Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
9679766e
Commit
9679766e
authored
Feb 01, 2019
by
Matteo Bruni
Committed by
Alexandre Julliard
Feb 04, 2019
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx11: Downgrade ERR() to WARN() in D3DX11CreateAsyncResourceLoader*().
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
453aa459
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
2 deletions
+2
-2
async.c
dlls/d3dx11_43/async.c
+2
-2
No files found.
dlls/d3dx11_43/async.c
View file @
9679766e
...
...
@@ -348,7 +348,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *reso
if
(
!
(
rsrc
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_RCDATA
)))
{
ERR
(
"Failed to find resource.
\n
"
);
WARN
(
"Failed to find resource.
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
D3DX11_ERR_INVALID_DATA
;
}
...
...
@@ -380,7 +380,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
if
(
!
(
rsrc
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_RCDATA
)))
{
ERR
(
"Failed to find resource.
\n
"
);
WARN
(
"Failed to find resource.
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
D3DX11_ERR_INVALID_DATA
;
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment