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wine
wine-cw
Commits
972a782f
Commit
972a782f
authored
Dec 22, 2022
by
Zebediah Figura
Committed by
Alexandre Julliard
Jul 07, 2023
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wined3d: Move struct wined3d_image_vk to wined3d_vk.h.
parent
24ad12f3
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2 changed files
with
10 additions
and
10 deletions
+10
-10
wined3d_private.h
dlls/wined3d/wined3d_private.h
+2
-10
wined3d_vk.h
dlls/wined3d/wined3d_vk.h
+8
-0
No files found.
dlls/wined3d/wined3d_private.h
View file @
972a782f
...
@@ -1714,8 +1714,6 @@ struct wined3d_bo_user
...
@@ -1714,8 +1714,6 @@ struct wined3d_bo_user
bool
valid
;
bool
valid
;
};
};
#include "wined3d_vk.h"
struct
wined3d_bo_address
struct
wined3d_bo_address
{
{
struct
wined3d_bo
*
buffer_object
;
struct
wined3d_bo
*
buffer_object
;
...
@@ -1733,14 +1731,6 @@ static inline struct wined3d_const_bo_address *wined3d_const_bo_address(const st
...
@@ -1733,14 +1731,6 @@ static inline struct wined3d_const_bo_address *wined3d_const_bo_address(const st
return
(
struct
wined3d_const_bo_address
*
)
data
;
return
(
struct
wined3d_const_bo_address
*
)
data
;
}
}
struct
wined3d_image_vk
{
VkImage
vk_image
;
struct
wined3d_allocator_block
*
memory
;
VkDeviceMemory
vk_memory
;
uint64_t
command_buffer_id
;
};
struct
wined3d_stream_info_element
struct
wined3d_stream_info_element
{
{
const
struct
wined3d_format
*
format
;
const
struct
wined3d_format
*
format
;
...
@@ -2106,6 +2096,8 @@ struct wined3d_pipeline_statistics_query
...
@@ -2106,6 +2096,8 @@ struct wined3d_pipeline_statistics_query
#define WINED3D_QUERY_POOL_SIZE 256
#define WINED3D_QUERY_POOL_SIZE 256
#include "wined3d_vk.h"
struct
wined3d_query_pool_vk
struct
wined3d_query_pool_vk
{
{
struct
list
entry
;
struct
list
entry
;
...
...
dlls/wined3d/wined3d_vk.h
View file @
972a782f
...
@@ -294,4 +294,12 @@ void *wined3d_bo_slab_vk_map(struct wined3d_bo_slab_vk *slab_vk,
...
@@ -294,4 +294,12 @@ void *wined3d_bo_slab_vk_map(struct wined3d_bo_slab_vk *slab_vk,
void
wined3d_bo_slab_vk_unmap
(
struct
wined3d_bo_slab_vk
*
slab_vk
,
void
wined3d_bo_slab_vk_unmap
(
struct
wined3d_bo_slab_vk
*
slab_vk
,
struct
wined3d_context_vk
*
context_vk
)
DECLSPEC_HIDDEN
;
struct
wined3d_context_vk
*
context_vk
)
DECLSPEC_HIDDEN
;
struct
wined3d_image_vk
{
VkImage
vk_image
;
struct
wined3d_allocator_block
*
memory
;
VkDeviceMemory
vk_memory
;
uint64_t
command_buffer_id
;
};
#endif
/* __WINE_WINED3D_VK */
#endif
/* __WINE_WINED3D_VK */
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