Commit 96c337f0 authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

Assorted spelling fixes.

parent 7d55f09e
......@@ -1401,15 +1401,15 @@ void COMCTL32_DrawInsertMark(HDC hDC, const RECT *lpRect, COLORREF clrInsertMark
/***********************************************************************
* COMCTL32_EnsureBitmapSize [internal]
*
* If needed enlarge the bitmap so that the width is at least cxMinWidth
* the height is at least cyMinHeight. If the bitmap already have these
* If needed, enlarge the bitmap so that the width is at least cxMinWidth and
* the height is at least cyMinHeight. If the bitmap already has these
* dimensions nothing changes.
*
* PARAMS
* hBitmap [I/O] Bitmap to modify. The handle may change
* cxMinWidth [I] If the width of the bitmap is smaller then it will
* cxMinWidth [I] If the width of the bitmap is smaller, then it will
* be enlarged to this value
* cyMinHeight [I] If the height of the bitmap is smaller then it will
* cyMinHeight [I] If the height of the bitmap is smaller, then it will
* be enlarged to this value
* cyBackground [I] The color with which the new area will be filled
*
......
......@@ -764,7 +764,7 @@ static void test_sizes(void)
SetWindowLong(hToolbar, GWL_STYLE, style | CCS_VERT);
SendMessage(hToolbar, TB_AUTOSIZE, 0, 0);
check_sizes_todo(0x3c);
/* with a TBSTYLE_WRAPABLE a wrapping will occure on the separator */
/* with a TBSTYLE_WRAPABLE a wrapping will occur on the separator */
SetWindowLong(hToolbar, GWL_STYLE, style | TBSTYLE_WRAPABLE | CCS_VERT);
SendMessage(hToolbar, TB_AUTOSIZE, 0, 0);
check_sizes_todo(0x7c);
......
......@@ -456,7 +456,7 @@ BOOL WINAPI SymEnumTypesW(HANDLE hProcess, ULONG64 BaseOfDll,
/******************************************************************
* symt_get_info
*
* Retrieves inforamtion about a symt (either symbol or type)
* Retrieves information about a symt (either symbol or type)
*/
BOOL symt_get_info(const struct symt* type, IMAGEHLP_SYMBOL_TYPE_INFO req,
void* pInfo)
......
......@@ -970,7 +970,7 @@ START_TEST(localmon)
pInitializePrintMonitor = (void *) GetProcAddress(hdll, "InitializePrintMonitor");
if (!pInitializePrintMonitor) {
/* The Monitor for "Local Ports" was in a seperate dll before w2k */
/* The Monitor for "Local Ports" was in a separate dll before w2k */
hlocalmon = LoadLibraryA("localmon.dll");
if (hlocalmon) {
pInitializePrintMonitor = (void *) GetProcAddress(hlocalmon, "InitializePrintMonitor");
......@@ -978,7 +978,7 @@ START_TEST(localmon)
}
if (!pInitializePrintMonitor) return;
/* Native localmon.dll / localspl.dll need a vaild Port-Entry in:
/* Native localmon.dll / localspl.dll need a valid Port-Entry in:
a) since xp: HKLM\Software\Microsoft\Windows NT\CurrentVersion\Ports
b) up to w2k: Section "Ports" in win.ini
or InitializePrintMonitor fails. */
......
......@@ -249,7 +249,7 @@ DWORD MCIAVI_mciSet(UINT wDevID, DWORD dwFlags, LPMCI_DGV_SET_PARMS lpParms)
wma->dwSet |= 2;
break;
default:
WARN("Unknown audio chanel %u\n", lpParms->dwAudio);
WARN("Unknown audio channel %u\n", lpParms->dwAudio);
break;
}
}
......@@ -283,7 +283,7 @@ DWORD MCIAVI_mciSet(UINT wDevID, DWORD dwFlags, LPMCI_DGV_SET_PARMS lpParms)
wma->dwSet &= ~2;
break;
default:
WARN("Unknown audio chanel %u\n", lpParms->dwAudio);
WARN("Unknown audio channel %u\n", lpParms->dwAudio);
break;
}
}
......
