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wine
wine-cw
Commits
943ed4e1
Commit
943ed4e1
authored
Jun 24, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 24, 2009
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wined3d: Eliminate a redundant local variable in get_loop_control_const().
parent
aec6d319
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1 changed file
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4 additions
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5 deletions
+4
-5
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+4
-5
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dlls/wined3d/arb_program_shader.c
View file @
943ed4e1
...
...
@@ -4363,15 +4363,14 @@ static void get_loop_control_const(const struct wined3d_shader_instruction *ins,
IWineD3DBaseShaderImpl
*
This
,
UINT
idx
,
struct
loop_control
*
loop_control
)
{
BOOL
vshader
=
shader_is_vshader_version
(
This
->
baseShader
.
reg_maps
.
shader_version
.
type
);
WORD
flag
=
(
1
<<
idx
);
const
local_constant
*
constant
;
struct
shader_arb_ctx_priv
*
priv
=
ins
->
ctx
->
backend_data
;
/* Integer constants can either be a local constant, or they can be stored in the shader
* type specific compile args
*/
if
(
This
->
baseShader
.
reg_maps
.
local_int_consts
&
flag
)
* type specific compile args. */
if
(
This
->
baseShader
.
reg_maps
.
local_int_consts
&
(
1
<<
idx
))
{
const
local_constant
*
constant
;
LIST_FOR_EACH_ENTRY
(
constant
,
&
This
->
baseShader
.
constantsI
,
local_constant
,
entry
)
{
if
(
constant
->
idx
==
idx
)
...
...
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