Commit 9562e818 authored by Sebastian Lackner's avatar Sebastian Lackner Committed by Alexandre Julliard

ntdll: Reimplement RtlQueueWorkItem on top of new threadpool API.

parent c774a8c3
......@@ -42,44 +42,28 @@ WINE_DEFAULT_DEBUG_CHANNEL(threadpool);
* Old thread pooling API
*/
#define OLD_WORKER_TIMEOUT 30000 /* 30 seconds */
struct rtl_work_item
{
PRTL_WORK_ITEM_ROUTINE function;
PVOID context;
};
#define EXPIRE_NEVER (~(ULONGLONG)0)
#define TIMER_QUEUE_MAGIC 0x516d6954 /* TimQ */
static RTL_CRITICAL_SECTION_DEBUG critsect_debug;
static RTL_CRITICAL_SECTION_DEBUG critsect_compl_debug;
static struct
{
/* threadpool_cs must be held while modifying the following four elements */
struct list work_item_list;
LONG num_workers;
LONG num_busy_workers;
LONG num_items_processed;
RTL_CONDITION_VARIABLE threadpool_cond;
RTL_CRITICAL_SECTION threadpool_cs;
HANDLE compl_port;
RTL_CRITICAL_SECTION threadpool_compl_cs;
}
old_threadpool =
{
LIST_INIT(old_threadpool.work_item_list), /* work_item_list */
0, /* num_workers */
0, /* num_busy_workers */
0, /* num_items_processed */
RTL_CONDITION_VARIABLE_INIT, /* threadpool_cond */
{ &critsect_debug, -1, 0, 0, 0, 0 }, /* threadpool_cs */
NULL, /* compl_port */
{ &critsect_compl_debug, -1, 0, 0, 0, 0 }, /* threadpool_compl_cs */
};
static RTL_CRITICAL_SECTION_DEBUG critsect_debug =
{
0, 0, &old_threadpool.threadpool_cs,
{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": threadpool_cs") }
};
static RTL_CRITICAL_SECTION_DEBUG critsect_compl_debug =
{
0, 0, &old_threadpool.threadpool_compl_cs,
......@@ -87,13 +71,6 @@ static RTL_CRITICAL_SECTION_DEBUG critsect_compl_debug =
0, 0, { (DWORD_PTR)(__FILE__ ": threadpool_compl_cs") }
};
struct work_item
{
struct list entry;
PRTL_WORK_ITEM_ROUTINE function;
PVOID context;
};
struct wait_work_item
{
HANDLE Object;
......@@ -364,47 +341,14 @@ static inline LONG interlocked_dec( PLONG dest )
return interlocked_xchg_add( dest, -1 ) - 1;
}
static void WINAPI worker_thread_proc(void * param)
static void CALLBACK process_rtl_work_item( TP_CALLBACK_INSTANCE *instance, void *userdata )
{
struct list *item;
struct work_item *work_item_ptr, work_item;
LARGE_INTEGER timeout;
timeout.QuadPart = -(OLD_WORKER_TIMEOUT * (ULONGLONG)10000);
RtlEnterCriticalSection( &old_threadpool.threadpool_cs );
old_threadpool.num_workers++;
for (;;)
{
if ((item = list_head( &old_threadpool.work_item_list )))
{
work_item_ptr = LIST_ENTRY( item, struct work_item, entry );
list_remove( &work_item_ptr->entry );
old_threadpool.num_busy_workers++;
old_threadpool.num_items_processed++;
RtlLeaveCriticalSection( &old_threadpool.threadpool_cs );
/* copy item to stack and do the work */
work_item = *work_item_ptr;
RtlFreeHeap( GetProcessHeap(), 0, work_item_ptr );
TRACE("executing %p(%p)\n", work_item.function, work_item.context);
work_item.function( work_item.context );
RtlEnterCriticalSection( &old_threadpool.threadpool_cs );
old_threadpool.num_busy_workers--;
}
else if (RtlSleepConditionVariableCS( &old_threadpool.threadpool_cond,
&old_threadpool.threadpool_cs, &timeout ) != STATUS_SUCCESS)
{
break;
}
}
struct rtl_work_item *item = userdata;
old_threadpool.num_workers--;
RtlLeaveCriticalSection( &old_threadpool.threadpool_cs );
RtlExitUserThread( 0 );
TRACE("executing %p(%p)\n", item->function, item->context);
item->function( item->context );
/* never reached */
RtlFreeHeap( GetProcessHeap(), 0, item );
}
/***********************************************************************
......@@ -413,9 +357,9 @@ static void WINAPI worker_thread_proc(void * param)
* Queues a work item into a thread in the thread pool.
