
#include "d3d11_private.h"
#include "winternl.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
......@@ -1026,7 +1027,7 @@ static HRESULT validate_stream_output_entries(const D3D11_SO_DECLARATION_ENTRY *
continue;
if (e1->Stream == e2->Stream
&& !strcasecmp(e1->SemanticName, e2->SemanticName)
&& !_strnicmp(e1->SemanticName, e2->SemanticName, -1)
&& e1->SemanticIndex == e2->SemanticIndex
&& e1->StartComponent < e2->StartComponent + e2->ComponentCount
&& e1->StartComponent + e1->ComponentCount > e2->StartComponent)
......
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