Commit 95bbaa62 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3dx9/effect: Split parameters data from effect object.

parent 26e1293d
......@@ -386,14 +386,24 @@ static inline BOOL is_param_dirty(struct d3dx_parameter *param, ULONG64 update_v
return is_top_level_param_dirty(param->top_level_param, update_version);
}
struct d3dx_parameter *get_parameter_by_name(struct d3dx_effect *effect,
struct d3dx_parameters_store
{
struct wine_rb_tree tree;
struct d3dx_top_level_parameter *parameters;
unsigned int count;
char *full_name_tmp;
unsigned int full_name_tmp_size;
};
struct d3dx_parameter *get_parameter_by_name(struct d3dx_parameters_store *store,
struct d3dx_parameter *parameter, const char *name) DECLSPEC_HIDDEN;
#define SET_D3D_STATE_(manager, device, method, args...) (manager ? manager->lpVtbl->method(manager, args) \
: device->lpVtbl->method(device, args))
#define SET_D3D_STATE(base_effect, args...) SET_D3D_STATE_(base_effect->manager, base_effect->device, args)
HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code,
HRESULT d3dx_create_param_eval(struct d3dx_parameters_store *parameters, void *byte_code,
unsigned int byte_code_size, D3DXPARAMETER_TYPE type,
struct d3dx_param_eval **peval, ULONG64 *version_counter,
const char **skip_constants, unsigned int skip_constants_count) DECLSPEC_HIDDEN;
......
......@@ -851,7 +851,7 @@ static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXC
}
static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out,
struct d3dx_effect *effect, const char **skip_constants,
struct d3dx_parameters_store *parameters, const char **skip_constants,
unsigned int skip_constants_count, struct d3dx_preshader *pres)
{
ID3DXConstantTable *ctab;
......@@ -896,7 +896,7 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
}
if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[index], &constantinfo_reserved)))
goto cleanup;
inputs_param[index] = get_parameter_by_name(effect, NULL, cdesc[index].Name);
inputs_param[index] = get_parameter_by_name(parameters, NULL, cdesc[index].Name);
if (!inputs_param[index])
{
WARN("Could not find parameter %s in effect.\n", cdesc[index].Name);
......@@ -1106,7 +1106,8 @@ static void dump_preshader(struct d3dx_preshader *pres)
dump_ins(&pres->regs, &pres->ins[i]);
}
static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count, struct d3dx_effect *effect)
static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count,
struct d3dx_parameters_store *parameters)
{
unsigned int *p;
unsigned int i, j, const_count;
......@@ -1173,7 +1174,7 @@ static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, u
saved_word = *ptr;
*ptr = 0xfffe0000;
hr = get_constants_desc(ptr, &pres->inputs, effect, NULL, 0, NULL);
hr = get_constants_desc(ptr, &pres->inputs, parameters, NULL, 0, NULL);
*ptr = saved_word;
if (FAILED(hr))
return hr;
......@@ -1226,7 +1227,7 @@ static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, u
return D3D_OK;
}
HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsigned int byte_code_size,
HRESULT d3dx_create_param_eval(struct d3dx_parameters_store *parameters, void *byte_code, unsigned int byte_code_size,
D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out, ULONG64 *version_counter,
const char **skip_constants, unsigned int skip_constants_count)
{
......@@ -1237,8 +1238,8 @@ HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsi
unsigned int count, pres_size;
HRESULT ret;
TRACE("effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n",
effect, byte_code, byte_code_size, type, peval_out);
TRACE("parameters %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n",
parameters, byte_code, byte_code_size, type, peval_out);
count = byte_code_size / sizeof(unsigned int);
if (!byte_code || !count)
......@@ -1288,7 +1289,7 @@ HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsi
pres_size = count;
}
if (ptr && FAILED(ret = parse_preshader(&peval->pres, ptr, pres_size, effect)))
if (ptr && FAILED(ret = parse_preshader(&peval->pres, ptr, pres_size, parameters)))
{
FIXME("Failed parsing preshader, byte code for analysis follows.\n");
dump_bytecode(byte_code, byte_code_size);
......@@ -1297,7 +1298,7 @@ HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsi
if (shader)
{
if (FAILED(ret = get_constants_desc(shader_ptr, &peval->shader_inputs, effect,
if (FAILED(ret = get_constants_desc(shader_ptr, &peval->shader_inputs, parameters,
skip_constants, skip_constants_count, &peval->pres)))
{
TRACE("Could not get shader constant table, hr %#lx.\n", ret);
......
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