......@@ -90,7 +90,7 @@ static void test_SQLInstallDriverManager(void)
ok(sql_ret == SQL_SUCCESS_WITH_INFO && error_code == ODBC_ERROR_INVALID_BUFF_LEN,
"Expected SQLInstallDriverManager to fail with ODBC_ERROR_INVALID_BUFF_LEN\n");
/* Length smaller then MAX_PATH */
/* Length smaller than MAX_PATH */
bool_ret = SQLInstallDriverManager(target_path, MAX_PATH / 2, NULL);
sql_ret = SQLInstallerErrorW(1, &error_code, NULL, 0, NULL);
todo_wine {
......
......@@ -1519,7 +1519,7 @@ static LRESULT RichEditWndProc_common(HWND hWnd, UINT msg, WPARAM wParam,
editor->nUndoLimit = min(wParam, STACK_SIZE_MAX);
/* Setting a max stack size keeps wine from getting killed
for hogging memory. Windows allocates all this memory at once, so
no program would realistically set a value above our maxiumum. */
no program would realistically set a value above our maximum. */
return editor->nUndoLimit;
}
case EM_CANUNDO:
......
......@@ -1133,7 +1133,7 @@ static DWORD CALLBACK ddeThread(LPVOID arg)
ExitThread(rc);
}
/* ShellExecute won't succesfully send DDE commands to console applications after starting them,
/* ShellExecute won't successfully send DDE commands to console applications after starting them,
* so we run a DDE server in this application, deny the first connection request to make
* ShellExecute start the application, and then process the next DDE connection in this application
* to see the execute command that is sent. */
......@@ -1274,7 +1274,7 @@ static dde_default_app_tests_t dde_default_app_tests[] =
{"%s\\test2", "test2", 0x0, 33},
{"%s\\test2 param", "test2", 0x0, 33},
/* Test an unquoted non-existent filename */
/* Test an unquoted nonexistent filename */
{"%s\\notexist.exe", "", 0x0, 5},
{"%s\\notexist.exe param", "", 0x0, 5},
......
......@@ -212,7 +212,7 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is smaller then the size of the unexpanded string
* dwSize is smaller than the size of the unexpanded string
*/
strcpy(buf, sEmptyBuffer);
dwSize = 6;
......@@ -225,8 +225,9 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is larger then the size of the unexpanded string but smaller than the part before the backslash
* if the unexpanded string fits into the buffer it can get cut when expanded
* dwSize is larger than the size of the unexpanded string, but
* smaller than the part before the backslash. If the unexpanded
* string fits into the buffer, it can get cut when expanded.
*/
strcpy(buf, sEmptyBuffer);
dwSize = strlen(sEnvvar2) - 2;
......@@ -245,8 +246,9 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is larger then the size of the part before the backslash but smaller then the expanded string
* if the unexpanded string fits into the buffer it can get cut when expanded
* dwSize is larger than the size of the part before the backslash,
* but smaller than the expanded string. If the unexpanded string fits
* into the buffer, it can get cut when expanded.
*/
strcpy(buf, sEmptyBuffer);
dwSize = nExpLen2 - 4;
......
......@@ -498,7 +498,7 @@ DWORD WINAPI GetFileVersionInfoSizeW( LPCWSTR filename, LPDWORD handle )
*
* This extra buffer is used for ANSI to Unicode conversions in W-Calls.
* info->wLength should be the same as len. Currently it isn't but that
* doesn't seem to be a problem (len is bigger then info->wLength).
* doesn't seem to be a problem (len is bigger than info->wLength).
*/
len = (len - sizeof(VS_FIXEDFILEINFO)) * 4;
}
......
......@@ -317,7 +317,7 @@ static void test_32bit_win(void)
ok( !memcmp(pVersionInfoA, pVersionInfoW, retvalA), "Both structs should be the same, they aren't\n");
}
/* The structs on Windows are bigger then just the struct for the basic information. The total struct
/* The structs on Windows are bigger than just the struct for the basic information. The total struct
* contains also an empty part, which is used for converted strings. The converted strings are a result
* of calling VerQueryValueA on a 32bit resource and calling VerQueryValueW on a 16bit resource.
* The first WORD of the structure (wLength) shows the size of the base struct. The total struct size depends
......