*
* PARAMS
* Function [I] Work function to execute.
* Context [I] Context to pass to the work function when it is executed.
* Flags [I] Flags. See notes.
* function [I] Work function to execute.
* context [I] Context to pass to the work function when it is executed.
* flags [I] Flags. See notes.
*
* RETURNS
* Success: STATUS_SUCCESS.
......@@ -429,59 +373,26 @@ static void WINAPI worker_thread_proc(void * param)
*|WT_EXECUTELONGFUNCTION - Hints that the execution can take a long time.
*|WT_TRANSFER_IMPERSONATION - Executes the function with the current access token.
*/
NTSTATUS WINAPI RtlQueueWorkItem(PRTL_WORK_ITEM_ROUTINE Function, PVOID Context, ULONG Flags)
NTSTATUS WINAPI RtlQueueWorkItem( PRTL_WORK_ITEM_ROUTINE function, PVOID context, ULONG flags )
{
HANDLE thread;
TP_CALLBACK_ENVIRON environment;
struct rtl_work_item *item;
NTSTATUS status;
LONG items_processed;
struct work_item *work_item = RtlAllocateHeap(GetProcessHeap(), 0, sizeof(struct work_item));
if (!work_item)
item = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*item) );
if (!item)
return STATUS_NO_MEMORY;
work_item->function = Function;
work_item->context = Context;
if (Flags & ~WT_EXECUTELONGFUNCTION)
FIXME("Flags 0x%x not supported\n", Flags);
RtlEnterCriticalSection( &old_threadpool.threadpool_cs );
list_add_tail( &old_threadpool.work_item_list, &work_item->entry );
status = (old_threadpool.num_workers > old_threadpool.num_busy_workers) ?
STATUS_SUCCESS : STATUS_UNSUCCESSFUL;
items_processed = old_threadpool.num_items_processed;
RtlLeaveCriticalSection( &old_threadpool.threadpool_cs );
/* FIXME: tune this algorithm to not be as aggressive with creating threads
* if WT_EXECUTELONGFUNCTION isn't specified */
if (status == STATUS_SUCCESS)
RtlWakeConditionVariable( &old_threadpool.threadpool_cond );
else
{
status = RtlCreateUserThread( GetCurrentProcess(), NULL, FALSE, NULL, 0, 0,
worker_thread_proc, NULL, &thread, NULL );
memset( &environment, 0, sizeof(environment) );
environment.Version = 1;
environment.u.s.LongFunction = (flags & WT_EXECUTELONGFUNCTION) != 0;
environment.u.s.Persistent = (flags & WT_EXECUTEINPERSISTENTTHREAD) != 0;
/* NOTE: we don't care if we couldn't create the thread if there is at
* least one other available to process the request */
if (status == STATUS_SUCCESS)
NtClose( thread );
else
{
RtlEnterCriticalSection( &old_threadpool.threadpool_cs );
if (old_threadpool.num_workers > 0 ||
old_threadpool.num_items_processed != items_processed)
{
status = STATUS_SUCCESS;
}
else
list_remove( &work_item->entry );
RtlLeaveCriticalSection( &old_threadpool.threadpool_cs );
if (status != STATUS_SUCCESS)
RtlFreeHeap( GetProcessHeap(), 0, work_item );
}
}
item->function = function;
item->context = context;
status = TpSimpleTryPost( process_rtl_work_item, item, &environment );
if (status) RtlFreeHeap( GetProcessHeap(), 0, item );
return status;
}
......
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