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wine
wine-cw
Commits
97f4034e
Commit
97f4034e
authored
Mar 29, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 30, 2016
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wined3d: Get rid of the d3d_surface and d3d_texture debug channels.
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
33d49ecd
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Side-by-side
Showing
3 changed files
with
7 additions
and
10 deletions
+7
-10
surface.c
dlls/wined3d/surface.c
+5
-8
texture.c
dlls/wined3d/texture.c
+1
-1
volume.c
dlls/wined3d/volume.c
+1
-1
No files found.
dlls/wined3d/surface.c
View file @
97f4034e
...
...
@@ -30,9 +30,8 @@
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_surface
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DECLARE_DEBUG_CHANNEL
(
d3d_perf
);
WINE_DECLARE_DEBUG_CHANNEL
(
d3d
);
#define MAXLOCKCOUNT 50
/* After this amount of locks do not free the sysmem copy. */
...
...
@@ -3262,7 +3261,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface, struct wined3d_co
return
WINED3D_OK
;
}
if
(
WARN_ON
(
d3d
_surface
))
if
(
WARN_ON
(
d3d
))
{
DWORD
required_access
=
resource_access_from_location
(
location
);
if
((
texture
->
resource
.
access_flags
&
required_access
)
!=
required_access
)
...
...
@@ -3400,7 +3399,7 @@ static BOOL ffp_blit_supported(const struct wined3d_gl_info *gl_info,
}
case
WINED3D_BLIT_OP_COLOR_BLIT
:
case
WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST
:
if
(
TRACE_ON
(
d3d
_surface
)
&&
TRACE_ON
(
d3d
))
if
(
TRACE_ON
(
d3d
))
{
TRACE
(
"Checking support for fixup:
\n
"
);
dump_color_fixup_desc
(
src_format
->
color_fixup
);
...
...
@@ -4128,10 +4127,8 @@ do { \
}
error:
if
(
flags
&&
FIXME_ON
(
d3d_surface
))
{
FIXME
(
"
\t
Unsupported flags: %#x.
\n
"
,
flags
);
}
if
(
flags
)
FIXME
(
" Unsupported flags %#x.
\n
"
,
flags
);
release:
wined3d_resource_unmap
(
&
dst_texture
->
resource
,
dst_sub_resource_idx
);
...
...
dlls/wined3d/texture.c
View file @
97f4034e
...
...
@@ -24,7 +24,7 @@
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_texture
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DECLARE_DEBUG_CHANNEL
(
d3d_perf
);
WINE_DECLARE_DEBUG_CHANNEL
(
winediag
);
...
...
dlls/wined3d/volume.c
View file @
97f4034e
...
...
@@ -24,7 +24,7 @@
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_surface
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DECLARE_DEBUG_CHANNEL
(
d3d_perf
);
static
BOOL
volume_prepare_system_memory
(
struct
wined3d_volume
*
volume
)
...
...
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