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wine
wine-cw
Commits
949dbbd3
Commit
949dbbd3
authored
Nov 21, 2018
by
Henri Verbeet
Committed by
Alexandre Julliard
Nov 21, 2018
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d3d9: Do not add map access indiscriminately in texture_init().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
d4968761
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Showing
2 changed files
with
2 additions
and
3 deletions
+2
-3
device.c
dlls/d3d9/tests/device.c
+1
-1
texture.c
dlls/d3d9/texture.c
+1
-2
No files found.
dlls/d3d9/tests/device.c
View file @
949dbbd3
...
...
@@ -12877,7 +12877,7 @@ static void test_resource_access(void)
expected_hr
=
D3D_OK
;
else
expected_hr
=
D3DERR_INVALIDCALL
;
todo_wine_if
(
expected_hr
!=
D3D_OK
)
todo_wine_if
(
expected_hr
!=
D3D_OK
&&
surface_types
[
i
].
type
!=
SURFACE_2D
)
ok
(
hr
==
expected_hr
,
"Test %s %u: Got unexpected hr %#x.
\n
"
,
surface_types
[
i
].
name
,
j
,
hr
);
hr
=
IDirect3DSurface9_UnlockRect
(
surface
);
todo_wine_if
(
expected_hr
!=
D3D_OK
)
...
...
dlls/d3d9/texture.c
View file @
949dbbd3
...
...
@@ -1314,8 +1314,7 @@ HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
if
(
pool
==
D3DPOOL_SCRATCH
)
desc
.
usage
|=
WINED3DUSAGE_SCRATCH
;
desc
.
bind_flags
=
wined3d_bind_flags_from_d3d9_usage
(
usage
)
|
WINED3D_BIND_SHADER_RESOURCE
;
desc
.
access
=
wined3daccess_from_d3dpool
(
pool
,
usage
)
|
WINED3D_RESOURCE_ACCESS_MAP_R
|
WINED3D_RESOURCE_ACCESS_MAP_W
;
desc
.
access
=
wined3daccess_from_d3dpool
(
pool
,
usage
);
desc
.
width
=
width
;
desc
.
height
=
height
;
desc
.
depth
=
1
;
...
...
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