......@@ -4480,8 +4480,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun
LEAVE_GL();
/* Dirtify the target surface for now. If the surface is locked regularily, and an up to date sysmem copy exists,
* it is most likely more efficient to perform a clear on the sysmem copy too isntead of downloading it
/* Dirtify the target surface for now. If the surface is locked regularly, and an up to date sysmem copy exists,
* it is most likely more efficient to perform a clear on the sysmem copy too instead of downloading it
*/
if(This->render_offscreen && wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
target->Flags |= SFLAG_INTEXTURE;
......
......@@ -411,7 +411,7 @@ static void state_clipping(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
return;
}
/* TODO: Keep track of previously enabled clipplanes to avoid unneccessary resetting
/* TODO: Keep track of previously enabled clipplanes to avoid unnecessary resetting
* of already set values
*/
......
......@@ -2067,7 +2067,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
GLuint tmpTexture = 0;
DWORD color;
/*FIXME:
Textures my not be stored in ->allocatedgMemory and a GlTexture
Textures may not be stored in ->allocatedgMemory and a GlTexture
so we should lock the surface before saving a snapshot, or at least check that
*/
/* TODO: Compressed texture images can be obtained from the GL in uncompressed form
......@@ -2081,7 +2081,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
/* Setup the width and height to be the internal texture width and height. */
width = This->pow2Width;
height = This->pow2Height;
/* check to see if were a 'virtual' texture e.g. were not a pbuffer of texture were a back buffer*/
/* check to see if we're a 'virtual' texture, e.g. we're not a pbuffer of texture, we're a back buffer*/
IWineD3DSurface_GetContainer(iface, &IID_IWineD3DSwapChain, (void **)&swapChain);
if (This->Flags & SFLAG_INDRAWABLE && !(This->Flags & SFLAG_INTEXTURE)) {
......@@ -2147,7 +2147,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
ERR("opening of %s failed with: %s\n", filename, strerror(errno));
return WINED3DERR_INVALIDCALL;
}
/* Save the dat out to a TGA file because 1: it's an easy raw format, 2: it supports an alpha channel*/
/* Save the data out to a TGA file because 1: it's an easy raw format, 2: it supports an alpha channel */
TRACE("(%p) opened %s with format %s\n", This, filename, debug_d3dformat(This->resource.format));
/* TGA header */
fputc(0,f);
......@@ -2170,7 +2170,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
fputc(0x20,f);
fputc(0x28,f);
/* raw data */
/* if the data is upside down if we've fetched it from a back buffer, so it needs flipping again to make it the correct way up*/
/* if the data is upside down if we've fetched it from a back buffer, so it needs flipping again to make it the correct way up */
if(swapChain)
textureRow = allocatedMemory + (width * (height - 1) *4);
else
......@@ -2293,7 +2293,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORM
HRESULT WINAPI IWineD3DSurfaceImpl_SetMem(IWineD3DSurface *iface, void *Mem) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
/* Render targets depend on their hdc, and we can't create a hdc on a user pointer */
/* Render targets depend on their hdc, and we can't create an hdc on a user pointer */
if(This->resource.usage & WINED3DUSAGE_RENDERTARGET) {
ERR("Not supported on render targets\n");
return WINED3DERR_INVALIDCALL;
......
......@@ -446,10 +446,10 @@ static BOOL INT10_FillModeInformation( struct _ModeInfoBlock *mib, WORD mode )
* 32,34,36 - BYTE: red/green/blue field position
* Bit position of the least significant bit of red/green/blue color
* component.
* Both should be only used when memory model is direct color or YUV but
* "Imperium Romanum" uses this fields even when memory model is planar.
* So always fill this fields when we have a depth bigger then 8, otherwise
* set them to zero.
* Both should be only used when the memory model is direct color or YUV
* but "Imperium Romanum" uses this field even when the memory model is
* planar. So always fill this field when we have a depth bigger than 8,
* otherwise set them to zero.
*/
switch (ptr->Depth) {
case 24:
......
......@@ -1589,7 +1589,7 @@ DECLARE_INTERFACE_(IWineD3DClipper,IUnknown)
#define IWineD3DClipper_SetHWnd(p,a,b) (p)->SetHWnd(a,b)
#endif
/* DDraw Clippers are not created from DDraw objects, they have a seperate creation function */
/* DDraw Clippers are not created from DDraw objects, they have a separate creation function */
IWineD3DClipper* WINAPI WineDirect3DCreateClipper(IUnknown *parent);
#if 0 /* FIXME: During porting in from d3d8 - the following will be used */
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment