Commit 93fb921c authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

ws2_32: Use server-side async I/O in accept().

parent 0bbd3f66
......@@ -2673,55 +2673,50 @@ static int WS2_register_async_shutdown( SOCKET s, int type )
/***********************************************************************
* accept (WS2_32.1)
*/
SOCKET WINAPI WS_accept(SOCKET s, struct WS_sockaddr *addr, int *addrlen32)
SOCKET WINAPI WS_accept( SOCKET s, struct WS_sockaddr *addr, int *len )
{
DWORD err;
int fd;
BOOL is_blocking;
IO_STATUS_BLOCK io;
NTSTATUS status;
obj_handle_t accept_handle;
HANDLE sync_event;
SOCKET ret;
TRACE("socket %04lx\n", s );
err = sock_is_blocking(s, &is_blocking);
if (err)
goto error;
TRACE("%#lx\n", s);
for (;;)
if (!(sync_event = CreateEventW( NULL, TRUE, FALSE, NULL ))) return INVALID_SOCKET;
status = NtDeviceIoControlFile( SOCKET2HANDLE(s), (HANDLE)((ULONG_PTR)sync_event | 0), NULL, NULL, &io,
IOCTL_AFD_ACCEPT, NULL, 0, &accept_handle, sizeof(accept_handle) );
if (status == STATUS_PENDING)
{
status = NtDeviceIoControlFile( SOCKET2HANDLE(s), NULL, NULL, NULL, &io, IOCTL_AFD_ACCEPT,
NULL, 0, &accept_handle, sizeof(accept_handle) );
if (!status)
if (WaitForSingleObject( sync_event, INFINITE ) == WAIT_FAILED)
{
SOCKET as = HANDLE2SOCKET(wine_server_ptr_handle( accept_handle ));
CloseHandle( sync_event );
return SOCKET_ERROR;
}
status = io.u.Status;
}
CloseHandle( sync_event );
if (status)
{
WARN("failed; status %#x\n", status);
WSASetLastError( NtStatusToWSAError( status ) );
return INVALID_SOCKET;
}
if (!socket_list_add(as))
{
CloseHandle(SOCKET2HANDLE(as));
return SOCKET_ERROR;
}
if (addr && addrlen32 && WS_getpeername(as, addr, addrlen32))
{
WS_closesocket(as);
return SOCKET_ERROR;
}
TRACE("\taccepted %04lx\n", as);
return as;
}
err = NtStatusToWSAError( status );
if (!is_blocking) break;
if (err != WSAEWOULDBLOCK) break;
fd = get_sock_fd( s, FILE_READ_DATA, NULL );
/* block here */
do_block(fd, POLLIN, -1);
_sync_sock_state(s); /* let wineserver notice connection */
release_sock_fd( s, fd );
ret = HANDLE2SOCKET(wine_server_ptr_handle( accept_handle ));
if (!socket_list_add( ret ))
{
CloseHandle( SOCKET2HANDLE(ret) );
return INVALID_SOCKET;
}
if (addr && len && WS_getpeername( ret, addr, len ))
{
WS_closesocket( ret );
return INVALID_SOCKET;
}
error:
WARN(" -> ERROR %d\n", err);
SetLastError(err);
return INVALID_SOCKET;
TRACE("returning %#lx\n", ret);
return ret;
}
/***********************************************************************
......
......@@ -542,6 +542,11 @@ struct iosb *async_get_iosb( struct async *async )
return async->iosb ? (struct iosb *)grab_object( async->iosb ) : NULL;
}
struct thread *async_get_thread( struct async *async )
{
return async->thread;
}
int async_is_blocking( struct async *async )
{
return !async->event && !async->data.apc && !async->data.apc_context;
......
......@@ -221,6 +221,7 @@ extern struct completion *fd_get_completion( struct fd *fd, apc_param_t *p_key )
extern void fd_copy_completion( struct fd *src, struct fd *dst );
extern struct iosb *create_iosb( const void *in_data, data_size_t in_size, data_size_t out_size );
extern struct iosb *async_get_iosb( struct async *async );
extern struct thread *async_get_thread( struct async *async );
extern int async_is_blocking( struct async *async );
extern struct async *find_pending_async( struct async_queue *queue );
extern void cancel_process_asyncs( struct process *process );
......
......@@ -175,6 +175,7 @@ static void sock_queue_async( struct fd *fd, struct async *async, int type, int
static void sock_reselect_async( struct fd *fd, struct async_queue *queue );
static int accept_into_socket( struct sock *sock, struct sock *acceptsock );
static struct sock *accept_socket( struct sock *sock );
static int sock_get_ntstatus( int err );
static unsigned int sock_get_error( int err );
......@@ -448,7 +449,7 @@ static inline int sock_error( struct fd *fd )
static void free_accept_req( struct accept_req *req )
{
list_remove( &req->entry );
req->acceptsock->accept_recv_req = NULL;
if (req->acceptsock) req->acceptsock->accept_recv_req = NULL;
release_object( req->async );
free( req );
}
......@@ -527,11 +528,37 @@ static void complete_async_accept( struct sock *sock, struct accept_req *req )
if (debug_level) fprintf( stderr, "completing accept request for socket %p\n", sock );
if (!accept_into_socket( sock, acceptsock )) return;
if (acceptsock)
{
if (!accept_into_socket( sock, acceptsock )) return;
iosb = async_get_iosb( async );
fill_accept_output( req, iosb );
release_object( iosb );
iosb = async_get_iosb( async );
fill_accept_output( req, iosb );
release_object( iosb );
}
else
{
obj_handle_t handle;
if (!(acceptsock = accept_socket( sock ))) return;
handle = alloc_handle_no_access_check( async_get_thread( async )->process, &acceptsock->obj,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, OBJ_INHERIT );
acceptsock->wparam = handle;
release_object( acceptsock );
if (!handle) return;
iosb = async_get_iosb( async );
if (!(iosb->out_data = malloc( sizeof(handle) )))
{
release_object( iosb );
return;
}
iosb->status = STATUS_SUCCESS;
iosb->out_size = sizeof(handle);
memcpy( iosb->out_data, &handle, sizeof(handle) );
release_object( iosb );
set_error( STATUS_ALERTED );
}
}
static void complete_async_accept_recv( struct accept_req *req )
......@@ -1344,8 +1371,11 @@ static struct accept_req *alloc_accept_req( struct sock *acceptsock, struct asyn
req->accepted = 0;
req->recv_len = 0;
req->local_len = 0;
req->recv_len = params->recv_len;
req->local_len = params->local_len;
if (params)
{
req->recv_len = params->recv_len;
req->local_len = params->local_len;
}
}
return req;
}
......@@ -1384,7 +1414,21 @@ static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
return 0;
}
if (!(acceptsock = accept_socket( sock ))) return 0;
if (!(acceptsock = accept_socket( sock )))
{
struct accept_req *req;
if (sock->state & FD_WINE_NONBLOCKING) return 0;
if (get_error() != (0xc0010000 | WSAEWOULDBLOCK)) return 0;
if (!(req = alloc_accept_req( NULL, async, NULL ))) return 0;
list_add_tail( &sock->accept_list, &req->entry );
queue_async( &sock->accept_q, async );
sock_reselect( sock );
set_error( STATUS_PENDING );
return 1;
}
handle = alloc_handle( current->process, &acceptsock->obj,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, OBJ_INHERIT );
acceptsock->wparam = handle;
......
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